PeakMonsters Land Page Updates: Better Math, Better Tools, Clearer Decisions
We have been working on a set of Land page improvements focused on one main goal: helping land owners understand what their plots and regions are actually doing.
Land has a lot of moving parts now: production PP, base PP, grain costs, market prices, AURA estimates, power sources, region-level harvesting, and different resource outputs. This update is meant to make those numbers easier to see, easier to audit, and easier to act on.
Resource Cost Updates
The Resource Costs modal has been upgraded so it is more useful for land decisions.
Core resources now show both:
- Sell value: what you receive when selling the resource
- Buy value: what you pay when buying the resource
This matters because land math depends on context. If your land is producing resources, income should be valued using sell prices. If your land needs resources, buy prices may matter. If you are using resources you already have, there is still an opportunity cost because those resources could have been sold instead.
The modal now also includes:
- DEC/USD toggle
- Buy and sell pricing for core resources
- Buy and sell pricing for VOUCHER
- SPS market value
- Time Crystal value
- Crafted item market values expanded by default
Better AURA Estimates
AURA does not have a direct market, so its value has to be estimated.
The updated AURA estimate uses more craftable item prices to infer a market-implied value. Instead of relying on only a small number of items, it looks at a wider set of crafted items that use AURA and compares their market prices against the known value of the other required resources.
This should give land owners a more useful estimate, while still making it clear that AURA is an estimate rather than a direct market price.
Region Stats Updates
Region summaries now include clearer economic stats.
The region recap now shows:
- Total PP
- Average PP per producing plot
- Staked DEC
- Net Income
- Region Efficiency
The old efficiency stat has been changed to:
DEC/100k PP
This is intended to make efficiency easier to compare between regions. Positive numbers mean the region is earning more estimated DEC value than it costs. Negative numbers mean the estimated upkeep value is higher than the estimated income value.
The average PP per plot is also shown because higher PP plots often tell a better efficiency story. Production is based on total PP, while grain upkeep is based on base PP, so bonuses and higher production PP can make a meaningful difference.
Grand Total Land Summary
There is now a Grand Total section at the bottom of the land page.
This gives land owners a high-level snapshot of the entire account in one place, instead of requiring them to inspect one region at a time.
The summary includes:
- Total regions
- Total plots
- Total production PP
- Average PP per producing plot
- Active worksites
- Average worksites per region
- Staked DEC
- Net income
- Overall efficiency
- Total hourly resource income
- Total hourly resource costs
The Grand Total section also includes tooltips that explain the math behind the stats, including how net income, average PP, resource costs, and efficiency are calculated.
For larger land accounts, this should make it much easier to understand the overall land operation at a glance.
Better Tooltips for Auditing the Math
The tooltips have been upgraded to explain more of the math behind the numbers.
The new tooltips can show details like:
- Income value per hour
- Cost value per hour
- Net income
- Total production PP
- Base PP used for upkeep
- Average PP per plot
- Production/base PP ratio
- Efficiency in DEC/100k PP
This should make it easier to understand why one region or resource type appears more efficient than another.
Harvest Multiple Regions More Easily
For accounts with several harvestable regions, there is now a bulk region harvest queue.
When an account has enough harvestable regions, a button appears near the account name.
The queue:
- Runs Harvest All one region at a time
- Tracks progress
- Shows success and error counts
- Allows stopping after the current region
- Does not auto-buy grain
This is mostly useful for larger land accounts where manually clicking Harvest All on every region becomes repetitive.
Power Core Improvements
There are also a few improvements around Power Cores and clearing plots.
Users can now remove a Power Core and save the plot without PeakMonsters silently adding it back.
This is important when clearing a plot, especially if the user wants the plot empty for selling or reorganizing.
If a user saves a plot that still has cards or items but no power source, PeakMonsters now shows a clearer warning explaining that the plot will not produce until it has a Power Core, RUNI, or Energized Land Card.
New Power Core Filter
A new Power Core filter has been added under Staked Assets.
This works like the existing RUNI and Land Card filters, allowing users to filter plots by whether they currently have a Power Core staked.
Full Changelog
Added
- Power Core Yes/No filter under Staked Assets
- Average PP per producing plot next to Total PP
- Grand Total land summary with account-wide regions, plots, PP, worksites, staked DEC, net income, efficiency, hourly income, and hourly costs
- Bulk region harvest queue for larger land accounts
- Small “New” badge for visually staged Power Cores
- More detailed tooltips for region and resource math
Changed
- Region Efficiency now uses DEC/100k PP
- Region recap now shows Net Income
- Resource-specific efficiency tooltips now show more of the underlying math
- Resource valuation now separates buy and sell values
- Income uses sell values
- Costs are explained using sell values as opportunity cost
- Resource Costs modal now supports DEC/USD display
- Crafted item market values are shown by default
- AURA estimate now uses more crafted item prices
Fixed
- Saving after removing a Power Core
- Preventing PeakMonsters from silently re-adding a removed Power Core
- Warning users when a plot has cards/items but no power source
Why This Matters
Land decisions are becoming more economic and more resource-driven. The goal of these updates is to help land owners answer practical questions faster:
- Which regions are profitable?
- Which resources are producing efficiently?
- Which plots have power sources?
- What are my hourly income and costs?
- How are resource values being calculated?
- Why does one region perform better than another?
These updates are designed to make the Land page more transparent and easier to use, especially for accounts managing many plots or regions.
Hope you enjoy it please feel free To give any feedbacks or other things that you are hoping for.