<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Tue, 07 Apr 2026 23:07:57 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/@wolfwin/rss" rel="self" type="application/rss+xml"/><item><title><![CDATA[RPG Battle Camera Test- Looking for feedback]]></title><description><![CDATA[Happy Tuesday! This is part of a JRPG project I am working on. Alot of the under the hood stuff is working but not shown (stats, dying mp stamina etc,) just need to actually implement actions. Would love]]></description><link>http://direct.ecency.com/gamedev/@wolfwin/rpg-battle-camera-test-looking-for-feedback</link><guid isPermaLink="true">http://direct.ecency.com/gamedev/@wolfwin/rpg-battle-camera-test-looking-for-feedback</guid><category><![CDATA[gamedev]]></category><dc:creator><![CDATA[wolfwin]]></dc:creator><pubDate>Wed, 11 Apr 2018 04:23:06 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e2FwkKzBJ7UtjxafmQEmxaTCRpToMm5VuNv?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[The Importance of Working Fast and Rough]]></title><description><![CDATA[Hey all, been working on an rpg and I thought I would share my rough tests of a battler sprite for the battle system, and explain why working rough is important for both time and learning. The game has]]></description><link>http://direct.ecency.com/art/@wolfwin/the-importance-of-working-fast-and-rough</link><guid isPermaLink="true">http://direct.ecency.com/art/@wolfwin/the-importance-of-working-fast-and-rough</guid><category><![CDATA[art]]></category><dc:creator><![CDATA[wolfwin]]></dc:creator><pubDate>Fri, 06 Apr 2018 03:26:39 GMT</pubDate><enclosure url="https://images.ecency.com/p/C3TZR1g81UNchGPKLQuxAL7oEwDJ42cT977qXjChTFHc5MuqDNtbtujPPeMvd6BYgVeDUvfFtrcRii1C629TUuLfFXXE5qoMcJk7JZyh9kXcJJz6BQY4H2d?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Bear N Cat]]></title><description><![CDATA[537612375 hours in Adobe Maya.]]></description><link>http://direct.ecency.com/comic/@wolfwin/bear-n-cat</link><guid isPermaLink="true">http://direct.ecency.com/comic/@wolfwin/bear-n-cat</guid><category><![CDATA[comic]]></category><dc:creator><![CDATA[wolfwin]]></dc:creator><pubDate>Wed, 04 Apr 2018 04:34:27 GMT</pubDate><enclosure url="https://images.ecency.com/p/qjrE4yyfw5pQYiuVvgYiUBP16WHGGN7UNn1BCdGdKSSmysDg6nWXzwMqf1TjeZXJmUgH8vNcnq7mRmLNLmwThuTgH6z6tr8LAdX8dmiuUvhk8W26HD8g2V7c?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[3 Simple and Actionable Tips for a Healthier You]]></title><description><![CDATA[Like you, I am lazy, and would rather loaf in bed with my DS rather than do anything productive. Here are 3 simple and actionable tips to help you stave off the laze for health n' fitness. One meal a day]]></description><link>http://direct.ecency.com/fitness/@wolfwin/3-simple-and-actionable-tips-for-a-healthier-you</link><guid isPermaLink="true">http://direct.ecency.com/fitness/@wolfwin/3-simple-and-actionable-tips-for-a-healthier-you</guid><category><![CDATA[fitness]]></category><dc:creator><![CDATA[wolfwin]]></dc:creator><pubDate>Wed, 04 Apr 2018 02:29:21 GMT</pubDate><enclosure url="https://images.ecency.com/p/3W72119s5BjWPGGUiZ9pqnZoj8JHYxCCp9dtn2QVgEU3GwUd7pFBXsGMJ3NNtTcAsFa79rT86a9WSJuiWiBJboWQtv8KfMau1GbNYv1cWMbQhMmm9WDvFQ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Godot 3: Top 7 Things You Wish You Were Told]]></title><description><![CDATA[The all the things you should have been told about Godot~ TL:DR An admission of how dumb I was when I first started. Autoload More often then not, games need single entities to manage scene switching,]]></description><link>http://direct.ecency.com/gamedev/@wolfwin/godot-3-top-7-things-you-wish-you-were-told</link><guid isPermaLink="true">http://direct.ecency.com/gamedev/@wolfwin/godot-3-top-7-things-you-wish-you-were-told</guid><category><![CDATA[gamedev]]></category><dc:creator><![CDATA[wolfwin]]></dc:creator><pubDate>Sun, 01 Apr 2018 06:58:33 GMT</pubDate><enclosure url="https://images.ecency.com/p/2r8F9rTBenJR3iqPxDrevHK3vDeQGnHc8Wj8C8neh9szQVhEUz9XQo5JKmUQRCzFpJUMwNGDgdL62DFsq1mwWZjuG3EgWdbr386Uyo1DVfnTbDtaeYYeB3PmRVHsbGcN2?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Ni No Kuni II: How to start a game right  !! 1st Half Hour Impressions]]></title><description><![CDATA[The first hour of Ni no Kuni II is the best half hour of a JRPG I have ever played. TL:DR Start us in the interesting part. The Following will spoil the first half hour of the game, you have been warned.]]></description><link>http://direct.ecency.com/gaming/@wolfwin/ni-no-kuni-ii-how-to-start-a-game-right-1st-half-hour-impressions</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@wolfwin/ni-no-kuni-ii-how-to-start-a-game-right-1st-half-hour-impressions</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[wolfwin]]></dc:creator><pubDate>Sat, 24 Mar 2018 04:24:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/EEEoA8oLaAxvDZG9qYrsSvDqYeABF1GqkXYm2Ven8YMH4Tg1YGQrzgkjSFCqvDuaJSD8i2Leow7moadDtxUaaMxuqXTJQXzGv4813GHZtU8UM9Xa2SsUHCAkXQE9ZfCWapJGGvFfFAnwWZwBDgyXc?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Mission Statement]]></title><description><![CDATA[Hello all! Starting this steemit account to get feedback on art, game development, and other creative endeavours. I am a big fan of jrpg's. My favourite game growing up was Tales of Vesperia. I am very]]></description><link>http://direct.ecency.com/introduceyourself/@wolfwin/mission-statement</link><guid isPermaLink="true">http://direct.ecency.com/introduceyourself/@wolfwin/mission-statement</guid><category><![CDATA[introduceyourself]]></category><dc:creator><![CDATA[wolfwin]]></dc:creator><pubDate>Fri, 23 Mar 2018 12:53:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/2VZXybTSZJq1UtNorhGbvwWbaPyocBG2BjejSr3EkDdwsrfY2Cei5py4dL4s7tU2HSZVdxAKfaVBGcUiYyKuFvdJyWW2vNpLp5493yCSLFMQqXiRCoYjHu5JCJc8W74wwCahvNyURmE42NcCZeeswKUL6dc?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>