<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Sun, 10 May 2026 16:28:53 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/gnamod/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Trouble Underfoot | 7 Days to Die | R3E5]]></title><description><![CDATA[We Noticed small crack in the armour this morning and we did what we could to fix it. We start making the ground into concrete. We change the walls into steel We also try to deal with the Molotov throwing]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/trouble-underfoot-or-7-days-to-die-or-r3e5</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/trouble-underfoot-or-7-days-to-die-or-r3e5</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Wed, 11 Apr 2018 18:11:51 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dw5vMorKfN73cWYxi8p6e2xDPwMWWmZrKqQ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Slow Down | 7 Days to Die | GNA mod Horde Mode | S3 E4]]></title><description><![CDATA[Today I start the video later in the evening and go until morning. We don't do much with the base today but its OK. I have upped the blood moon count to about 16 and I am likely going to up it more. Also]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/slow-down-or-7-days-to-die-or-gna-mod-horde-mode-or-s3-e4</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/slow-down-or-7-days-to-die-or-gna-mod-horde-mode-or-s3-e4</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Fri, 06 Apr 2018 19:23:33 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eHwetFPRNn4negExqp3aW9GDKxsKLH4hUBg?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Too Many Spikes | 7 Days to Die | S3 E3]]></title><description><![CDATA[We start on getting the base better. It becomes a bit asymmetric but its serving its purpose. So on one side we build a wedge of spikes to stop and redirect the zombies from damaging the side that hard]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/too-many-spikes-or-7-days-to-die-or-s3-e3</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/too-many-spikes-or-7-days-to-die-or-s3-e3</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Fri, 23 Mar 2018 15:43:42 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eAL4gzNKihJrnAkuqf6PRvMndMGcWANYfj4?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[We're Going up | 7 Days to Die | GNA Mod Horde Mode | S3 E2]]></title><description><![CDATA[We are going up! The out side of this base is still well protected by spikes so we can't go out with out wasting time destroying spikes. On the second floor we are going to make a large patio that we can]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/we-re-going-up-or-7-days-to-die-or-gna-mod-horde-mode-or-s3-e2</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/we-re-going-up-or-7-days-to-die-or-gna-mod-horde-mode-or-s3-e2</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sat, 17 Mar 2018 14:48:45 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dup4kQW6SsgaDQfvoXMG6mPwb2DgkFWT5TL?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Block Base | 7 Days to Die | GNA mod Horde Mode | S3E1 | V1.04]]></title><description><![CDATA[Today I was feeling good and crazy and decided to make the best base for this mod. So here it is a simple block base with spikes. At least for day one this is the way to go. Later game other options may]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/block-base-or-7-days-to-die-or-gna-mod-horde-mode-or-s3e1-or-v1-04</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/block-base-or-7-days-to-die-or-gna-mod-horde-mode-or-s3e1-or-v1-04</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sat, 10 Mar 2018 16:09:33 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eBTnxuqemNfJqYstHAjWx6m1SFYenuzRdkA?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Battle Bridge | GNA mod Horde Mode | R2E9 | 7 Days to Die | Modded]]></title><description><![CDATA[Tonight's horde we get to deal with, with a completed battle bridge. It goes pretty smooth. There is an issue with the zeds getting stuck on the side opposite of the bridge though. So in the morning we]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/battle-bridge-or-gna-mod-horde-mode-or-r2e9-or-7-days-to-die-or-modded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/battle-bridge-or-gna-mod-horde-mode-or-r2e9-or-7-days-to-die-or-modded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Mon, 26 Feb 2018 15:29:33 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eQpF63XDBERYBTqbTunUXBDpnH1czbS1bvE?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Bridge That Gap | GNA mod Horde Mode | 7 Days to Die | R2E8]]></title><description><![CDATA[This is one of the last episodes about building the bridge. It gets done just before the horde arrives. The Horde is next video. It feels good to get it mostly built. This is a mostly building episode.]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/bridge-that-gap-or-gna-mod-horde-mode-or-7-days-to-die-or-r2e8</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/bridge-that-gap-or-gna-mod-horde-mode-or-7-days-to-die-or-r2e8</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Fri, 23 Feb 2018 17:28:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eMcuky23FbGJH1s2EPGx9HDuMqSv8rMFHSn?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Bring Them All | GNA Mod Horde Mode | R2 E7 | 7 Days to Die]]></title><description><![CDATA[Structural integrity is a main theme today as we need to use it to win this. We talk about forces, and the properties of material. Then we get to building more of the bridge. Then We include the horde]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/bring-them-all-or-gna-mod-horde-mode-or-r2-e7-or-7-days-to-die</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/bring-them-all-or-gna-mod-horde-mode-or-r2-e7-or-7-days-to-die</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Fri, 16 Feb 2018 14:49:42 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45ePw1nriWw6vtMeNNsT9PfJAjNPn4D8S9fV8?