<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Sun, 12 Apr 2026 03:11:52 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/@skymanwu/rss" rel="self" type="application/rss+xml"/><item><title><![CDATA[Minimax博弈树]]></title><description><![CDATA[1. Minimax博弈树 Minimax Game Trees（简称MGT）是游戏AI中一种很重要的数据结构，用于双方轮流博弈，每次执行一步。MGT是一棵包含了所有可能的执行步骤的树，每个节点可拥有任意数目的子节点。 2. Minimax搜索]]></description><link>http://direct.ecency.com/cn/@skymanwu/minimax</link><guid isPermaLink="true">http://direct.ecency.com/cn/@skymanwu/minimax</guid><category><![CDATA[cn]]></category><dc:creator><![CDATA[skymanwu]]></dc:creator><pubDate>Sat, 11 Mar 2017 15:19:42 GMT</pubDate><enclosure url="https://images.ecency.com/p/2gsjgna1uruvUuS7ndh9YqVwYGPLVszbFLwwpAYXZk6J2MnGQ5LvqSMbeZg7RQpaLQ8wsaTf8LuCCg3ocgYqA96TGd7QtdNyke1WK4EKVeFeFKgqo4?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Book List of Game AI Development]]></title><description><![CDATA[Artificial Intelligence for Games - 2009年 Programming Game AI By Example - 2004年 AI for Game Developers - 2004年 AI Techniques for Game Programming - 2002年 Behavioral Mathematics for Game AI - 2009年 AI]]></description><link>http://direct.ecency.com/cn/@skymanwu/ai</link><guid isPermaLink="true">http://direct.ecency.com/cn/@skymanwu/ai</guid><category><![CDATA[cn]]></category><dc:creator><![CDATA[skymanwu]]></dc:creator><pubDate>Sat, 11 Mar 2017 15:06:45 GMT</pubDate><enclosure url="https://images.ecency.com/p/2gsjgna1uruvUuS7ndh9YqVwYGPLVszbFLwwpAYXYXFfBk4GLVTukvRChzECPro37zDLuxAbckq2iPxxMFZfnoVteKtayJ5XNxPEjvB1vv6SCS4m7t?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>