Goblin Psychic is one of those two or more in one cards that enables you to maximize a slot when forming your team. It has a fixed 2 base magic attack damage with excellent support abilities. It is one of the most used cards in battle.
Stats and Abilities
Ability Description:
- Tank Heal
Restores a portion of the Monster in the first position's health each round. - Affliction
When a Monster with Affliction hits a target, it has a chance of applying Affliction on the target causing it to be unable to be healed. - Silence
Reduces the Magic Attack of all enemy Monsters. - Dispel
When this monster hit an enemy, it clears all positive status effects on that enemy.
Goblin Psychic in Action
Battle Formation:
As always, the main deciding factor in forming my team is the rules of battle and my current league. I rarely view my opponents’ battle history, I just play my best team.
The rules of battle are as follows:
League: Silver II
Mana Cap: 15
Ruleset: Weak Magic, Reverse Speed
Activated Element: Earth
OBSIDIAN | I’ve chosen Obsidian despite the mana cap and weak magic ruleset. I'm still confident in using magic since I'm not expecting any thick armors on my opponents' side. |
HILL GIANT | I needed to utilize the mana cap so I need to have a cheap card with at least average health. My level 3 Hill Giant is perfect for this scenario, not only that it has 7 health but has also 2 melee attack damage. |
GOBLIN PSYCHIC | I choose my level 3 Goblin Psychic for obvious reasons. It has 2 (+1) magic attack damage and has tank heal support. This will make my tank last longer while also dealing damage. If ever my tank fails, Goblin Psychics’ 5 health will enable it to fight in the first position. |
KHMER PRINCESS | I choose Khmer Princess next to maximize the remaining 2 mana left. It has low health but 1(+1) magic attack. Positioned after Goblin Psychic to absorb sneak damage – it’s rare but possible. |
FUNGUS FIEND | Chosen since it requires no mana and there are still open positions. Positioned at the very back for reasons that the opponent might use a sneak attack. |
The Actual Battle:
Post Battle Analysis:
I expected that the opponent will use a line-up of magic attackers. I was wrong. Good thing, I considered the possibility of a sneak attack. Goblin Psychic did an excellent job by providing tank heal support while delivering damage.
Conclusion:
Goblin Psychic is a card that makes you maximize a position slot when forming your team. It is a card you would want to use in mid-to-high mana battles. There are even some instances that I used Goblin Psychic in the first position at low mana battles. To have an edge over your opponent, make sure to level up your Goblin Psychic.
Game On!!! 🙂
Attribution:
All resources (e.g. images, audio, etc.) used in this post and in the video, unless stated otherwise, belongs to Splinterlands.
Thumbnail Background: Photo by Raimond Klavins on Unsplash