and Rastael is waiting in the forest. he is hoping the colonists got his message.
,
,
,
, big jake,
,
,
,
and
is arrives.
is informing them he has done some scouting before.
it sems so the snake clan is expecting us the have increase there defense the have build a wood wall but its not as tall as a normal wood wall. around 6 ft. its two gates they are fairly weak we can brake in by using melee weapons. but the have build two guard towers and its archer guarding it.
Rastael is breaks in its a small row bout on the river its only room for a three of is but we can use it.
the harbor village it self is build up by small wood build the snake clan has a strong present here. its seams important to them
The row bout take three people it take one action to row over the River (from your starting location). or max 6 squares a turn
use the shore line as refaranse point
The gates need melee weapons it has 15 hit points auto hit meaning you dont need to roll the dice to hurt it
line of sight rule whit the buildings you cant see over them (squares)
normal sneak attack 1-3
when a colonist have 0 hit points he is unconscious by the colonists need to give him a health potions or and Magic heal so he can continuing the quest. if no heal is given the colonists revising no loot and get - on his next turn. if all colonists in a quest are unconscious the quest is over and no loot is given.
'it take a one action to give a potion and you need to be next to the colonists.
Quest rules
https://steemit.com/rpg/@darklands/how-to-do-darkland-tutorial-wiki-regions-and-quest-rules
Overview over all collonyes
https://docs.google.com/spreadsheets/d/1yVIjhPnBVNHxymHEYQU-8-VolVaiTn8Us9iJWmcHaqU/edit?usp=sharing
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(cinnamon roll.amulet.ring) 9 (+4 bow gem 3 dam)
4 hit points (+11 armor)
3 health potions
player
Rastael (cinnamon roll) 7 (+5 wizard staff 2 dam )(+4 armor Iron shield 2 dam knock back)
4 hit points (+8 armor)
3 health potions
Spells:(Dark Heal) and (Roots)
player
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(ring,amulet) 7 (+5 Long sword gem 3 dam)(+4 iron spear 2 dam)
4 hit points (+6 Armor)
player
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5 (+5 Axe)(+4 bow 2 dam)
4 hit points (+4 armor)
1 health potion (from )
player
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(cinnamon roll) 7 (+4 stone club 2 dam)(+4 armor large wood shield 2 melee knock back)
4 hit points (+6 armor)
player
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(-3 wounded) (ale,amulet) 5 (+5 long sword)(+4 bow)
, 4 hit points (+6 Armor)
1 health potion
player
Big Jake (ale) 5 (+4 "Fang")(+6 hunter's Bow 3 dam)
4 hit points (+1 Armor)
player
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(cinnamon roll,amulet,ring) 9 (+4 iron spear gem 4 dam)(+4 armor large wood shield 2 dam)
4 hit points (+8 armor)
3 health potions
player
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(cinnamon roll,rings).9 (+5 dark staff 2 melee damage)(+2 armor wood shield 2 dam knock back)
4 hit points (+9 armor)
1 health potion
spells: (Dark heal)(Dark missile)
player
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(-3 wounded)(amulet) 3 (+5 iron long sword 3 dam/gem)(+3 cross bow "4 dam")
4 hit points (+5 armor)
2 health potions
player
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(cinnamon rolls,ring) 8 (+3 war Hammer two hands 5 dam),
4 hit points (+2 Armor)
1 Health Potion,
(the hammer is a two hand wepon means you cant have you bow whit you sins its a "city" map a took the hammer and not the bow) hope its ok.
player
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(ale,amulet,wolf pelt) 9 (+5 long sword w/gem 3dam)(+4 armor iron shield 2 dam knock back)(+1 dam Blaze)
4 hit points (+14 Armor)
1 healing potion
player
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Snake clan Warrior (ale) 7 (+5 iron sword 2 dam)(+4 armor iron shield 2 dam knock back)
4 hit points (+6 armor)
player
Snake clan archer (ale) 7 (+5 bow 3 dam)
4 hit points (+4 armor)
player
Snake clan chief (ale.amulet,ring) 9 (+5 iron war hammer 5 dam)
4 hit points (+12 armor)
player
wood gate: north west
hit points 15
wood gate south east
hit points 15