<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Tue, 21 Apr 2026 10:47:55 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/geometric-algebra/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Solution of two line intersection using geometric algebra]]></title><description><![CDATA[I recently encountered a geometric algebra video by Jorge Rodriguez where he solved the intersection of two lines problem using geometric algebra. In that video the solution used ratios of the bivectors]]></description><link>http://direct.ecency.com/geometric-algebra/@peeterjoot/st3ydbp1</link><guid isPermaLink="true">http://direct.ecency.com/geometric-algebra/@peeterjoot/st3ydbp1</guid><category><![CDATA[geometric-algebra]]></category><dc:creator><![CDATA[peeterjoot]]></dc:creator><pubDate>Sat, 20 Jan 2018 20:31:21 GMT</pubDate><enclosure url="https://images.ecency.com/p/46aP2QbqUqBqwzwxM6L1P6uLNceBDDCM9q1TsyWNVyu1kLAcBdte8ZVRkLvqd5Kg6hor3qva2PtYyJA2zCZnYu34p2uq?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[General introduction to implementing physics engines using geometric algebra]]></title><description><![CDATA[In game programming, using a physics engine often is useful. But a problem with typical physics engines is, that they are only written for a fixed dimension, normally 2D or 3D. So when you wrote a 2D game]]></description><link>http://direct.ecency.com/programming/@porky12/general-introduction-to-implementing-physics-engines-using-geometric-algebra</link><guid isPermaLink="true">http://direct.ecency.com/programming/@porky12/general-introduction-to-implementing-physics-engines-using-geometric-algebra</guid><category><![CDATA[programming]]></category><dc:creator><![CDATA[porky12]]></dc:creator><pubDate>Tue, 16 Jan 2018 23:53:48 GMT</pubDate></item></channel></rss>