<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Thu, 09 Apr 2026 22:29:33 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/@mproxima/rss" rel="self" type="application/rss+xml"/><item><title><![CDATA[To the Castle Grounds - Heart Commando]]></title><description><![CDATA[Hello there Gamedevers! Little update for an update to come to this old game. Last days I was looking at some top view of some old ruin and castles and I tought that I never properly made one in a game]]></description><link>http://direct.ecency.com/hive-122422/@mproxima/to-the-castle-grounds-heart-commando</link><guid isPermaLink="true">http://direct.ecency.com/hive-122422/@mproxima/to-the-castle-grounds-heart-commando</guid><category><![CDATA[hive-122422]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Wed, 02 Apr 2025 20:30:21 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e775pDyok6JZJzn2kgvttfuMqyt9b4ooVcS?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Stones and Pauses - Update 1.1 for Shadows of Lir'Ah Steam ver]]></title><description><![CDATA[This is a cross post of @mproxima/stones-and-pauses-update-11-for-shadows-of-lirah-steam-ver by @mproxima.Late edit]]></description><link>http://direct.ecency.com/hive-122422/@mproxima/stones-and-pauses-update-11-for-shadows-of-lirah-steam-ver-hive-122422</link><guid isPermaLink="true">http://direct.ecency.com/hive-122422/@mproxima/stones-and-pauses-update-11-for-shadows-of-lirah-steam-ver-hive-122422</guid><category><![CDATA[hive-122422]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Thu, 13 Mar 2025 14:05:51 GMT</pubDate></item><item><title><![CDATA[Stones and Pauses - Update 1.1 for Shadows of Lir'Ah Steam ver]]></title><description><![CDATA[Hello everybody! It's time for the first "Major" update for the Steam version. True Pause has been added and it works for what I have tested perfectly fine. It's not destroying the other clocks]]></description><link>http://direct.ecency.com/gaming/@mproxima/stones-and-pauses-update-11-for-shadows-of-lirah-steam-ver</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@mproxima/stones-and-pauses-update-11-for-shadows-of-lirah-steam-ver</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Wed, 12 Mar 2025 16:42:09 GMT</pubDate><enclosure url="https://images.ecency.com/p/5s4dzRwnVbzGY5ssnCE4wXzkeAEXyVtgk1ApQTwHMTp6y5PvEo1yennB3LYTcQRU8VQeokaztGbe3DbxrQR5icDy2L5fc1NW9khdXHvMuDaE1MLkNgKxUVub7T9XcQEQDefCMS9h9DczC7zmpvSzwXkxbpvqHY4t9D2kfFU?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Space Opera - Prototype]]></title><description><![CDATA[Hello there, here's a little bit more in depth look at the project. It showcase the 4 controllable module in the early concept. There's a whole lot to add and especially think because every module will]]></description><link>http://direct.ecency.com/hive-122422/@mproxima/space-opera-prototype</link><guid isPermaLink="true">http://direct.ecency.com/hive-122422/@mproxima/space-opera-prototype</guid><category><![CDATA[hive-122422]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Thu, 23 Jan 2025 20:33:33 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eP84LP7e8rqyaxhAp6H3BUTq87MYAW9tuk2?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Shadows of Lir'Ah - Steam release]]></title><description><![CDATA[Hello everybody! Finally a Steam version has been made with achivements and new updates. Like this long jump that was so hard to integrate in the already working jumping system. You can check it out here]]></description><link>http://direct.ecency.com/hive-140217/@mproxima/shadows-of-lirah-steam-release</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@mproxima/shadows-of-lirah-steam-release</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Mon, 23 Dec 2024 14:33:51 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e6HsrXcVw5N1gmnV4iRVvY9RNzossCWWfwU?