<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Sat, 11 Apr 2026 22:59:35 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/game-dev/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[What's Been Paying for the Servers]]></title><description><![CDATA[In my last post I said my other projects cover the server costs. A few of you asked what I've been working on, so here it is. ClawHosters I've been building ClawHosters, a managed hosting platform for]]></description><link>http://direct.ecency.com/golemoverlord/@golem.overlord/whats-been-paying-for-the-servers</link><guid isPermaLink="true">http://direct.ecency.com/golemoverlord/@golem.overlord/whats-been-paying-for-the-servers</guid><category><![CDATA[golemoverlord]]></category><dc:creator><![CDATA[golem.overlord]]></dc:creator><pubDate>Fri, 03 Apr 2026 22:02:45 GMT</pubDate><enclosure url="https://images.ecency.com/p/BgxWBRxjvNho1d5owNvLc9kLkZETgqoQLu9zcBbNBbDDEp9W4DbuZJubnLjGbF6atCiNw7Z4ZuZXHFmU9dNtZvuws3Ekrzwpkn9yjCRunMTaW991rajxSBV8fQ2PgxrwPJ8yEdB9k9JNGZ5cqvkTLiLfoufPiaArBk8WoBccn4K2BPU?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[My Game's on Pause]]></title><description><![CDATA[Just thought i'd keep consistent and flowing. I've burnt myself out working on the game that i am making, so i'm taking some time off from it. I work like this, i start doing something, then, if i hit]]></description><link>http://direct.ecency.com/hive-140217/@gamemapmaker/my-games-on-pause</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@gamemapmaker/my-games-on-pause</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[gamemapmaker]]></dc:creator><pubDate>Tue, 17 Mar 2026 18:15:21 GMT</pubDate><enclosure url="https://images.ecency.com/p/YpihifdXP4WNbGMdjw7e3DuhJWBvCw4SfuLZsrnJYHEpsqZFkiGGNCQ5HSFtZdth8DDXt6KQ9Vk54PrUNYqDMXc6MZA3ESBdyt3vKPXGrmjCqv5XhT3PNUnjEdRKmtrAXPq7o4BhNExCTUFfS7NLKe8pa5csCXYjLD6zjAPYiY8W?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Update On my Upcoming Free-To-Play Game [Browser-based]]]></title><description><![CDATA[Hello humans. I'm here to tell you more about the development of a game i'm currently developing, with help of AI. First, let's talk about the use of AI. I wanna put to rest the "AI Slop" narrative.]]></description><link>http://direct.ecency.com/hive-140217/@gamemapmaker/update-on-my-upcoming-free-to-play-game-browser-based</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@gamemapmaker/update-on-my-upcoming-free-to-play-game-browser-based</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[gamemapmaker]]></dc:creator><pubDate>Sun, 25 Jan 2026 19:33:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/YpihifdXP4WNbGMdjw7e3DuhJWBvCw4SfuLZsrnJYHEpsqZFkiGGNCQ5HSFtZdth8DDXt6KQ9Vk4SvJS6GSEfnzr8JfaUEEmnNcVFGfJec6SfRN51oDwidDCAk8F5sj5MhXuQtkAEX9BR2UkAxz5y8QJeD1ph89qMRVY1P3szPGa?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[I'm Building a Browser Game with Hive Blockchain Integration.]]