Components
The deuterium consumtion of the Battle Fortress (Deathstar/RIP) in the open source browser game SteemNova (https://steemnova.intinte.org/) is unbalanced and needs to be reworked.
Proposal
The base-fuelconsumption of the Battle Fortress is 1. Destroyers/Star Ships have a base fuelconsumption of 1000 per ship. The deathstar is as strong as 50 destroyers or more, dependig on the battle-researches.
When attacking with deathstars and the planet is in a phalanx of a moon there is nothing the defender can really do.
While the attacker does not have significant fuel consumption, the defender must either give up his defense on the planet or carry out massive fleet movements with corresponding consumption. Now he may be able to defend his planet, but the attacker will be able to stop the attack and repeat the game as soon as the troops are gone. In the long run the cost of deuterium for the defender is enormous! It is overpowered!
In order not to take advantage of this, the deuterium costs for the Death Star should be increased. These are gigantic ships, so the base deuterium cost should be at a minimum of 1000 despite the speed. That is still very favorable if you consider the fighting power, but now by a factor of 1000 or higher than currently.
Mockups / Examples
The stats when looking at the Ship in "Hangar" & "Technologies". Of cause also when the fuel costs for the fleet are calculated.
Benefits
- more balanced game
- more realistic fuel consumption for a ship that big
- no "extortion" on fuel consumption for people getting attacked by a battle fortress
Posted on Utopian.io - Rewarding Open Source Contributors