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Just a little bit of light - User N update]]></title><description><![CDATA[Hello there! It's been a long time I didn't post but I've been doing some research and slow slow progress. Main focus was to get a more cohesive look and some practice with graphical styles within game]]></description><link>http://direct.ecency.com/hive-140217/@mproxima/just-a-little-bit-of-light-user-n-update</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@mproxima/just-a-little-bit-of-light-user-n-update</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Mon, 23 Sep 2024 22:17:06 GMT</pubDate><enclosure url="https://images.ecency.com/p/5s4dzRwnVbzGY5ssnCE4wXzkeAEXyVtgk1ApQTwHMTp6y5PvEo1yennB3LYTcQRU8VQeokb9KDGf9CGbEwBRdpTq6BQUQ8MNw9guVhJPZpGMD9D7U4MdfwUnyF1sFYWa7HXMm7SESJ8Um7P3qyzutZFL5HpqSDXbDz76s82?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Indieapocalypse #49 - Shadows of Lir'Ah]]></title><description><![CDATA[Hello everyone, been really off the internet in these days but I had good news recently and I wanted to share with you. Shadows of Lir'ah has been published in the last issue of Indieapocalypse if you]]></description><link>http://direct.ecency.com/gamedev/@mproxima/indieapocalypse-49-shadows-of-lirah</link><guid isPermaLink="true">http://direct.ecency.com/gamedev/@mproxima/indieapocalypse-49-shadows-of-lirah</guid><category><![CDATA[gamedev]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Sat, 03 Feb 2024 20:48:24 GMT</pubDate><enclosure url="https://images.ecency.com/p/5s4dzRwnVbzGY5ssnCE4wXzkeAEXyVtgk1ApQTwHMTp6y5PvEo1yennB3LYTcQRU8VQeokbAYkghNmaWEmJSCBMkToKjhuTzedw5oDyhwNkJiN3kjHQvqCpJzAxWLHCdzBk5Yraqcq57cS3XbuKLhPzm6XsC62wAhJ43pPp?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[End of the Year - Celebration at Salami Clock Piazza]]></title><description><![CDATA[Hello everybody! Have been really busy this few last weeks and had really little time to post. First I joined yet another jam against my own will and then festivities came and I had to do a lot of stuff]]></description><link>http://direct.ecency.com/gamedev/@mproxima/end-of-the-year-celebration-at-salami-clock-piazza</link><guid isPermaLink="true">http://direct.ecency.com/gamedev/@mproxima/end-of-the-year-celebration-at-salami-clock-piazza</guid><category><![CDATA[gamedev]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Sat, 30 Dec 2023 19:19:18 GMT</pubDate><enclosure url="https://images.ecency.com/p/5s4dzRwnVbzGY5ssnCE4wXzkeAEXyVtgk1ApQTwHMTp6y5PvEo1yennB3LYTcQRU8VQeokbLV6nV81HVkxazXfrSGi9hYWRk6s86HrfvJYDpAfSj6WzfrSFjqSEwWfubzwCAUBGocrFYci7G8MZmBDgFMJixJaFpMm2SYTp?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Release ready - Last touches]]></title><description><![CDATA[This is the final update for the release version of Shadow of Lir'Ah. New animations for player and npc Tileset changes Added Graphical flavour Cutscene timings to work accordingly Better information for]]></description><link>http://direct.ecency.com/gamedev/@mproxima/release-ready-last-touches</link><guid isPermaLink="true">http://direct.ecency.com/gamedev/@mproxima/release-ready-last-touches</guid><category><![CDATA[gamedev]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Tue, 28 Nov 2023 09:16:39 GMT</pubDate><enclosure url="https://images.ecency.com/p/5s4dzRwnVbzGY5ssnCE4wXzkeAEXyVtgk1ApQTwHMTp6y5PvEo1yennB3LYTcQRU8VQeokb9K6vNorC64TK6mWGt9RLGULcBqFomPr2ia689Vj7xe9vqgTxyUBoTEN9kV5DnB1reGyj23paPAu5Z4Gx85U8xHbg61bdZLD4?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Phantom Paper - 1bit Jam]]></title><description><![CDATA[Last week went a little bit crazy because I decided to join in 2 days late on the 1bit challenge jam. To play the game follow this link (The html version can get a bit wonky for me but maybe it's my ancient]]></description><link>http://direct.ecency.com/hive-140217/@mproxima/phantom-papers-1bit-jam</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@mproxima/phantom-papers-1bit-jam</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Mon, 20 Nov 2023 15:03:33 GMT</pubDate><enclosure url="https://images.ecency.com/p/5s4dzRwnVbzGY5ssnCE4wXzkeAEXyVtgk1ApQTwHMTp6y5PvEo1yennB3LYTcQRU8VQeokaztGbf1xQVChvEg8YAbmdFmgRaJbANQzXkf3Q1H7FHw8aRAm8onY8orhxKo88Z9E2u2eyELGYArSGzQQcTQ9R4WU2ahYWGeYe?