<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Tue, 21 Apr 2026 15:00:04 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/freeroguelike/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[[STEEM ROGUE LIKE]: Developing a Rogue Like using Unity and Free Assets [006]]]></title><description><![CDATA[In this post we will begin creating the object to contain the characters. We finished setting up the scripts so we can easily build terrain and maps in the future in the previous post [005]. This tutorial]]></description><link>http://direct.ecency.com/freeroguelike/@dwinblood/steem-rogue-like-developing-a-rogue-like-using-unity-and-free-assets-006</link><guid isPermaLink="true">http://direct.ecency.com/freeroguelike/@dwinblood/steem-rogue-like-developing-a-rogue-like-using-unity-and-free-assets-006</guid><category><![CDATA[freeroguelike]]></category><dc:creator><![CDATA[dwinblood]]></dc:creator><pubDate>Sun, 10 Jun 2018 23:59:54 GMT</pubDate><enclosure url="https://images.ecency.com/p/C3TZR1g81UNaPs7vzNXHueW5ZM76DSHWEY7onmfLxcK2iPJpcQKABdnJJ4A5vZXUBjwZ96YePq1wCuEyzsz3TTzx8KwCuCP3rMFBipjD691yYCet58C4Dta?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[[STEEM ROGUE LIKE]: Developing a Rogue Like using Unity and Free Assets [005]]]></title><description><![CDATA[In this part of the tutorial we'll demo a completely random level and will play around with the RLSprites script a bit so you can see how easy it is to make changes. This tutorial began in post [001] though]]></description><link>http://direct.ecency.com/freeroguelike/@dwinblood/steem-rogue-like-developing-a-rogue-like-using-unity-and-free-assets-005</link><guid isPermaLink="true">http://direct.ecency.com/freeroguelike/@dwinblood/steem-rogue-like-developing-a-rogue-like-using-unity-and-free-assets-005</guid><category><![CDATA[freeroguelike]]></category><dc:creator><![CDATA[dwinblood]]></dc:creator><pubDate>Sun, 10 Jun 2018 05:26:09 GMT</pubDate><enclosure url="https://images.ecency.com/p/C3TZR1g81UNaPs7vzNXHueW5ZM76DSHWEY7onmfLxcK2iPJpcQKABdnJJ4A5vZXUBjwZ96YePq1wCuEyzsz3TTzx8KwCuCP3rMFBipjD691yYCet58C4Dta?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[[STEEM ROGUE LIKE]: Developing a Rogue Like using Unity and Free Assets [004]]]></title><description><![CDATA[This is a continuation of a tutorial that began in post [001]. The post before this one [003] gives you an indication of what this present tutorial post will be about. It will be heavy code/scripting.]]></description><link>http://direct.ecency.com/freeroguelike/@dwinblood/steem-rogue-like-developing-a-rogue-like-using-unity-and-free-assets-004</link><guid isPermaLink="true">http://direct.ecency.com/freeroguelike/@dwinblood/steem-rogue-like-developing-a-rogue-like-using-unity-and-free-assets-004</guid><category><![CDATA[freeroguelike]]></category><dc:creator><![CDATA[dwinblood]]></dc:creator><pubDate>Sun, 10 Jun 2018 01:46:06 GMT</pubDate><enclosure url="https://images.ecency.com/p/C3TZR1g81UNaPs7vzNXHueW5ZM76DSHWEY7onmfLxcK2iP52bnKuCNF5mZSbeZRT2q4pd3hVJFG2YpZw5U2BNJATjzY3jGJGMpZKqsXBsgvHVZFbDWMFgiJ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[[STEEM ROGUE LIKE]: Developing a Rogue Like using Unity and Free Assets [003]]]></title><description><![CDATA[I have spent quite a bit of time scripting since the previous episode in this tutorial [002]. The tutorial starts with this first post [001]. I will warn you now if I gave you the impression this tutorial]]></description><link>http://direct.ecency.com/freeroguelike/@dwinblood/steem-rogue-like-developing-a-rogue-like-using-unity-and-free-assets-003</link><guid isPermaLink="true">http://direct.ecency.com/freeroguelike/@dwinblood/steem-rogue-like-developing-a-rogue-like-using-unity-and-free-assets-003</guid><category><![CDATA[freeroguelike]]></category><dc:creator><![CDATA[dwinblood]]></dc:creator><pubDate>Sun, 10 Jun 2018 00:19:21 GMT</pubDate><enclosure url="https://images.ecency.com/p/C3TZR1g81UNaPs7vzNXHueW5ZM76DSHWEY7onmfLxcK2iPZQ4C28147WgFZieW2hJ9ojMD7ABoiaV1apS4MhQ3Pw89x5SeX4ubVNpXHyhz4DZ5ycYLC3GhU?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[[STEEM ROGUE LIKE]: Developing a Rogue Like using Unity and Free Assets [002]]]></title><description><![CDATA[This continues the tutorial that began here [001] and will focus on setting up some basic scripts for setting up arrays of sprites, as well as the creation of some prefabs for walls, floors, objects, and]]></description><link>http://direct.ecency.com/freeroguelike/@dwinblood/steem-rogue-like-developing-a-rogue-like-using-unity-and-free-assets-002</link><guid isPermaLink="true">http://direct.ecency.com/freeroguelike/@dwinblood/steem-rogue-like-developing-a-rogue-like-using-unity-and-free-assets-002</guid><category><![CDATA[freeroguelike]]></category><dc:creator><![CDATA[dwinblood]]></dc:creator><pubDate>Fri, 08 Jun 2018 15:03:36 GMT</pubDate><enclosure url="https://images.ecency.com/p/C3TZR1g81UNaPs7vzNXHueW5ZM76DSHWEY7onmfLxcK2iPZQ4C28147WgFZieW2hJ9ojMD7ABoiaV1apS4MhQ3Pw89x5SeX4ubVNpXHyhz4DZ5ycYLC3GhU?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[[STEEM ROGUE LIKE]: Developing a Rogue Like using Unity and Free Assets [001]]]></title><description><![CDATA[I have decided I want to make a basic Rogue Like game using Unity and Free Assets and make a tutorial about it here on steemit/busy. I thought of doing it far more than a year ago, but people requested]]></description><link>http://direct.ecency.com/freeroguelike/@dwinblood/steem-rogue-like-developing-a-rogue-like-using-unity-and-free-assets-001</link><guid isPermaLink="true">http://direct.ecency.com/freeroguelike/@dwinblood/steem-rogue-like-developing-a-rogue-like-using-unity-and-free-assets-001</guid><category><![CDATA[freeroguelike]]></category><dc:creator><![CDATA[dwinblood]]></dc:creator><pubDate>Fri, 08 Jun 2018 02:50:06 GMT</pubDate><enclosure url="https://images.ecency.com/p/C3TZR1g81UNaPs7vzNXHueW5ZM76DSHWEY7onmfLxcK2iPZQ4C28147WgFZieW2hJ9ojMD7ABoiaV1apS4MhQ3Pw89x5SeX4ubVNpXHyhz4DZ5ycYLC3GhU?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>