></title><description><![CDATA[Hello Gamers. For the past two weeks i've been building a browser game! I can say it's a clone of a "dead" game i used to play. I really enjoyed the theme and chill vibes of the game - plus,]]></description><link>http://direct.ecency.com/hive-140217/@gamemapmaker/im-building-a-browser-game-with-hive-blockchain-integration</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@gamemapmaker/im-building-a-browser-game-with-hive-blockchain-integration</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[gamemapmaker]]></dc:creator><pubDate>Tue, 06 Jan 2026 09:13:54 GMT</pubDate><enclosure url="https://images.ecency.com/p/YpihifdXP4WNbGMdjw7e3DuhJWBvCw4SfuLZsrnJYHEpsqZFkiGGNCQ5HSFtZdth8DDXt6KQ9Vk51E8nzzPyM5qpyNYBKSSryUuiJtLidaHVbFyJFdAgNdaPEDrLfcQ7n9YjSWBgaZJs8i3z1y4rPqyKgBdpuzKzwaKVzL8Y18NS?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Stolen Thoughts]]></title><description><![CDATA[Sometimes you think you thought an original thought just to find out you thought a thought that is not your thought. Or in other words, you remember that video you saw. I tend to let things roll around]]></description><link>http://direct.ecency.com/games/@penderis/stolen-thoughts</link><guid isPermaLink="true">http://direct.ecency.com/games/@penderis/stolen-thoughts</guid><category><![CDATA[games]]></category><dc:creator><![CDATA[penderis]]></dc:creator><pubDate>Wed, 31 Aug 2022 20:39:33 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eBYLubZZHiStD72xvtLEbiku2UmCfg35oX4?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Polish developers #5 - Calaris Studios]]></title><description><![CDATA[The history of the studio dates back to 1993, when the Zieliński brothers founded a company called TSA Software Production - Author Programs. The first project was to write an engine for their future games]]></description><link>http://direct.ecency.com/gaming/@voxmortis/polish-developers-5-calaris-studios</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@voxmortis/polish-developers-5-calaris-studios</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[voxmortis]]></dc:creator><pubDate>Wed, 20 Nov 2019 09:37:33 GMT</pubDate><enclosure url="https://images.ecency.com/p/4PYjjVwJ1UdtC5FGc4dbhnimoSgD7UrMDvdWGwMTzRwXoPiXEz6fqBG2BCShAJtWokCm1Aw9xdrqcCrKp7BUG5vQpchTEHGRH82cAx6Az3Q?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Polish developers #4 - Bloober Team]]></title><description><![CDATA[The history of Bloober Team begins in 2008, when they only produced games for other companies. The first one was released only in 2012. It was a game similar to the well-known Lemings , about arcade and]]></description><link>http://direct.ecency.com/gaming/@voxmortis/polish-developers-4-bloober-team</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@voxmortis/polish-developers-4-bloober-team</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[voxmortis]]></dc:creator><pubDate>Sun, 17 Nov 2019 05:05:00 GMT</pubDate><enclosure url="https://images.ecency.com/p/4PYjjVwJ1UdtC5FGc4dbhnimoSgD7UrMDvdWGwMTzRwXoPiXEz6fqBG2BCShAJtWokCm1Aw9xvnrRDvo29EYhAiBP5yyBcN7xZMiwCSPDyg?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Brickadia - Make anything, brick by brick]]></title><description><![CDATA[Brickadia Make anything, brick by brick Screenshots Hunter's comment in it's very early days and with only 14 servers up but it appears this alpha is getting traction. over 1200 people in their discord]]></description><link>http://direct.ecency.com/steemhunt/@teamhumble/brickadia-make-anything-brick-by-brick</link><guid isPermaLink="true">http://direct.ecency.com/steemhunt/@teamhumble/brickadia-make-anything-brick-by-brick</guid><category><![CDATA[steemhunt]]></category><dc:creator><![CDATA[teamhumble]]></dc:creator><pubDate>Sat, 16 Nov 2019 11:56:30 GMT</pubDate><enclosure url="https://images.ecency.com/p/26uUsAjKTsXCQXme1bcTw2BcB8wEfASLRHYbWGzf9zSKSQEdxukYLMTWtN3yxJjZChW8VX3bT6ydwcmPuLEtrGzvBwij35C9vdzRQ5GNpnAtXXAtcLb5wEqSy8X7yBid3e5bJWCBNQ64LUvMWcyA35hDftGq9ASwsp5MWv?