<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Wed, 13 May 2026 13:55:26 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/@zeep/rss" rel="self" type="application/rss+xml"/><item><title><![CDATA[A low poly forest experiment]]></title><description><![CDATA[This is the result of an attempt to make some low poly style trees in Blender. I love low poly scenes but I've never really liked the "ball on a stick" kind of trees. Normally in CG models, the]]></description><link>http://direct.ecency.com/art/@zeep/a-low-poly-forest-experiment</link><guid isPermaLink="true">http://direct.ecency.com/art/@zeep/a-low-poly-forest-experiment</guid><category><![CDATA[art]]></category><dc:creator><![CDATA[zeep]]></dc:creator><pubDate>Sat, 23 Jul 2016 20:17:24 GMT</pubDate><enclosure url="https://images.ecency.com/p/2Qhhdda6Qnbf3u1re4UkTNDntQcBWLVmJFUuYP9t2jcf9eRNxrKwVPn6gJZayZfHwmEf4LrUnJnQPhsWmnU6?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>