Let me take you back in time to the mid 90's when the fact that you were playing a game on a CD was just mind-blowing. Up to that point all consoles had been on cartridges except for relatively useless add ons such as the Sega-CD and TurboGrafx CD (which didn't even contain any game data, only audio - what a sham.)
When Resident Evil was released yeah, there was internet, not that you would get anything useful from it, so playing Resident Evil actually consisted of figuring it out on your own. Amazing right? no Youtube walkthroughs because Youtube didn't exist yet.
The world had not yet seen a game like this before, and zombies were not all the rage like they are today. Therefore, to suggest this game was revolutionary is an understatement. It was genuinely scary and the graphics were pretty top-end considering the time-period.
I will never forget how i jumped the first time a zombie dog jumped through the window behind me
The scarcity of ammo was something that really hadn't occurred in a game before and if you were like me you were not expecting this and therefore killed everything instead of running which resulted in you not having enough bullets later when you actually needed them.
Resident Evil also had a type of savegame that I had never encoutered before which entailed that you could save anytime you want (in safe rooms that had typewriters) but there was a limited amount of ribbons that were to be found in the game. Therefore, if you just saved like a madman in the beginning, you may find yourself needing to backtrack a long ways later on when your ribbons have run out. Health was also something you had to carefully manage because there were only so many healing items in the game and once again, if you used them too early you will have to go without later on.
finding the shotgun was a game-changer, but once again you faced the problem with constantly low ammo
One way to conserve ammo was to wait until your enemy was nearly upon you and then aim for the head. This was a dangerous thing to attempt because if you timed it wrong the zombies would latch on to you, drain your health, and also make you susceptible to attacks from other enemies. My pal and I figured out that for the slower zombies, it is actually better to "juke" them (avoid them) than it was to engage them at all. This wasn't that hard to do and they posed very little threat once you got by them.
The bosses were pretty epic but there was something that wasn't very epic at first glance but later became one of my favorite aspects of the game: The really terrible voice acting. Especially in the case of a minor character named Barry, this voice acting is just flat out awful.
what is it? over and over and over again
The game was later remastered (a lot later actually) and re-released with some minor changes to the game and this was a wonderful opportunity for them to essentially sell you the same game twice. It sold quite well both times and as you can see by the fact that there are multiple (most pretty bad) movies and nearly 10 installments in the game franchise that this can be considered one of the most successful games of all time.
My review score is based on the time period the game was released. Compared to today's games RE is pretty average in my opinion and I didn't really even enjoy the past 2 installment which are basically movies that you occasionally control. The game was essentially the best thing anyone had ever played at that point in time and for that reason alone it gets really high marks from me.