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Quest For Stoken (QFS) Check - Skating on the web 3.0]]></title><description><![CDATA[We are back at it and now grinding is a thing! It's always a pleasure to play and every time tons of new additions to the game. First off let's put a out a little bug report, in the tutorial level after]]></description><link>http://direct.ecency.com/hive-173115/@mproxima/quest-for-stoken-qfs-check-skating-on-the-web-30</link><guid isPermaLink="true">http://direct.ecency.com/hive-173115/@mproxima/quest-for-stoken-qfs-check-skating-on-the-web-30</guid><category><![CDATA[hive-173115]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Sat, 04 Nov 2023 09:04:27 GMT</pubDate><enclosure url="https://images.ecency.com/p/5s4dzRwnVbzGY5ssnCE4wXzkeAEXyVtgk1ApQTwHMTp6y5PvEo1yennB3LYTcQRU8VQeokbZyFkaWhKMB7K8BfoBGXMLPMBGa58d9ffFujJKMvPt7p2hJbXCqeDvTX2ERinJQCaZKT7tNcfGgMQZDKPsssASii9g18gDHTL?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Shadow of Lir'Ah - 1.0 release Maps, Menus and Everything else]]></title><description><![CDATA[Hello everybody! Today I released what is a final version of the project Door to Nii'Meph. I changed the name into now Shadows of Lir'Ah wich I think sound better and the cover make for a cool art to portatray]]></description><link>http://direct.ecency.com/hive-140217/@mproxima/shadow-of-lirah-10-release-maps-menus-and-everything-else</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@mproxima/shadow-of-lirah-10-release-maps-menus-and-everything-else</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Thu, 02 Nov 2023 15:42:18 GMT</pubDate><enclosure url="https://images.ecency.com/p/5s4dzRwnVbzGY5ssnCE4wXzkeAEXyVtgk1ApQTwHMTp6y5PvEo1yennB3LYTcQRU8VQeokc7ccLcX3iRbm6frPMq7fxgzN3AuuptFdAayXFUKZ1SchLkuCcHWskBePnmXuFvDXhueZbTJ6yWVe9zkAoLEhB3epk8mpKsAZL?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[O.R.C.O. Update the SandWall]]></title><description><![CDATA[Hello everybody! This week I show you some progress I made with ORCO adding an intro cinematic, some gameplay refinement and a new area. Going back to an old project is always a bit of an headache but]]></description><link>http://direct.ecency.com/hive-140217/@mproxima/orco-update-the-sandwall</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@mproxima/orco-update-the-sandwall</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Wed, 25 Oct 2023 12:33:30 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eGJQu8Q3XyZsq9AGojBsh4RyZojLx9zzEbg?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[User N - Pumpkin Time 🎃]]></title><description><![CDATA[Hallowen is closing It's time to change the rolling ball into a juicy pumpkin and go for a treat and a treat. I decided to expand on the game and add an Hallowen mode. The first step was to prepare the]]></description><link>http://direct.ecency.com/hive-140217/@mproxima/user-n-pumpkin-time</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@mproxima/user-n-pumpkin-time</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Thu, 12 Oct 2023 17:31:51 GMT</pubDate><enclosure url="https://images.ecency.com/p/5s4dzRwnVbzGY5ssnCE4wXzkeAEXyVtgk1ApQTwHMTp6y5PvEo1yennB3LYTcQRU8VQeokbn1xdqeyek9qRFVs5aewMiMxQPh1FL41XLvjAgpHzkpH5chyZVFbFAqZV37F2deeGGUycFfaVBP5anS8a9MLyGjjZp7jZzn9T?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Door To Nii'Meph - Maps Update]]></title><description><![CDATA[Maps General Update to the game after hearing feedback. Added a Map of the Island Easier Navigation to the early parts Increased Camera Zoom(planning for some adjustable distances) All 5 endings working]]></description><link>http://direct.ecency.com/hive-140217/@mproxima/door-to-niimeph-maps-update</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@mproxima/door-to-niimeph-maps-update</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Wed, 04 Oct 2023 12:44:30 GMT</pubDate><enclosure url="https://images.ecency.com/p/5s4dzRwnVbzGY5ssnCE4wXzkeAEXyVtgk1ApQTwHMTp6y5PvEo1yennB3LYTcQRU8VQeokbBCxMToBkWQCjUe8UhY7iKkdf6UcpK6FfZVAWrPi5iynKPPbGYNxdXiKS3Zg6PLBvDpCbgMUR6Kco8QbZdqbKvcheyn2ieeNz?