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Polish developers #2 - 11 bit studios]]></title><description><![CDATA[One of the most famous Polish developers, known mainly for his very good game This War of Mine. The studio was founded in 2009 and has its headquarters in Warsaw. After a year they released their first]]></description><link>http://direct.ecency.com/blog/@voxmortis/polish-developers-2-11-bit-studios</link><guid isPermaLink="true">http://direct.ecency.com/blog/@voxmortis/polish-developers-2-11-bit-studios</guid><category><![CDATA[blog]]></category><dc:creator><![CDATA[voxmortis]]></dc:creator><pubDate>Fri, 15 Nov 2019 04:14:36 GMT</pubDate><enclosure url="https://images.ecency.com/p/4PYjjVwJ1UdtC5FGc4dbhnimoSgD7UrMDvdWGwMTzRwXoPiXEz6fqBG2BCShAJtWokCm1Aw9xtiA9ffS9aEd9fUGoBnkBgH3q8fDjyTw98a?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Polish developers - Anshar Studios]]></title><description><![CDATA[The beginning is 2012, when former CI Games studio employees decided to start their own studio. I have to mention here that earlier the same people worked on such games as Sniper: Ghost Warrior or, in]]></description><link>http://direct.ecency.com/blog/@voxmortis/polish-developers-anshar-studios</link><guid isPermaLink="true">http://direct.ecency.com/blog/@voxmortis/polish-developers-anshar-studios</guid><category><![CDATA[blog]]></category><dc:creator><![CDATA[voxmortis]]></dc:creator><pubDate>Wed, 13 Nov 2019 21:25:00 GMT</pubDate><enclosure url="https://images.ecency.com/p/4PYjjVwJ1UdtC5FGc4dbhnimoSgD7UrMDvdWGwMTzRwXoPiXEz6fqBG2BCShAJtWokCm1Aw9xoUD4s47wtPfLn42rCYPU9wmq3vx9nDawFU?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Obsidian Entertainment live legend]]></title><description><![CDATA[In 2003, on the ruins of the well known and respected Black Isle Studio, a legendary studio was established, which released many very good productions - we're talking about Obsidian Entertainment. The]]></description><link>http://direct.ecency.com/gaming/@voxmortis/obsidian-entertainment-live-legend</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@voxmortis/obsidian-entertainment-live-legend</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[voxmortis]]></dc:creator><pubDate>Mon, 11 Nov 2019 16:46:33 GMT</pubDate><enclosure url="https://images.ecency.com/p/4PYjjVwJ1UdtC5FGc4dbhnimoSgD7UrMDvdWGwMTzRwXoPiXEz6fqBG2BCShAJtWokCm1Aw9xYC1JNGFBNWri6pz3MouTVYyDwQfUNFFKug?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[10 Reasons to Try Godot over Unity Game Engine]]></title><description><![CDATA[Had a chance to revisit the Godot engine (now in it's version 3.1) and I have these things to say about it. For lightweight indie games on a budget, it may be the right pick depending on your preferences.]]