<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Mon, 11 May 2026 13:52:06 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/craftinggame/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Trading for a Spiked Club Near New Town | Settlers Mod | Part 11 | 7 Days to Die Modded]]></title><description><![CDATA[Today there is an airdrop, but we have to leave it. There was just to much heat in the area so we head to the main objective. Trader Rekt. We find the spiked club schematic and then try to trade for it.]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/trading-for-a-spiked-club-near-new-town-or-settlers-mod-or-part-11-or-7-days-to-die-modded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/trading-for-a-spiked-club-near-new-town-or-settlers-mod-or-part-11-or-7-days-to-die-modded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sun, 07 Jan 2018 16:10:57 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dw4NJpcszpJ4rb2uBzTavWoRLfRtA4LrJVt?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Lower Floor Defences - Part 3 |7 Days to Die |Alpha 16 | Let's Play | Part 74]]></title><description><![CDATA[We continue work on the west wall of the keep . I have removed all the stuff that needed removing and we can build again. There is a bit of a scuffle with a couple cops but we deal with it. Also Arlene]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/lower-floor-defences-part-3-or-7-days-to-die-or-alpha-16-or-let-s-play-or-part-74</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/lower-floor-defences-part-3-or-7-days-to-die-or-alpha-16-or-let-s-play-or-part-74</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Wed, 03 Jan 2018 23:54:15 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e6HbX1DbN8pbWmdTxTrmVXh3G897EQWTP4a?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Augeling in Old Timer Town | 7 Days to Die | Alpha 16 | S01E73]]></title><description><![CDATA[Today I decided to go get some better parts for the auger. We went over to a part of the city we haven't been to in a long time. We loot through about 5 Lathan's and a couple of gun stores. I Kept getting]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/augeling-in-old-timer-town-or-7-days-to-die-or-alpha-16-or-s01e73</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/augeling-in-old-timer-town-or-7-days-to-die-or-alpha-16-or-s01e73</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Tue, 02 Jan 2018 21:03:06 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eHBohKC8YxxLE4EnVoHmwfhptXhLEaXUgsY?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A Guide to True Survival - Part 9 | Anvil and Wood Frames | 7 Days to Die Modded]]></title><description><![CDATA[We get lots done, Wood frames, anvil, looted storage, reinforced iron club, concrete sledge hammer all this in this episode. We basically stay inside and work on a few of quests. Also a new plan for the]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-part-9-or-anvil-and-wood-frames-or-7-days-to-die-modded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-part-9-or-anvil-and-wood-frames-or-7-days-to-die-modded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Mon, 01 Jan 2018 20:33:45 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dw4Ce8SPswAgfz5cgEARBLQwXrmvY5LJv2a?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Looting and Experimenting in 4K | Settlers Mod Part 9 | 7 Days to Die]]></title><description><![CDATA[To he video is a bit odd. This is the first test run for doing an episode in 4k. The first few minutes until about 130 in the morning are 1080p and after that is 4k. Things we get up to are working on]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/looting-and-experimenting-in-4k-or-settlers-mod-part-9-or-7-days-to-die</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/looting-and-experimenting-in-4k-or-settlers-mod-part-9-or-7-days-to-die</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sun, 31 Dec 2017 00:00:03 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dvgKDrLBCSLQzD74GUFV2EXnMJzUCHJAP3c?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Settlers Mod | Part 8 | 7 Days to Die | Modded]]></title><description><![CDATA[The horde is over and we have collected the loot. This week we need to get more supplies and get iron tools. Also we need a spiked club and armour. So we try to move through the rest of the building in]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/settlers-mod-or-part-8-or-7-days-to-die-or-modded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/settlers-mod-or-part-8-or-7-days-to-die-or-modded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Wed, 27 Dec 2017 02:16:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eNLHcCU4U9pkcMgwXKyh47vSgNgCiBCnRFc?