Blockchain enabling the marriage of gaming and crypto is going to create an interesting dynamic with games alike to DrugWars: direct earning via games. Strangely, people spend money on games even though they get nothing on return, but as soon as there is the expectation of potential earning, a money put into perks suddenly turns into investment. I'm no different though, since I wouldn't be playing Drugwars if there wasn't any easy Steem to be made with smart money.
Expectation of achieving profit. (Seems like I knew what I was talking about before actually knowing.) Going with this definition, basically anyone who was/is aiming to achieve profit from Drugwars, is by definition an investor. However, as we all know, cryptoinvesting isn't exactly the same as in traditional stocks – cryptogame investing especially. (Spoiler alert: it is riskier.)
Lately, Drugwars has experienced some changes to the payout structure and battle mechanics. And of course, when there are expectations of achieving profit at play, some people are going to get upset when there are unfavorable changes made for their earning possibilities. There's not really much else to say except don't invest more than you can afford to lose, a slogan drilled so much that it should have found its way to your spine by now if you've been associated with crypto at all. After all, playing cryptogames with an investor mindset is like "douple risking" considering that such an account as could in principle just stop its service and keep all the Steem. All this within an already uncertain world of crypto.
Someone in a comment section of an announcement from was criticizing that the team should've come up with a ready product before releasing it, or at least a more refined one. While the critique might be justified, I wonder how would it be if we extended that notion to other areas. Crypto, anyone? I wouldn't be writing here if cryptocurrency was supposed to be a "shelf-ready product" before being released – it must be built from the ground up. I very well might be far-fetching, because blockchain and a game on top of it are probably two very different things. Logically it would make sense, but I'm only guessing, since I don't read or talk code much.
Though I wonder if smart contracts (Steem Engine or SMT's soonTM) could be used to make things more reliable with future games. Would also be possible to create in-game currencies. Well, remains to be seen what folks will come up with.
Imma go back to get ready to engage turtle-mode on DrugWars...