<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Fri, 10 Apr 2026 14:27:18 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/@duskalis/rss" rel="self" type="application/rss+xml"/><item><title><![CDATA[Rhythm and Improvisation]]></title><description><![CDATA[Patterns and noise are foundational tools for creating believable, varied, and efficient materials. They save significant resources because they are not baked into a unique texture, and they also let us]]></description><link>http://direct.ecency.com/hive-140217/@duskalis/rhythm-and-improvisation</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@duskalis/rhythm-and-improvisation</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[duskalis]]></dc:creator><pubDate>Sun, 29 Mar 2026 14:29:39 GMT</pubDate><enclosure url="https://images.ecency.com/p/2N61tyyncFaFc5ntfuipfg8oUptKPSKgdk8JMWeKqcMDPkRocWGxoiUDazrFyP1eMBx9Ty2Ky2fSJ92KFqvppsPdQUvhVTF1V42vvQR8T3cGcjJna629yWguxFauZ7RTp7Q8KQXh9jdQ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Mastering Entropy: Embodiments]]></title><description><![CDATA[Objects is a repository of grouped game entities with unique identity, placed in the game world.,, As in Elements, the structure keeps a clear split into Human Made and Nature, each with its own internal]]></description><link>http://direct.ecency.com/hive-140217/@duskalis/mastering-entropy-embodiments</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@duskalis/mastering-entropy-embodiments</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[duskalis]]></dc:creator><pubDate>Sun, 15 Mar 2026 10:42:51 GMT</pubDate><enclosure url="https://images.ecency.com/p/6VvuHGsoU2QCK6yq1XKF2xrUpxynFs9SFNnn3DQjt135ckLBWqu1mfiTmbGDcgtPqihaTFmss4W7Skr6iev8eEzQWHQuTc1RD2gZtUDzjpjzfk77kPVBpasPQ2jYei?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Mastering Entropy: Strata]]></title><description><![CDATA[Elements is the place for seamless, universal materials that are reused many times and applied to any static objects. They do not need the object’s UV unwrap - they use world-space coordinates.,, Inside,]]></description><link>http://direct.ecency.com/hive-140217/@duskalis/mastering-entropy-strata</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@duskalis/mastering-entropy-strata</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[duskalis]]></dc:creator><pubDate>Tue, 10 Mar 2026 15:29:21 GMT</pubDate><enclosure url="https://images.ecency.com/p/qjrE4yyfw5pJD9LKQ1BG3BAmr5TYaANmrJEBZ9YLpYaHKz8EbdUkqbiWSYDkNnS2yzTuU6RsYPa72F9Gif9Rci3c54XggMesuNyyuZNbM6CC57uiHGRgr92v?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Mastering Entropy: Frame - Essence - Grain]]></title><description><![CDATA[The Mesh, Material, and Texture folders are base resources. We separate them from Objects and Elements, which contain more complex game entities built on top of these bases.,, Mesh (Cube, Plane, Pipe)]]></description><link>http://direct.ecency.com/hive-140217/@duskalis/mastering-entropy-frame-essence-grain</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@duskalis/mastering-entropy-frame-essence-grain</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[duskalis]]></dc:creator><pubDate>Wed, 04 Mar 2026 06:43:24 GMT</pubDate><enclosure url="https://images.ecency.com/p/Zskj9C56UonZ32EJw6nMcm9UJXZFc4FvMtk6wyeAYb133Eu2wUaz52ccUnpsjchv4u6HGDeuucDV7E58M6fPmk6q4rvNjju99eVKQysR2aP1JJrxigWa?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Mastering Entropy]]></title><description><![CDATA[One of our ongoing primary goals has been to create and maintain a library of general-purpose game assets for convenient reuse. An organized project structure makes complex development faster - and, in]]></description><link>http://direct.ecency.com/hive-169321/@duskalis/mastering-entropy</link><guid isPermaLink="true">http://direct.ecency.com/hive-169321/@duskalis/mastering-entropy</guid><category><![CDATA[hive-169321]]></category><dc:creator><![CDATA[duskalis]]></dc:creator><pubDate>Sun, 01 Feb 2026 07:19:27 GMT</pubDate><enclosure url="https://images.ecency.com/p/RGgukq5E6HBNvuPpuJoWwfXPpi5ckcLESTB3nmmnZQ18fQSNzZ2nuYD3fyC47chC3GCkxnuNFKAkepuLjJ2Tn2WZczJpBedAah1dp4JhzheYiSDbWSgosAY5NWnT99x?