></description><link>http://direct.ecency.com/dtube/@christutorials/tgockls8</link><guid isPermaLink="true">http://direct.ecency.com/dtube/@christutorials/tgockls8</guid><category><![CDATA[dtube]]></category><dc:creator><![CDATA[christutorials]]></dc:creator><pubDate>Mon, 13 May 2019 10:20:33 GMT</pubDate><enclosure url="https://images.ecency.com/p/46aP2QbqUqBqwzwxM6L1P6uLNceBDDCMDnmjYvmw3XPaFUxwe1EPQGZiFBCdooDu8RBJzs9D14GE3nKxDobEAJedYExg?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[关于纯文字游戏的二三事 - 缘起]]></title><description><![CDATA[一提到纯文字冒险游戏，很多老年人第一时间想到的就是“MUD”，俗称网络泥巴，或者泥巴游戏。 MUD 是 Multi-User Dungeon (或者 Multi-User Dimension/Multi-User]]></description><link>http://direct.ecency.com/cn/@bobdos/4ei6kw</link><guid isPermaLink="true">http://direct.ecency.com/cn/@bobdos/4ei6kw</guid><category><![CDATA[cn]]></category><dc:creator><![CDATA[bobdos]]></dc:creator><pubDate>Sun, 15 Jul 2018 11:33:21 GMT</pubDate><enclosure url="https://images.ecency.com/p/7ohP4GDMGPrUMp8dW6yuJTR9MKNu8P8DCXDU9qmmkHEL3jhQ4aBGzz2cyAuhUEKm1nWbz1UQLn7RMCzkya4TT3HpHspWA7SijG7Z?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[steem-corona-sdk project is launching!]]></title><description><![CDATA[steem corona sdk Wrapping STEEM API into Corona SDK License MIT Technology Stack Lua + Corona SDK How to Run It Download Corona SDK Git clone Open "Corona Simulator" in Corona SDK "Open]]></description><link>http://direct.ecency.com/utopian-io/@bobdos/steem-corona-sdk-project-is-launching</link><guid isPermaLink="true">http://direct.ecency.com/utopian-io/@bobdos/steem-corona-sdk-project-is-launching</guid><category><![CDATA[utopian-io]]></category><dc:creator><![CDATA[bobdos]]></dc:creator><pubDate>Sun, 03 Jun 2018 05:15:03 GMT</pubDate><enclosure url="https://images.ecency.com/p/7ohP4GDMGPrUMp8dW6yuJTR9MKNu8P8DCXDU9qmmhxwkE84cPzuoANtpX5FuztnaHLZe6tQihyiVzvGX2RtPewmkaxBZNqVW26DD?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Bendable Track Pieces]]></title><description><![CDATA[I finally got bendable track pieces working. At first, I was getting nowhere because I was attempting to manually modify the vertices, but after talking with some other people, I realized I could attach]]></description><link>http://direct.ecency.com/game-dev/@ajayyy/bendable-track-pieces</link><guid isPermaLink="true">http://direct.ecency.com/game-dev/@ajayyy/bendable-track-pieces</guid><category><![CDATA[game-dev]]></category><dc:creator><![CDATA[ajayyy]]></dc:creator><pubDate>Sun, 27 May 2018 19:04:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/7ohP4GDMGPrUMp8dW6yuJTR9MKNu8P8DCXDU9qmmjwnc78354XSiqMWUzWq8bst3sfp9ny1KaV3GydSBybEb6cSL8SGNfFmgC3ky?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[[게임개발] 고양이 로그라이크 작업일지 007. 인벤토리 아이템 상세정보 추가]]></title><description><![CDATA[안녕하세요. 로그라이크 만드는 찡찡이 아빠입니다. 오늘은 기존에 힐링포션밖에 없던 아이템을 몇 개 더 추가하고 인벤토리 화면에서 아이템 창을 출력하는 작업을 해봤습니다. 좌측의 아이템 상태정보창이 인벤토리가 꺼질때 같이 꺼져야 하고, 닫기 버튼을 추가해야될 것 같네요. 그외에 사용, 퀵슬롯, 버리기 기능도 동작하게 하는 것이 다음 목표입니다. 생각외로 인벤토리,]]></description><link>http://direct.ecency.com/kr/@sesangsokuro/007</link><guid isPermaLink="true">http://direct.ecency.com/kr/@sesangsokuro/007</guid><category><![CDATA[kr]]></category><dc:creator><![CDATA[sesangsokuro]]></dc:creator><pubDate>Sat, 10 Mar 2018 01:08:54 GMT</pubDate><enclosure url="https://images.ecency.com/p/BgxWBRxjvNhppUjpaAaBDXJRZLu3AdaGMqihzn3oh6ZLtmRvbTaK3ebBsoXE9ytiWUW2fJL6iHFSaaGRZ9N2wx3YzuVQcCNxqa4NRk7ikfUZVQoKxBwwxCgaKd5h9tnWP7Lmpuwcchb8gUSChDPsduQYBUrVDVoMdsBUyrwYtL9LygR?