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Spiky Moat | 7 Days to Die | Alpha 16 | Season 1 - Part 68]]></title><description><![CDATA[I started to replace blocks on the ground floor of the keep to reduce spawning of the Zs. Then I start to make spikes in the northern moat so that if Zs drop down to the bottom and live the spikes will]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/spiky-moat-or-7-days-to-die-or-alpha-16-or-season-1-part-68</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/spiky-moat-or-7-days-to-die-or-alpha-16-or-season-1-part-68</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Fri, 15 Dec 2017 16:24:39 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e8LvNhiK2s3S3tntCwU5gwhtkaStCxo4n5t?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Retreat | True Survival | Let's Play | 7 Days to Die Modded | Part 42]]></title><description><![CDATA[We venture out of the house and try to find some food. Mostly we find zombies. So we have to do a lot of fighting. After I discover I have no more veg we have to head back into town. We did find a few]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/retreat-or-true-survival-or-let-s-play-or-7-days-to-die-modded-or-part-42</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/retreat-or-true-survival-or-let-s-play-or-7-days-to-die-modded-or-part-42</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sun, 03 Dec 2017 15:14:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e4fE6T7hJXJP6nSd8PBgzr8ahLNPiV3CHM8?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[North Fall Pit | 7 Days to Die | Alpha 16 | Part 64]]></title><description><![CDATA[Today we get the North moat mostly started. We collapse a huge chunk of it and then move on to creating the covers for it. We add in a gatehouse in the bottom of the pit and create a gate in the north]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/north-fall-pit-or-7-days-to-die-or-alpha-16-or-part-64</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/north-fall-pit-or-7-days-to-die-or-alpha-16-or-part-64</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Thu, 30 Nov 2017 13:24:39 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eEPB84YqiTE1natnQ9BRZkWJx6QXcHNNanz?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Need to Freeze | True Survival | 7 Days to Die | Modded | Part 40]]></title><description><![CDATA[Today I need to start my slow climb up to being healthy. I have to get my wellness up which means eating and drinking the right kinds of stuff. One way to eat a lot is to get cold so you shiver a lot.]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/need-to-freeze-or-true-survival-or-7-days-to-die-or-modded-or-part-40</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/need-to-freeze-or-true-survival-or-7-days-to-die-or-modded-or-part-40</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Wed, 29 Nov 2017 14:46:21 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45duqd1f6iiHMd4TqoAbAiDbevZXYymnGJvdL?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A Guide to True Survival Part 3 Early Days | 7 Days to Die modded]]></title><description><![CDATA[Today we go out looking for food, water, basic supplies and anything else that is interesting. We Find a pig and see the consequences of getting to excited about it. Finish off with a spike belt and gathering]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-part-3-early-days-or-7-days-to-die-modded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-part-3-early-days-or-7-days-to-die-modded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Tue, 28 Nov 2017 20:12:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e6dC8QrLnyJCxjvxx6x3vkEHHri3kcrhSc6?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Settlers Mod - part 1 | Finding Home | 7 Days to Die | Modded]]></title><description><![CDATA[I am excited to play this. There are a lot of new things done and a lot of great work, here we go. We spawn in in a burnt biome and head down hill to find a town. We find a respectable building to call]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/settlers-mod-part-1-or-finding-home-or-7-days-to-die-or-modded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/settlers-mod-part-1-or-finding-home-or-7-days-to-die-or-modded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Thu, 23 Nov 2017 13:46:30 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eQNswcjzyGkdbNMsgNAuxyY9fvK6iEesBJe?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Where? | True Survival | Lets Play Part 38 | 7 Days to Die Alpha 16]]></title><description><![CDATA[I am not really sure where to do horde night and it's pretty much upon us. Another day and it will be here. So more scouting. There is a decent place but the stairs and walkways are not ideal. Then we]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/where-or-true-survival-or-lets-play-part-38-or-7-days-to-die-alpha-16</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/where-or-true-survival-or-lets-play-part-38-or-7-days-to-die-alpha-16</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Wed, 22 Nov 2017 15:58:54 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e2G2AjdLnVvKViMcMypaB63vY6iuRtvae4n?