<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Tue, 21 Apr 2026 08:09:52 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/arenafps/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[[ENG/ESP] Xonotic - Free Arena FPS madness, Q3/UT style! / Locura de FPS Arena gratis, al estilo Q3/UT!]]></title><description><![CDATA[English If you know or have played any arena FPS before (the most known examples being Quake 3 and Unreal Tournament), then you know how it can be quite a fun thrill to jump in against other players and]]></description><link>http://direct.ecency.com/hive-140217/@acstriker/engesp-xonotic-free-arena-fps-madness-q3ut-style-locura-de-fps-arena-gratis-al-estilo-q3ut</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@acstriker/engesp-xonotic-free-arena-fps-madness-q3ut-style-locura-de-fps-arena-gratis-al-estilo-q3ut</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[acstriker]]></dc:creator><pubDate>Tue, 27 Apr 2021 23:35:36 GMT</pubDate><enclosure url="https://images.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4C2QDx1X9oBogVXGk9xJj57LrubSUvu3xKNcD3t47gtFgHatwd1jqA2hivArW3zakJ1MMdiNA4rGM7kPuE4n6STTkB1UfzHjmbKMEB4NDbEyqCWwci?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Reflex - My Thoughts On Quick Play]]></title><description><![CDATA[You have server browsers, and you have Quick Play. They should not be redundant concepts in my opinion.]]></description><link>http://direct.ecency.com/gaming/@thecastle/reflex-my-thoughts-on-quick-play</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/reflex-my-thoughts-on-quick-play</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Tue, 24 Jan 2017 23:12:57 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e5VCQFgJbSKYtbwTtRe8EP2Wa9sv7CcCMDQ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Doom2: I need advice on how best to release this level]]></title><description><![CDATA[There are a couple issues I need to solve as well as a lot of misc questions about how best to release this doom 2 level.]]></description><link>http://direct.ecency.com/gaming/@thecastle/doom2-i-need-advice-on-how-best-to-release-this-level</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/doom2-i-need-advice-on-how-best-to-release-this-level</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Tue, 03 Jan 2017 05:39:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eL2GcShVA4xz8ZYvKgqVXWqTXNuMdxN5W9t?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[No Rest For The Living Level author has a new Doom 2 map in the works.]]></title><description><![CDATA[I have been working on this level pretty hardcore for awhile now. The project takes full advantage of all modern GZDoom features and is balanced around Brutal Dooms game play. The level takes full advantage]]></description><link>http://direct.ecency.com/gaming/@thecastle/no-rest-for-the-living-level-author-has-a-new-doom-2-map-in-the-works</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/no-rest-for-the-living-level-author-has-a-new-doom-2-map-in-the-works</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Sat, 31 Dec 2016 13:37:45 GMT</pubDate><enclosure url="https://images.ecency.com/p/MvwLKy3SfvJwXFKCRMDAFrt961WhEocvFgvVkv2gv?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[What is the future of Unreal Tournament and the genre?  (A response to the video)]]></title><description><![CDATA[This is something I have been tossing around in my mind for awhile now. On the topic of what game mode is going to be better for competitive play I have observed something with team vs team game modes]]></description><link>http://direct.ecency.com/gaming/@thecastle/what-is-the-future-of-unreal-tournament-and-the-genre-a-response-to-the-video</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/what-is-the-future-of-unreal-tournament-and-the-genre-a-response-to-the-video</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Fri, 30 Dec 2016 10:48:18 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e8h4i5LHiS5NYHWoZbsFUjoxGuwhNTA3TQi?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Doom2 - Fine Tuning A Never Ending Battle]]></title><description><![CDATA[This is the final video of the large battle sequence I have been setting up in the last few videos. I finally have the entire battle in place! Now to begin the next areas!]]></description><link>http://direct.ecency.com/gaming/@thecastle/doom2-fine-tuning-a-never-ending-battle</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/doom2-fine-tuning-a-never-ending-battle</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Wed, 28 Dec 2016 10:30:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e8hRenoLdnptrJJkb1ELcuFaWpmsSM58R9Y?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[I am determined to complete this doom 2 level by new years eve.]]></title><description><![CDATA[So much so that I just noticed that my monitor seems to have burned in Doom Builders user interface. WTF I have never seen this happen before ever. I have not been working THAT much have I? :O Well I hope]]></description><link>http://direct.ecency.com/gaming/@thecastle/i-am-determined-to-complete-this-doom-2-level-by-new-years-even</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/i-am-determined-to-complete-this-doom-2-level-by-new-years-even</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Tue, 27 Dec 2016 09:52:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/MvwLKy3SfvJwXFKCRMDAFrt961Xxiqk64mH2ZVGKx?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Doom2 - They Come From The Other Side]]></title><description><![CDATA[Prep work for a battle that will have easily half a hundred dead bodies in a fairly small space.]]></description><link>http://direct.ecency.com/gaming/@thecastle/doom2-they-come-from-the-other-side</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/doom2-they-come-from-the-other-side</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Mon, 26 Dec 2016 23:34:45 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e3UafG2Ak9rC42FWE1Y6PSv8UXLEtcSa36e?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Unreal Tournament 4 - Capture Point Showdown Update]]></title><description><![CDATA[I did a round of bug fixing and balancing as per the feedback that I got from Deathmask earlier this week. I still have yet to play a proper 3v3 with people!]]></description><link>http://direct.ecency.com/gaming/@thecastle/unreal-tournament-4-capture-point-showdown-update</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/unreal-tournament-4-capture-point-showdown-update</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Fri, 23 Dec 2016 01:39:45 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eFX6phr8fi1KdA8WvCKcYc54ghuAWbrFCWA?