<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Wed, 13 May 2026 01:43:27 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/behaviourinteractive/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Confirmada la fecha de estreno de 'Dead by Daylight' en Switch]]></title><description><![CDATA[Behaviour Interactive celebra el tercer aniversario de Dead by Daylight, su juego survival horror multijugador. El estudio aprovechó la oportunidad para anunciar la fecha de lanzamiento y el contenido]]></description><link>http://direct.ecency.com/videojuegos/@combogamer/confirmadalafechadeestrenodedeadbydaylightenswitch-1eczs539te</link><guid isPermaLink="true">http://direct.ecency.com/videojuegos/@combogamer/confirmadalafechadeestrenodedeadbydaylightenswitch-1eczs539te</guid><category><![CDATA[videojuegos]]></category><dc:creator><![CDATA[combogamer]]></dc:creator><pubDate>Sat, 01 Jun 2019 07:40:51 GMT</pubDate><enclosure url="https://images.ecency.com/p/X37EMQ9WSwsTDm32MaPMw4TevEymrpVcbgCdfhpCQybpKuAcpTRZHM1BHVmNswY19sWmaDqa9WQXmEn1qP4ncfCdG1JUdKLzHYL3G?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[CEO of Dead by Daylight devs Behaviour Interactive explains why they abolished crunch | PC Gamer]]></title><description><![CDATA[Rémi Racine, CEO and executive producer at Behaviour Interactive, creators of games like Dead by Daylight, recently published a blog post with the title "Why I Abolished Crunch Time and Never Looked]]></description><link>http://direct.ecency.com/dlike/@sskrixxvitgyv/ceo-of-dead-by-daylight-devs-behaviour-interactive-explains-why-they-abolished-crunch-pc-gamer</link><guid isPermaLink="true">http://direct.ecency.com/dlike/@sskrixxvitgyv/ceo-of-dead-by-daylight-devs-behaviour-interactive-explains-why-they-abolished-crunch-pc-gamer</guid><category><![CDATA[dlike]]></category><dc:creator><![CDATA[sskrixxvitgyv]]></dc:creator><pubDate>Mon, 27 May 2019 19:08:00 GMT</pubDate><enclosure url="https://images.ecency.com/p/EfcLDDAkyqgqyc52afgyaRsXNVZRRVUkdzJ1jjism19iAbf1T1qvqSvBfXYzCN7ps3CbLkC44fBgpGbuHg19N5JVjMwwL?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>