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Higashi Horde Night | 7 Days to Die Alpha 16 - Part 63]]></title><description><![CDATA[We are in the Higashi pharmaceuticals building and its horde night. We don't hang out in there too long. We go to the ground and take the fight to them. The worst part are the vultures this evening.]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/higashi-horde-night-or-7-days-to-die-alpha-16-part-63</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/higashi-horde-night-or-7-days-to-die-alpha-16-part-63</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Tue, 21 Nov 2017 20:43:51 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e2K2VGFZ7gpqkm4Thg6zJMT8vjZ54ZumUWi?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[True Survival | Professions: Soldier | 7 Days to Die Alpha 16]]></title><description><![CDATA[True survival has many classes and I have been asked which ones are good. So I decided to try them out. So far I have just been commenting on things as they come up and giving tips as I play it. Basic]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/true-survival-or-professions-soldier-or-7-days-to-die-alpha-16</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/true-survival-or-professions-soldier-or-7-days-to-die-alpha-16</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sat, 18 Nov 2017 16:49:42 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e9Xag9kwTXp23wrdDJxMzvfYBoVUdfXEshg?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Fewer Screamers & Beautiful Boulevard | 7 Days to Die | Alpha 16 | Part 61]]></title><description><![CDATA[We have to scale up and get ready for more construction with less attention from the screamers. So we build an underground forge room far from the base. Then we make a tree farm/ city beautification project.]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/fewer-screamers-and-beautiful-boulevard-or-7-days-to-die-or-alpha-16-or-part-61</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/fewer-screamers-and-beautiful-boulevard-or-7-days-to-die-or-alpha-16-or-part-61</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Fri, 17 Nov 2017 18:44:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dtG1vuuYDD9iXsMNhCubB4aU5rUYgUqEsn6?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[True Survival let's Play - Part 33 | 7 Days to Die | Modded]]></title><description><![CDATA[We get up and go for the most part. It has been a few in game days and we have to get to the old house to get some of what we had. We are also going to do the horde night there. This means we have to try]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/true-survival-let-s-play-part-33-or-7-days-to-die-or-modded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/true-survival-let-s-play-part-33-or-7-days-to-die-or-modded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Mon, 13 Nov 2017 18:13:39 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eGHg9RVzseqSEmRG31Rrk7PkVGNRL4mcZEW?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Protein & Hide | True Survival | 7 Days to Die | Alpha 16 | Part 32]]></title><description><![CDATA[One of the first things we do today is getting hide for a bellows so we can make a new forge. We need to get our stuff from the old base so we start working on looking for gas at the oil refinery. As we]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/protein-and-hide-or-true-survival-or-7-days-to-die-or-alpha-16-or-part-32</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/protein-and-hide-or-true-survival-or-7-days-to-die-or-alpha-16-or-part-32</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sun, 12 Nov 2017 15:24:48 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eBU57iCAUjhxZdcsGxSMyNJKJToiP9bkf6N?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[True Survival Professions Cop]]></title><description><![CDATA[True survival has many classes and I have been asked which ones are good. So I decided to try them out. So far I have just been commenting on things as they come up and giving tips as I play it. Basic]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/true-survival-professions-cop</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/true-survival-professions-cop</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sun, 12 Nov 2017 01:26:21 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dxEaEWGUaVoMjgrfUHu25BmE6U9eqnrmpdL?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[7 Days to Die | Alpha 16 | More Military Bases]]></title><description><![CDATA[I hit up some military bases and find some parts for new gun turrets. I show what was going to happen after a relentless screamer attack. But that game got glitched shortly after and I had to go back a]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/7-days-to-die-or-alpha-16-or-more-military-bases</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/7-days-to-die-or-alpha-16-or-more-military-bases</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sat, 11 Nov 2017 16:29:39 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e6gqb6aZaPDrsMbH4eGcGMUJc6c9zyyBnHc?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>