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[[게임개발] 고양이 로그라이크 작업일지 006. 아이템 줍기처리, 인벤토리 출력 [ 움짤 ]]]></title><description><![CDATA[안녕하세요. 로그라이크 개발하는 찡찡이 아빠입니다. 계획대로 바닥의 아이템 줍기 및 인벤토리 출력을 만들기로 했습니다. 근데 웬걸? 아이템 줍기가 왜 저절로 되죠 ?? ;; 3개월 전에 미리 만들어놓은 모양입니다;; 빠른줍기버튼을 누르면 바닥에서 아이템이 사라지는걸 알 수 있습니다. 인벤토리에 들어갔겠죠? 덕분에 인벤토리에 표시하기 기능을 만들 시간이 남네요.]]></description><link>http://direct.ecency.com/kr/@sesangsokuro/006</link><guid isPermaLink="true">http://direct.ecency.com/kr/@sesangsokuro/006</guid><category><![CDATA[kr]]></category><dc:creator><![CDATA[sesangsokuro]]></dc:creator><pubDate>Fri, 09 Mar 2018 00:30:03 GMT</pubDate><enclosure url="https://images.ecency.com/p/9vWp6aU4y8kyJM9JABQLS7EhjmU3VVqJQJsLWXdiDHESw1NC8ZvYMv7R3hTRcWu8cXSGBBU6Q9pkXnVbFDafXDBmsFvNzCWNesvcBASm4VkkuRf3haqnPUAtDrrfA5Xm4VuDjQXR2FtF8U95w?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Turn Based Attacker]]></title><description><![CDATA[What is this This is a 2d turn based open source game written in Unity. This game supports up to 16 players currently. In this game, each player takes their turn either moving, or collecting powerups.]]></description><link>http://direct.ecency.com/utopian-io/@ajayyy/turn-based-attacker</link><guid isPermaLink="true">http://direct.ecency.com/utopian-io/@ajayyy/turn-based-attacker</guid><category><![CDATA[utopian-io]]></category><dc:creator><![CDATA[ajayyy]]></dc:creator><pubDate>Thu, 04 Jan 2018 19:51:33 GMT</pubDate><enclosure url="https://images.ecency.com/p/3W72119s5BjWMGm4Xa2MvD5AT2bJsSA8F9WeC71v1s1fKfGkK9mMKuc3LcvF4KigbWg9UsrpEPG4XZwXEccXpYpdJTMNZuHH7Cxwn1CLhQNx1SA3tCBSk6?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[[게임개발] 고양이 로그라이크 작업일지 005. 아이템 줍기와 화면 업데이트]]></title><description><![CDATA[오늘 작업은 인벤토리까지 하는 게 목표였는데 아이템 줍는 단축 버튼을 왼쪽에 추가하고 아이템 위에서 클릭하는 경우에 데이터에서 사라지고, 화면에 적용 하는 기능까지 밖에 못했네요. 졸려서 그런지 딕셔너리 관련 에러가 빈발해서 시간을 오래 끌었습니다. 하단은 계획입니다. 내일은 캐릭터가 아이템 위에 올라 갔을 때만 아이템 줍는 단축 버튼이 보이고, 캐릭터 하단에]]></description><link>http://direct.ecency.com/kr/@sesangsokuro/005</link><guid isPermaLink="true">http://direct.ecency.com/kr/@sesangsokuro/005</guid><category><![CDATA[kr]]></category><dc:creator><![CDATA[sesangsokuro]]></dc:creator><pubDate>Thu, 14 Dec 2017 00:52:21 GMT</pubDate><enclosure url="https://images.ecency.com/p/qjrE4yyfw5pQYiuVvgYiUBP16WHGGN7UNn1BCdGdgLoF3PNKYw7FM3GYmY63nxHKdvS5tsoJ7v9merfMVHNCyDcNPpmEr3CMKR3fGgZJb4Ez1Dhrsmda4Fe5?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[[게임개발] 고양이 로그라이크 작업일지 004. 마우스로 이동기능  2.3mb.gif]]></title><description><![CDATA[움짤 보는 법 움짤 시작시에 막 움직이는건 게임화면이 아니고 게임 툴내에서 보이지 않는 화면 전체를 둘러보며 (음! 아이템이 잘 스폰(게임내에 생성)됐군?, 하고 이후에 게임을 틀어서 하단 미니맵을 보여줍니다 ㅋㅋ ) 작업일지 오늘은 템줍기를 하려고 햇는데 다른데서 막혀서 템 스폰하기까지 밖에 못했네요. 미니맵은 어디서 하는 법을 구해서 만들었는데 ( 우하단에]]></description><link>http://direct.ecency.com/game/@sesangsokuro/004-2-3mb-gif</link><guid isPermaLink="true">http://direct.ecency.com/game/@sesangsokuro/004-2-3mb-gif</guid><category><![CDATA[game]]></category><dc:creator><![CDATA[sesangsokuro]]></dc:creator><pubDate>Wed, 13 Dec 2017 00:51:06 GMT</pubDate><enclosure url="https://images.ecency.com/p/cyxkEVqiiLyAJMrzqHfWLT7YbdgoprDQGwdeDRwreS8fbywDYoXJVfqeQosFqAmHWbyoLtFZr4xuSVL8p37vu8JhJpfqmvxY5mBbCQ8rPwjoNxgSZP3xVAAfssrzUQEcSTP?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>