<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Thu, 16 Apr 2026 03:06:32 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/hammercalled/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Tweaking Energy in Hammercalled]]></title><description><![CDATA[Yesterday I made some changes to how Energy works in Hammercalled that should give a little improvement to the system overall. One of the big changes is that there's now three distinct ways to spend Energy:]]></description><link>http://direct.ecency.com/tabletop-rpg/@loreshapergames/tweaking-energy-in-hammercalled</link><guid isPermaLink="true">http://direct.ecency.com/tabletop-rpg/@loreshapergames/tweaking-energy-in-hammercalled</guid><category><![CDATA[tabletop-rpg]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Wed, 11 Sep 2019 04:52:51 GMT</pubDate></item><item><title><![CDATA[Reflections on Hammercalled Playtest 7/27]]></title><description><![CDATA[We won’t have another playtest this coming Saturday for a variety of reasons (most people won’t be available), so I’m hoping to take some time to really polish up the system. The last session took the]]></description><link>http://direct.ecency.com/gaming/@loreshapergames/reflections-on-hammercalled-playtest-7-27</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@loreshapergames/reflections-on-hammercalled-playtest-7-27</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Wed, 31 Jul 2019 15:24:18 GMT</pubDate></item><item><title><![CDATA[Reflections on Hammercalled Playtest 7/20]]></title><description><![CDATA[Another week, and another playtest session for my game Hammercalled. This one was a little more interesting because we got into things that we haven't done much of yet (namely combat), and it went really]]></description><link>http://direct.ecency.com/gaming/@loreshapergames/reflections-on-hammercalled-playtest-7-20</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@loreshapergames/reflections-on-hammercalled-playtest-7-20</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Tue, 23 Jul 2019 19:37:00 GMT</pubDate></item><item><title><![CDATA[Reflections on Hammercalled Playtest 7/13]]></title><description><![CDATA[A few days ago I was a player in another session of my game Hammercalled. This one was interesting because we brought in a new player (one new to tabletop roleplaying entirely, I believe), and also had]]></description><link>http://direct.ecency.com/gaming/@loreshapergames/reflections-on-hammercalled-playtest-7-13</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@loreshapergames/reflections-on-hammercalled-playtest-7-13</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Wed, 17 Jul 2019 03:47:03 GMT</pubDate></item><item><title><![CDATA[Line-Editing Hammercalled]]></title><description><![CDATA[I wrote a post today but lost it due to a technical issue with the software I was using. I've also been going through and working on a line-edit of Hammercalled. Even some stuff I looked over fairly recently]]></description><link>http://direct.ecency.com/tabletop-rpg/@loreshapergames/line-editing-hammercalled</link><guid isPermaLink="true">http://direct.ecency.com/tabletop-rpg/@loreshapergames/line-editing-hammercalled</guid><category><![CDATA[tabletop-rpg]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Sat, 06 Jul 2019 05:26:39 GMT</pubDate></item><item><title><![CDATA[Updating Hammercalled With a New Setting]]></title><description><![CDATA[I want to get more serious about working on Hammercalled, and part of that is getting to work on making products that would actually house the ruleset. I worked on Hammercalled as a setting for a while,]]></description><link>http://direct.ecency.com/tabletop-rpg/@loreshapergames/updating-hammercalled-with-a-new-setting</link><guid isPermaLink="true">http://direct.ecency.com/tabletop-rpg/@loreshapergames/updating-hammercalled-with-a-new-setting</guid><category><![CDATA[tabletop-rpg]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Mon, 01 Jul 2019 03:51:51 GMT</pubDate><enclosure url="https://images.ecency.com/p/2gsjgna1uruvCMJTX7owXd26zXYjZqAJUBTewkwpoEFuRzL1nF22iUyCz7hks4YVTGc7UVidvKM4baudEG2nV8Esm2jrAUKsLNGbbAzdcNqRdY1aL6?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Achieving More Design Goals with Hammercalled]]></title><description><![CDATA[What I've decided to do with Hammercalled as I return to it is to go back to a focus on what I think makes it interesting. One of the things that makes Hammercalled work differently than most other roleplaying]]></description><link>http://direct.ecency.com/gaming/@loreshapergames/achieving-more-design-goals-with-hammercalled</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@loreshapergames/achieving-more-design-goals-with-hammercalled</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Fri, 21 Jun 2019 23:36:21 GMT</pubDate></item><item><title><![CDATA[Returning to Hammercalled]]></title><description><![CDATA[It's been a few months since I've deliberately worked on Hammercalled, and while my other game projects have fallen behind on the schedule I am now actually on schedule (more or less) to be working on]]></description><link>http://direct.ecency.com/tabletop-rpg/@loreshapergames/returning-to-hammercalled</link><guid isPermaLink="true">http://direct.ecency.com/tabletop-rpg/@loreshapergames/returning-to-hammercalled</guid><category><![CDATA[tabletop-rpg]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Fri, 07 Jun 2019 04:36:06 GMT</pubDate><enclosure url="https://images.ecency.com/p/54TLbcUcnRm42j8GnpdnmmbBwy8ezgJG9sn6BKTkFjLZTgXfPv3moHevaSphHQQrETvUfXD2FekFsChHHfRE2EAzUHHY5N3DJ1TnEHmLmbmBvD8UkS7hVqzJ7pWrSTJVUw995RkV4?