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Door To Nii'Meph - A Metroidvania Jam entry]]></title><description><![CDATA[Hello everybody! I want to present you my entry in this Jam about Metroidvania games and design. This is my entry to the jam: Door To Nii'Meph in wich you play as an incounscius Blueman waking up in the]]></description><link>http://direct.ecency.com/hive-140217/@mproxima/door-to-niimeph-a-metroidvania-jam-entry</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@mproxima/door-to-niimeph-a-metroidvania-jam-entry</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Mon, 18 Sep 2023 20:26:18 GMT</pubDate><enclosure url="https://images.ecency.com/p/5s4dzRwnVbzGY5ssnCE4wXzkeAEXyVtgk1ApQTwHMTp6y5PvEo1yennB3LYTcQRU8VQeokbAYhMqdqeofFXYkeFWfGRrWRRsKeDsWsc5ManhTUAytEaddEjFMimn4WjnpLfx2WHKDz22CcP84ikFf9722kdk2fQ612SdLZk?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Dephts of Lir'ah - Theme for 8bit Door to Nii'Meph]]></title><description><![CDATA[Hello everybody! Long time that I wasn't posting been very busy with some projects. Here is a little snippet of the game Door to Nii'Meph, the theme for the game soon to be completed. Enjoy!]]></description><link>http://direct.ecency.com/hive-193816/@mproxima/dephts-of-lirah-theme-for-8bit-door-to-niimeph</link><guid isPermaLink="true">http://direct.ecency.com/hive-193816/@mproxima/dephts-of-lirah-theme-for-8bit-door-to-niimeph</guid><category><![CDATA[hive-193816]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Wed, 13 Sep 2023 12:49:57 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eEMS8AZ6bXHoTPGQfMZnRfmtJT3nb6rCfAW?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Creepwaves]]></title><description><![CDATA[Hello everybody! This past week I worked on a creepwave something that I wanted to do since a long time, many challenges were discovered for something apparently simple as this. First off setting it up]]></description><link>http://direct.ecency.com/hive-169321/@mproxima/creepwaves</link><guid isPermaLink="true">http://direct.ecency.com/hive-169321/@mproxima/creepwaves</guid><category><![CDATA[hive-169321]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Mon, 31 Jul 2023 13:45:51 GMT</pubDate><enclosure url="https://images.ecency.com/p/5s4dzRwnVbzGY5ssnCE4wXzkeAEXyVtgk1ApQTwHMTp6y5PvEo1yennB3LYTcQRU8VQeokbA2JsLLhqYNoQdkwAJZhFfbm2UzhzFJGhShdy67eUk1umeHksjejAiv99qmXWWMzXHFkyze5u1vztGgzJ1h3L7dafXzg9gjB3?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Eagle Bogey - Porcupine Hills level]]></title><description><![CDATA[Made a big update to Eagle Bogey with lots of new levels and more refined movement Here in the video there's a preview of Porcupine Hills a Sonic inspired level with Jump pods and Accelleration tiles.]]></description><link>http://direct.ecency.com/hive-140217/@mproxima/eagle-bogey-porcupine-hills-level</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@mproxima/eagle-bogey-porcupine-hills-level</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Thu, 13 Jul 2023 16:14:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/5s4dzRwnVbzGY5ssnCE4wXzkeAEXyVtgk1ApQTwHMTp6y5PvEo1yennB3LYTcQRU8VQeokbC5h9Qm5MQxxgSP2m5GKi9GtwKbv6GxJkw2B19DpwS8XJnSLvnHA7bPE32yVajaHCKbtZHBAMcqjxcgBBStuG6s529fMSyXka?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[UserN - Covering Ground]]></title><description><![CDATA[Hello everybody This week I haven't got tutorial or new things to show, been a busy week with a lot of tweaking around and level making. Looking foward next week to make some showings of these contraptions!]]></description><link>http://direct.ecency.com/hive-140217/@mproxima/usern-covering-ground</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@mproxima/usern-covering-ground</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[mproxima]]></dc:creator><pubDate>Fri, 30 Jun 2023 12:34:15 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e9VC51ALYZCSeLXbKvsGYo9dFkU1KgdBe7g?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>