<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Wed, 15 Apr 2026 23:02:04 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/@cancermage/rss" rel="self" type="application/rss+xml"/><item><title><![CDATA[Conan Exiles: Survive, Thrive, Conquer]]></title><description><![CDATA[I’m a huge fan of Conan. I’ve read almost every issue of Weird Tales he appeared in. I’ve watched the movie. Hell, I’ve even read the comics. Despite being a massive fan of the character, I was hesitant]]></description><link>http://direct.ecency.com/gaming/@cancermage/conan-exiles-survive-thrive-conquer</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@cancermage/conan-exiles-survive-thrive-conquer</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[cancermage]]></dc:creator><pubDate>Tue, 07 May 2019 16:01:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/C3TZR1g81UNaPs7vzNXHueW5ZM76DSHWEY7onmfLxcK2iPPc7AfJTwVsvYzQByuTuQLqsfnEHgW5FDDVVgutjwXwW6A43dWBENKSE4nqkFadqKrWZDR57wt?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Foxhole: Complexity in War]]></title><description><![CDATA[Shooting games are a staple of the video game industry, and some of the most popular have used a military setting. It makes sense, really. You don’t need to explain the intricacies of the lore when your]]></description><link>http://direct.ecency.com/gaming/@cancermage/foxhole-complexity-in-war</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@cancermage/foxhole-complexity-in-war</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[cancermage]]></dc:creator><pubDate>Wed, 24 Oct 2018 12:39:57 GMT</pubDate><enclosure url="https://images.ecency.com/p/C3TZR1g81UNaPs7vzNXHueW5ZM76DSHWEY7onmfLxcK2iPDkBwSS1im8emcaG3X5qrt9i7TS1m9h1Lta1e2n5cxHFeLhgXqvvLhBDyvEL5kWWRNuQ83RyVp?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Rigard, the Gatekeeper (Champion Concept)]]></title><description><![CDATA[Rigard, the Gatekeeper Lore Every nation has its secrets. Demacia is no exception. Long ago, before the time of Jarvan or his father, deep within the rocky caves of an unassuming mountain, a small gate]]></description><link>http://direct.ecency.com/archdruidcontest/@cancermage/rigard-the-gatekeeper</link><guid isPermaLink="true">http://direct.ecency.com/archdruidcontest/@cancermage/rigard-the-gatekeeper</guid><category><![CDATA[archdruidcontest]]></category><dc:creator><![CDATA[cancermage]]></dc:creator><pubDate>Thu, 04 Oct 2018 15:41:09 GMT</pubDate><enclosure url="https://images.ecency.com/p/C3TZR1g81UNaPs7vzNXHueW5ZM76DSHWEY7onmfLxcK2iQSCb1soQvzNUcqPi696jwJBikCMN3WYSVjFSvG2boc6gThvJxSCFuVkQHEnxmw1Kj9Mn64R43x?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Elite: Dangerous - Immersed in a Vacuum]]></title><description><![CDATA[Immersion is a term thrown around a lot in the gaming world, and for good reason. As gaming began to grow, interactivity became far more than a vague collection of blocky pixels responding to your actions.]]></description><link>http://direct.ecency.com/gaming/@cancermage/elite-dangerous-immersed-in-a-vacuum</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@cancermage/elite-dangerous-immersed-in-a-vacuum</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[cancermage]]></dc:creator><pubDate>Thu, 06 Sep 2018 16:25:21 GMT</pubDate><enclosure url="https://images.ecency.com/p/C3TZR1g81UNaPs7vzNXHueW5ZM76DSHWEY7onmfLxcK2iQGyaUxnMbSAxQmaFwawZaaiJZDCbehwjAk1JmmtRVEPu12kwXJ2zYe5E3yqZ3z8dC4kpm7ULnr?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Opinion: Combos and the Evolution of the Neutral Game in 2D Fighting Games]]></title><description><![CDATA[(Source:IBTimes) The combo is a simple enough concept to grasp: hit someone, then hit someone again before they can recover. It’s one of the mainstays of fighting games as a genre since their unintentional]]></description><link>http://direct.ecency.com/gaming/@cancermage/opinion-combos-and-the-evolution-of-the-neutral-game-in-2d-fighting-games</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@cancermage/opinion-combos-and-the-evolution-of-the-neutral-game-in-2d-fighting-games</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[cancermage]]></dc:creator><pubDate>Wed, 05 Sep 2018 13:52:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/C3TZR1g81UNaPs7vzNXHueW5ZM76DSHWEY7onmfLxcK2iPYhn9KZb6R5noLyeWkrAjHTFsRdxs2uEr2N29rbWbxHnGwfLKY6LVTQLHN2Yv4jh6L9SkLyEsp?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>