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Will over Chaos]]></title><description><![CDATA[We are a small, tight-knit team, bound by a systemic approach and the will to build a game that brings real benefit - useful knowledge and skills.,, Each of us carries a distinct path. Our knowledge and]]></description><link>http://direct.ecency.com/hive-140217/@duskalis/will-over-chaos</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@duskalis/will-over-chaos</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[duskalis]]></dc:creator><pubDate>Sat, 24 Jan 2026 11:42:00 GMT</pubDate><enclosure url="https://images.ecency.com/p/8SzwQc8j2KJa5zNbRVVrXkzCd9HNSAM9TwKNjpGfmwHc2BaWJbQamfNzoJTu6mYEPC1xyh9bAjsxSXGADJPGQ7Co3dyVGBigZgXsfmW4eWTkiF7aRzN?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A game that reaches the real world]]></title><description><![CDATA[We rebuild places from the grain of their ground. We recreate real-world locations, preserving their terrain and architecture.,, Heightmaps drive our 3D geodesign to prototype relief with precision.,,]]></description><link>http://direct.ecency.com/hive-140217/@duskalis/a-game-that-reaches-the-real-world</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@duskalis/a-game-that-reaches-the-real-world</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[duskalis]]></dc:creator><pubDate>Thu, 25 Dec 2025 08:11:03 GMT</pubDate><enclosure url="https://images.ecency.com/p/RGgukq5E6HBNvuPpuJoWwmDPPkGx4aaF7Xp3vKeC5xorby6V4J5EmDLnG6ZPmaGyKk1ze1MbZjTmx2ASSn8HG5PDVjGpGnrb3aFiFMJQqFAPnkiceTvpjzevCnUkGea?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Truth Has No Doubles]]></title><description><![CDATA[Trust Forged in Code: Our Promise Beyond the Horizon. In contingency, critical messages carry a cryptographic signature.,, The public key verifies the authenticity of the signature. It’s published on open,]]></description><link>http://direct.ecency.com/security/@duskalis/7dthtf-truth-has-no-doubles</link><guid isPermaLink="true">http://direct.ecency.com/security/@duskalis/7dthtf-truth-has-no-doubles</guid><category><![CDATA[security]]></category><dc:creator><![CDATA[duskalis]]></dc:creator><pubDate>Sun, 21 Dec 2025 13:53:03 GMT</pubDate><enclosure url="https://images.ecency.com/p/B69zEhWZA8UBg34FQWEpXP9qkCTg2KbA6jXPWBHWVDdacHDDHc7PbAmnJ8qf4vhNvn2Kuzh9nsWKxTy9azdLug1KNDfRsssgRJfr6vEq?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[The ALIS Codex: Learn. Survive. Connect.]]></title><description><![CDATA[ALIS cuts the noise: the game turns experience into skill and brings it back to real life., Connections. Our goal is to create connections between people and support their interaction in the real world.,]]></description><link>http://direct.ecency.com/gamedesign/@duskalis/the-alis-codex-learn-survive-connect</link><guid isPermaLink="true">http://direct.ecency.com/gamedesign/@duskalis/the-alis-codex-learn-survive-connect</guid><category><![CDATA[gamedesign]]></category><dc:creator><![CDATA[duskalis]]></dc:creator><pubDate>Thu, 04 Dec 2025 07:16:51 GMT</pubDate><enclosure url="https://images.ecency.com/p/B69zEhWZA8UBg34FQWEpXP9qkCTg2KbA6jXPWBHWVDdacHDDHc7PbAmnJ8qf3BBmzBPwRZJQxtfyVviaALg6h6N3WhCvFYWBfXA6PyaG?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Why We Make Alis: The Enemy Within]]></title><description><![CDATA[We accept the challenge - to create a world harsh and real down to the last detail, without killing the soul of the game., We expose the abyss of war’s tragedy and, with clear-eyed honesty, the depth of]]></description><link>http://direct.ecency.com/hive-167922/@duskalis/why-we-make-alis-the-enemy-within-3ch</link><guid isPermaLink="true">http://direct.ecency.com/hive-167922/@duskalis/why-we-make-alis-the-enemy-within-3ch</guid><category><![CDATA[hive-167922]]></category><dc:creator><![CDATA[duskalis]]></dc:creator><pubDate>Tue, 25 Nov 2025 10:42:42 GMT</pubDate><enclosure url="https://images.ecency.com/p/D5zH9SyxCKdAD9uFJHBQCqRkKPFSK9T8jnV7nSXpRivNPp719zPUSvD7vB6qsH7zpWBXhrDSiSNPhCoxUB97G39bixgq1AC6aU4qkMAYDAgwn4TyseBzQZsNs1T29ECzy1MiWr?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>