Well, to tell the truth, I thought that this render would never happen =) The sculpt itself was ready 5 hours ago and since that time, I was fighting against that insane (for my PC) polygon count of 4 mil. polygons. Decimating that mesh + UV's + constant crashes)) I think I should switch on low-poly sculpting))
Whatever, the result is on Ur screens =)
Tools used - Zbrush + Substance Painter. Time to make.... about 12 hours.
Thanks for watching!