<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Wed, 15 Apr 2026 00:19:44 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/@arwy/rss" rel="self" type="application/rss+xml"/><item><title><![CDATA[VIPER Design pattern in iOS]]></title><description><![CDATA[Hi Friends, This post is in continuation with my earlier STEEMIST post - The latest pattern which is getting attention in iOS now a days is VIPER design pattern as it helps in designing and testing iOS]]></description><link>http://direct.ecency.com/vincentb/@arwy/viper-design-pattern-in-ios</link><guid isPermaLink="true">http://direct.ecency.com/vincentb/@arwy/viper-design-pattern-in-ios</guid><category><![CDATA[vincentb]]></category><dc:creator><![CDATA[arwy]]></dc:creator><pubDate>Sat, 06 Jan 2018 21:56:30 GMT</pubDate></item><item><title><![CDATA[Design patterns in iOS]]></title><description><![CDATA[In software engineering, a design pattern is a general repeatable solution to a commonly occurring problem in software design. A design pattern isn't a finished design that can be transformed directly]]></description><link>http://direct.ecency.com/vincentb/@arwy/design-patterns-in-ios</link><guid isPermaLink="true">http://direct.ecency.com/vincentb/@arwy/design-patterns-in-ios</guid><category><![CDATA[vincentb]]></category><dc:creator><![CDATA[arwy]]></dc:creator><pubDate>Sat, 06 Jan 2018 21:37:51 GMT</pubDate></item></channel></rss>