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Come To Me | GNA mod Horde Mode | 7 Days to Die | S02E06]]></title><description><![CDATA[Night time again and we start to see if the bridge that I have started is going to serve its purpose. It seems to work but there might be a few issues later. The zeds still get a little bit stuck on the]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/come-to-me-or-gna-mod-horde-mode-or-7-days-to-die-or-s02e06</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/come-to-me-or-gna-mod-horde-mode-or-7-days-to-die-or-s02e06</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Thu, 15 Feb 2018 17:22:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45duMjQMLhrCoZT8JS9dtaoUvkJLXoTCMkntn?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Starting the bridge | GNA Mod Horde Mode | S02E05 | 7 Days to Die]]></title><description><![CDATA[We start building a walk way to fight the Zeds on. First though we need to look for money. So there is some hunting and running around with zombies.]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/starting-the-bridge-or-gna-mod-horde-mode-or-s02e05-or-7-days-to-die</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/starting-the-bridge-or-gna-mod-horde-mode-or-s02e05-or-7-days-to-die</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Wed, 14 Feb 2018 14:27:00 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e3WVjrqxs8tddcnqVhJ187scgjU11nUxKLi?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Night 2, More Zombies | GNA mod Horde Mode | Part 4 | 7 Days to Die Modded]]></title><description><![CDATA[GNA mod Horde mode night 2, things get a little more intense but not to far out of our control. The slight expansions on the base work well. Next we will get some more money and then move onto building]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/night-2-more-zombies-or-gna-mod-horde-mode-or-part-4-or-7-days-to-die-modded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/night-2-more-zombies-or-gna-mod-horde-mode-or-part-4-or-7-days-to-die-modded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sat, 10 Feb 2018 20:46:45 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eGj7oD8v548B7h7BH9WFvydQuLTpL19HV6N?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Base Expansion | GNA mod Horde Mode S2E3 | 7 Days to Die | Moddded]]></title><description><![CDATA[Day 2 we continue building the legs on the pillar base adding more space on the second floor for work stations. We also start a new piece of the base that should allow for more survivability , but it is]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/base-expansion-or-gna-mod-horde-mode-s2e3-or-7-days-to-die-or-moddded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/base-expansion-or-gna-mod-horde-mode-s2e3-or-7-days-to-die-or-moddded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Wed, 07 Feb 2018 17:39:30 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eQ2Zxoe2Bc8rQwwYei2X7Gx6AZwvMBPKWiS?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Night 1 BOOM! | GNA Mod - Horde Mode | S02E02 | 7 Days to Die]]></title><description><![CDATA[We take what we have learnt from round one and fight the first night horde. There are some scary moments but all in all it worked out well. In the morning we top off our quests to make a little more money.]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/night-1-boom-or-gna-mod-horde-mode-or-s02e02-or-7-days-to-die</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/night-1-boom-or-gna-mod-horde-mode-or-s02e02-or-7-days-to-die</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Fri, 02 Feb 2018 15:07:36 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e3UQDK2ByR8nss7tQr7Qn45cND91thx2vGv?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Day 1 | GNA Mod Horde Mode | Round 2 Part 1 | 7 Days to Die Modded]]></title><description><![CDATA[After round one I have learnt a lot and I am now ready to really take on the GNA horde mode. We are building a new type of base that will allow us to take on more of the Zeds. One major complication this]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/day-1-or-gna-mod-horde-mode-or-round-2-part-1-or-7-days-to-die-modded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/day-1-or-gna-mod-horde-mode-or-round-2-part-1-or-7-days-to-die-modded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Thu, 01 Feb 2018 17:40:18 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e4jFVQ5KyDbBrgXXUYyBqxhyrM6HuBkGWES?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Am I Learning? | GNA mod Horde Mode | Part 3 | 7 Days to Die]]></title><description><![CDATA[We can see what we can do one last time. we try to build a bit of something to defend the beacon. Then build some other test structures around it. I am trying to learn more about the zombies behavior and]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/am-i-learning-or-gna-mod-horde-mode-or-part-3-or-7-days-to-die</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/am-i-learning-or-gna-mod-horde-mode-or-part-3-or-7-days-to-die</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sun, 28 Jan 2018 17:52:27 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eNLC2p5ctV83mqpALx2wfQTnQi7pqkS4rcn?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Parched | GNAMod Horde mode | Part 2 | 7DtD]]></title><description><![CDATA[I thought things were going to be easier to today. But I made some mistakes. Timing mostly. I thought I could build a base and put up some electrical work to help defend myself. There was a weakness in]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/parched-or-gnamod-horde-mode-or-part-2-or-7dtd</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/parched-or-gnamod-horde-mode-or-part-2-or-7dtd</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Wed, 24 Jan 2018 14:54:24 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e2FDpLwXJYHFz1aCgKsqjd5fdKY9EuD1cqU?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Close Call | GNA MOD | Part 1 | 7 Days to Die | Modded]]></title><description><![CDATA[GNA mod Horde mode is a different beast. After things went bad I was left with a beacon to hope for rescue. Unfortunately I have to hold off the hordes of Zeds. So I head to the center of the un-radiated]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/close-call-or-gna-mod-or-part-1-or-7-days-to-die-or-modded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/close-call-or-gna-mod-or-part-1-or-7-days-to-die-or-modded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Tue, 23 Jan 2018 19:41:21 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e9UUU7aQs9cSJWj5DuFgMxpykHXJx7HWyEE?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>