<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Sun, 17 May 2026 00:10:04 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/@rahov/rss" rel="self" type="application/rss+xml"/><item><title><![CDATA[Ar;Lobby - Why is Hollow Knight so good?]]></title><description><![CDATA[source Introduction As a Metroidvania-style platformer game, my expectations were considerably low, primarily due to my disinterest in a genre monopolised by Nintendo. However, Hollow Knight has shattered]]></description><link>http://direct.ecency.com/game/@rahov/ar-lobby-why-is-hollow-knight-so-good</link><guid isPermaLink="true">http://direct.ecency.com/game/@rahov/ar-lobby-why-is-hollow-knight-so-good</guid><category><![CDATA[game]]></category><dc:creator><![CDATA[rahov]]></dc:creator><pubDate>Sat, 21 Jul 2018 18:10:36 GMT</pubDate><enclosure url="https://i.ecency.com/p/8th8uW8KLF3eHoH9jUiYemFbNF5sDJTHMcHHcxFojxzoRCEuzE9jRBFh2kXg1niWiaPkT2E3DAbCNZWT1HeKHwW4nop2Y5dGEAipeGjcdZSsGiVsMoSFdcrk95Gxo56sNCs3qA5otZTooiaXUULYExVQm9NQXhQNYgky35VnFS36eXrT6UnBeNoPS6?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Ar.Lobby - Random Royal]]></title><description><![CDATA[ughhh, what are you guys doing for the weekend? no? you want me to talk about games again? ok, Fine - Let's get started then, it's a short one tho, Enjoy. source So, today I played a battle royale game,]]></description><link>http://direct.ecency.com/games/@rahov/ar-lobby-random-royal</link><guid isPermaLink="true">http://direct.ecency.com/games/@rahov/ar-lobby-random-royal</guid><category><![CDATA[games]]></category><dc:creator><![CDATA[rahov]]></dc:creator><pubDate>Fri, 06 Jul 2018 20:12:57 GMT</pubDate><enclosure url="https://i.ecency.com/p/EfcLDDAkyqguX3pSn6C52tK9XcvtPssbWzTC4whjf1Denq2RuDiVYR2r7pwWYSXmdPJ6UyFCRstnmp8ts2FVuUaG74Kyx?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[The ArLobby - Risk of Rain]]></title><description><![CDATA[If you're anything like me, you would consider a different topic to discuss on Steemit, maybe something that will grab more attention, like: Politics Industrial development other non-game topics which]]></description><link>http://direct.ecency.com/risk/@rahov/the-arlobby-risk-of-rain</link><guid isPermaLink="true">http://direct.ecency.com/risk/@rahov/the-arlobby-risk-of-rain</guid><category><![CDATA[risk]]></category><dc:creator><![CDATA[rahov]]></dc:creator><pubDate>Tue, 03 Jul 2018 18:20:36 GMT</pubDate><enclosure url="https://i.ecency.com/p/RGgukq5E6HBNvuPpuJoWmhUD2FfF9UGo9Q9W61sLNAap9iCVkvYQ4afNqbtpGLbBsYMowK3V18ThDMV8Pp5rY13GFc5joQGk3DR2xEadCjQgqpsPHeRSSLUDqo2PyB4?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Here is why Dead Cells got boring for me.]]></title><description><![CDATA[No, Random Directions is not the game of the month (I know how bad my upload schedule is, don't worry). I admit we got off at a rough start - claiming a "part 1" doesn't produce a series]]></description><link>http://direct.ecency.com/gaming/@rahov/here-is-why-dead-cells-got-boring-for-me</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@rahov/here-is-why-dead-cells-got-boring-for-me</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[rahov]]></dc:creator><pubDate>Thu, 28 Jun 2018 21:50:36 GMT</pubDate><enclosure url="https://i.ecency.com/p/CQdwDW6BZfWWbKrLrTDmogGhN4rpBoLzRX2zcviy7mk35CQjpnSFRPkzf8BF7ZX?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[The Artificial Lobby - Heroes of Hammerwatch, Part 1]]></title><description><![CDATA[Welcome to The Artificial Lobby, a series of blogs where I examine titles across the gaming industry and analyse their core design principles. In this post, we will overview the small indie title Heroes]]></description><link>http://direct.ecency.com/gaming/@rahov/the-artificial-lobby-heroes-of-hammerwatch-part-1</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@rahov/the-artificial-lobby-heroes-of-hammerwatch-part-1</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[rahov]]></dc:creator><pubDate>Mon, 21 May 2018 20:59:18 GMT</pubDate><enclosure url="https://i.ecency.com/p/JLypLpqVPBaPBxeyDtHtGjoPy8Qta67mkQmiiTmDZozxXEvCqCSJ1bd139P9HFd3pk8RzMNhLxvtGnG88uU4QvZSttQweBq9TsYYs5mPbaYXCh5nFVerbbPBxficajNSVy3fkVtZFXReQq246qemxe8fUZJkE9efT1MyW7MwES6RLwn4knCyayGdtwriF9Nr6S?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[PitFall - Blog #1]]></title><description><![CDATA[Hello, fellow SteemIt users, I plan on making a series of blogs where we review gaming titles, big and small, which have made an impact on the community that supports them, the gaming scene and the market]]></description><link>http://direct.ecency.com/gaming/@rahov/pitfall-blog-1</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@rahov/pitfall-blog-1</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[rahov]]></dc:creator><pubDate>Wed, 09 May 2018 21:09:36 GMT</pubDate></item></channel></rss>