FlightGear (http://www.flightgear.org) is an open source flight simulator that is even used in flight schools to train basic maneuvers, radio communication and navigation tasks. It is available for windows, mac and linux.
In this article I want to introduce my new development of the Tupolev-134-LK (Tu-134LK), this version was used for Cosmonaut training (http://www.gctc.su/main.php?id=132).
New Features and Bug fixes
https://github.com/HerbyW/Tu-134LK/commit/89c9b6cee836a0f728f3207397106deddac696b5
This aircraft was 4 years ago updated the last time and I started to develop it last week. After getting lots of information and pictures from internet searching, that is my work so far:
FDM (flight dynamic model) work: Old: Approach Elevator: -0.884334, this was not realistic and it was very difficult to land. New: Approach Elevator: -0.344903, now it is much more better to handle.
Wheels on ground are set to new values so that they are not going into the ground: old-new
Spinning wheels for Multiplayer added and ground effect modified.
The amount of engine smoke particles was depending on the spinning of the turbine and made to many particles, result was a frame rate of 1 if looking into it, it is now depending on the throttle. (left: new ,right: old)
Turbines animation in MP added.
The quite tricky gear animation for landing is now set to the right values of compression.
Some keyboard shortcuts added.
Viewpoints adjusted.
New version name in all files changed, from Tu-134 to Tu-134LK
Roadmap
Next will be the panels, the electric system, engine starting routine, MP sound, autopilot and an automatic flight control system to perform parabolic flights for purposes of creating short-time weightless and low gravity environment.
How to contribute?
Pull request to my github repository or direct contact via Mumble FlightGear Chat.
Link to the repository
https://github.com/HerbyW/Tu-134LK
Proof of work
In my profile on Utopian.io, the github repo shuttle is listed in my project page:
https://utopian.io/project/HerbyW/Tu-134LK/github/123607395/all
The ReadMe.txt contains my real name, my git username, my steemit username and my callsign in the multiplayer.
Posted on Utopian.io - Rewarding Open Source Contributors