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Doom2 - The First Battle Of The Redemption]]></title><description><![CDATA[Taking control away from the player is a defining difference between old school doom and modern doom.]]></description><link>http://direct.ecency.com/gaming/@thecastle/doom2-the-first-battle-of-the-redemption</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/doom2-the-first-battle-of-the-redemption</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Wed, 21 Dec 2016 23:08:33 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eBvLNbh7Nes74u6P89hxRhkpjVCMWczHCS2?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Doom2 - Updated Editor And The Full Flow]]></title><description><![CDATA[I take the shiny new GzDoom builder and plan out the full flow for the rest of the level.]]></description><link>http://direct.ecency.com/gaming/@thecastle/doom2-updated-editor-and-the-full-flow</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/doom2-updated-editor-and-the-full-flow</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Wed, 21 Dec 2016 01:19:21 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eNQ7aU2UY7TziWFhyCf4TFsCRhd6G63zhsC?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Brutal Doom64 - Map12]]></title><description><![CDATA[Drunkenness intensifies ....]]></description><link>http://direct.ecency.com/gaming/@thecastle/brutal-doom64-map12</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/brutal-doom64-map12</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Tue, 20 Dec 2016 03:29:18 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eCFw2NdZZmbcm8HWoT6huq8xUtFHAS842x6?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Doom2 - Refining the library before moving forward]]></title><description><![CDATA[I do a lot of tweaking and reworking of the library area then I talk about the plan for the rest of the overall level. I am now determined to finish this level before the end of the year. Expect a lot]]></description><link>http://direct.ecency.com/gaming/@thecastle/doom2-refining-the-library-before-moving-forward</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/doom2-refining-the-library-before-moving-forward</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Mon, 19 Dec 2016 17:07:09 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eFXN9XPyj6pEKpQZZaRp6cW8C2ny9VYD1qx?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Unreal Tournament 4 - CPSD 1v1 with some thoughts and feedback]]></title><description><![CDATA[This is a video I took to make sure I dont miss any notes on feedback for Control Point Showdown. Feel free to provide any thoughts and feedback you might have as well. :D]]></description><link>http://direct.ecency.com/gaming/@thecastle/unreal-tournament-4-cpsd-1v1-with-some-thoughts-and-feedback</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/unreal-tournament-4-cpsd-1v1-with-some-thoughts-and-feedback</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Mon, 19 Dec 2016 15:43:57 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eKuczfXGKfgNuqMZxjYvYRDLCxQhHKZjRn6?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Titanfall 2: The Return of Skill-Based Movement?]]></title><description><![CDATA[I had a conversation about this recently. For the longest time I remember that people would turn to Arena shooters for the advanced movement mechanics while mocking the console kiddies with their slow]]></description><link>http://direct.ecency.com/gaming/@thecastle/titanfall-2-the-return-of-skill-based-movement</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/titanfall-2-the-return-of-skill-based-movement</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Sun, 18 Dec 2016 23:57:33 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e31cxiE4UP7oXEfZCbh2WV4nAk5WUTFdFo4?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Blue Key And The Library Of Doom]]></title><description><![CDATA[I flesh out a major area of my Doom 2 level. The level has come a long way I think. Too bad its taken me forever to do it! XD]]></description><link>http://direct.ecency.com/gaming/@thecastle/blue-key-and-the-library-of-doom</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/blue-key-and-the-library-of-doom</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Thu, 08 Dec 2016 21:22:54 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dvcVNmfQKVnYoe3T3YFaxcxDGRgZoBvDCXY?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Team deathmatch is sorely underrated in arena shooters]]></title><description><![CDATA[Lets go over the positives that team deathmatch currently has. Team deathmatch is Team based Social experience, which naturally attracts more players to the game. A lot of people wont play a game if they]]></description><link>http://direct.ecency.com/gaming/@thecastle/team-deathmatch-is-sorely-underrated-in-arena-shooters</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/team-deathmatch-is-sorely-underrated-in-arena-shooters</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Sat, 03 Dec 2016 22:39:30 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eJLZ8K3MJ8twBGxDwUSH3P2cG3QmbfniGbY?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Hellbreaker - No turning back now]]></title><link>http://direct.ecency.com/gaming/@thecastle/hellbreaker-no-turning-back-now</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/hellbreaker-no-turning-back-now</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Fri, 02 Dec 2016 19:47:00 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dvDVx8iWYJr9tec8QmVusAL9A2CcEH9ELVU?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Brutal Doom64 - Map08]]></title><description><![CDATA[The game starts getting harder at this point >< Well maybe a little...]]></description><link>http://direct.ecency.com/gaming/@thecastle/brutal-doom64-map08</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/brutal-doom64-map08</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Fri, 02 Dec 2016 02:50:24 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eQ2wMuH6gwoZtyEXtHzqAwjz8NCXjJNEwBL?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Toxikk - Arch Rivals]]></title><description><![CDATA[I take a good look at the 1v1 mode called arch rivals in Toxikk. From what I experienced I really feel as though Toxikk is MUCH better with Team vs Team death match. Everything about the game seems to]]></description><link>http://direct.ecency.com/gaming/@thecastle/toxikk-arch-rivals</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@thecastle/toxikk-arch-rivals</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[thecastle]]></dc:creator><pubDate>Wed, 30 Nov 2016 20:30:24 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dvFh4L6vtfugb1sETgQ2G6UtP8sZyRduEAi?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>