<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Wed, 08 Apr 2026 02:13:18 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/@timvanhelsdingen/rss" rel="self" type="application/rss+xml"/><item><title><![CDATA[Houdini + Redshift: Bullet Tree Hit]]></title><description><![CDATA[Houdini + Redshift: Bullet Tree Hit from Tim van Helsdingen on Vimeo. Always thought the bullet tree hit shot in Sherlock holmes: a game of shadows was really cool. Wanted to recreate it for quite a while]]></description><link>http://direct.ecency.com/houdini/@timvanhelsdingen/houdini-redshift-bullet-tree-hit</link><guid isPermaLink="true">http://direct.ecency.com/houdini/@timvanhelsdingen/houdini-redshift-bullet-tree-hit</guid><category><![CDATA[houdini]]></category><dc:creator><![CDATA[timvanhelsdingen]]></dc:creator><pubDate>Tue, 31 Oct 2017 11:24:12 GMT</pubDate></item><item><title><![CDATA[Quicktip: Use Houdini Noises Inside Redshift]]></title><description><![CDATA[Quicktip: Use Houdini Noises Inside Redshift from Tim van Helsdingen on Vimeo.]]></description><link>http://direct.ecency.com/houdini/@timvanhelsdingen/quicktip-use-houdini-noises-inside-redshift</link><guid isPermaLink="true">http://direct.ecency.com/houdini/@timvanhelsdingen/quicktip-use-houdini-noises-inside-redshift</guid><category><![CDATA[houdini]]></category><dc:creator><![CDATA[timvanhelsdingen]]></dc:creator><pubDate>Tue, 31 Oct 2017 11:13:36 GMT</pubDate></item><item><title><![CDATA[IOTA introduces flash channels]]></title><description><![CDATA[IOTA introduces flash channels, which is like etherium's raiden or bitcoins lightning network. Transactions get send as a bundle, which significantly speeds up transfers, as not every transaction needs]]></description><link>http://direct.ecency.com/iota/@timvanhelsdingen/iota-introduces-flash-channels</link><guid isPermaLink="true">http://direct.ecency.com/iota/@timvanhelsdingen/iota-introduces-flash-channels</guid><category><![CDATA[iota]]></category><dc:creator><![CDATA[timvanhelsdingen]]></dc:creator><pubDate>Sun, 24 Sep 2017 13:23:45 GMT</pubDate></item><item><title><![CDATA["First production ready applications of IOTA run by large conglomerates are going live early next year"]]></title><description><![CDATA[Interesting talk about IOTA at the The 3rd Global Blockchain Summit 2017 Shanghai.]]></description><link>http://direct.ecency.com/iota/@timvanhelsdingen/first-production-ready-applications-of-iota-run-by-large-conglomerates-are-going-live-early-next-year</link><guid isPermaLink="true">http://direct.ecency.com/iota/@timvanhelsdingen/first-production-ready-applications-of-iota-run-by-large-conglomerates-are-going-live-early-next-year</guid><category><![CDATA[iota]]></category><dc:creator><![CDATA[timvanhelsdingen]]></dc:creator><pubDate>Sun, 17 Sep 2017 17:51:36 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eEHFeHiGcdJdNJrdidE7wDRziBBQY72YWwp?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Photoreal boiling water simulation in Houdini + Redshift]]></title><description><![CDATA[Boiling water simulation I did eatlier this year in Houdini + Redshift in my free time. Idea was to make something that would fool the viewer in thinking he/she is looking at the reference footage, while]]></description><link>http://direct.ecency.com/houdini/@timvanhelsdingen/photoreal-boiling-water-simulation-in-houdini-redshift</link><guid isPermaLink="true">http://direct.ecency.com/houdini/@timvanhelsdingen/photoreal-boiling-water-simulation-in-houdini-redshift</guid><category><![CDATA[houdini]]></category><dc:creator><![CDATA[timvanhelsdingen]]></dc:creator><pubDate>Fri, 08 Sep 2017 15:10:51 GMT</pubDate></item></channel></rss>