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[First Steps in Returning to Hammercalled]]></title><description><![CDATA[I finished my most recent bit of freelancing. It sounds like they have another thing for me immediately, so I'm going to try to get started on that, but I'm going to be giving a little more time to]]></description><link>http://direct.ecency.com/hammercalled/@loreshapergames/first-steps-in-returning-to-hammercalled</link><guid isPermaLink="true">http://direct.ecency.com/hammercalled/@loreshapergames/first-steps-in-returning-to-hammercalled</guid><category><![CDATA[hammercalled]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Wed, 05 Jun 2019 05:04:15 GMT</pubDate></item><item><title><![CDATA[Getting Back Into Hammercalled]]></title><description><![CDATA[Now that I've got more time, I want to really work on Hammercalled before I get into working on my master's degree and I don't have time to do so anymore. The big goals getting back in are going to be]]></description><link>http://direct.ecency.com/tabletop-rpg/@loreshapergames/getting-back-into-hammercalled</link><guid isPermaLink="true">http://direct.ecency.com/tabletop-rpg/@loreshapergames/getting-back-into-hammercalled</guid><category><![CDATA[tabletop-rpg]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Mon, 03 Jun 2019 03:11:12 GMT</pubDate></item><item><title><![CDATA[Reflections on Hammercalled: Borderlands and Parts-Based Design]]></title><description><![CDATA[Recently I have been replaying Borderlands. Since I started playing it, I've been reflecting on how it's affected my game development philosophy. It's not a game that I would have thought of as being]]></description><link>http://direct.ecency.com/gaming/@loreshapergames/reflections-on-hammercalled-borderlands-and-parts-based-design</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@loreshapergames/reflections-on-hammercalled-borderlands-and-parts-based-design</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Tue, 16 Apr 2019 13:02:39 GMT</pubDate><enclosure url="https://images.ecency.com/p/FxX5caie56ynwsjysm2YB2oNjzL4TbvpG3i8DLuL8V5gwmGGUj22PeHJC1WKreVpBL3Eo6wWPaCGmnFcUQgZPthVCmoRZZ7y5YdXHvhpL8QE?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Changing the Schedule]]></title><description><![CDATA[I feel kinda lousy today, so I don't have much in me to write, but I want to weigh in about the Loreshaper Games release schedule for the next year or so (as planned). Because I'm doing freelancing now,]]></description><link>http://direct.ecency.com/tabletop-rpg/@loreshapergames/changing-the-schedule</link><guid isPermaLink="true">http://direct.ecency.com/tabletop-rpg/@loreshapergames/changing-the-schedule</guid><category><![CDATA[tabletop-rpg]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Sat, 26 Jan 2019 04:29:09 GMT</pubDate></item><item><title><![CDATA[Segira: 1985 Post-Release]]></title><description><![CDATA[The day after I release a game, I like to go over what all my thoughts are about the game, the process, and how it all has worked, as well as what can go better next time. Segira: 1985 is one of those]]></description><link>http://direct.ecency.com/gaming/@loreshapergames/segira-1985-post-release</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@loreshapergames/segira-1985-post-release</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Sat, 29 Dec 2018 22:48:36 GMT</pubDate><enclosure url="https://images.ecency.com/p/3W72119s5BjVxiq1Y1uwJm7GMvLTqEXhMB4s4Vsivzx75qBBG5n2zbatpdeCt2YZtNPrMj14RopsS5bE6L5zT7wkA1S31DVUKkaLa35evFYEwtMxkXmoVx?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[It's finally here!]]></title><description><![CDATA[Segira: 1985 is now live on DriveThruRPG! It's available as a Pay What You Want title, so go over and download it (for free, if you want!). I'm not going to post a direct link to the finished PDF here]]></description><link>http://direct.ecency.com/gaming/@loreshapergames/it-s-finally-here</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@loreshapergames/it-s-finally-here</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Fri, 28 Dec 2018 17:20:24 GMT</pubDate><enclosure url="https://images.ecency.com/p/3W72119s5BjVxiq1Y1uwJm7GMvLTqEXhMB4s4Vsivzx75qBBG5n2zbatpdeCt2YZtNPrMj14RopsS5bE6DhsntfjQjUiczeVAP5o4QNoLowNaF93ygYkt6?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A Final Delay (Well, Technically, A Release, but it's DIY)]]></title><description><![CDATA[So I may have messed up some things and made some poor decisions in my life. So many mistakes. Life is misery. The good news is that Segira's done-ish, in the sense that all the content's in and so is]]></description><link>http://direct.ecency.com/tabletop-rpg/@loreshapergames/a-final-delay-well-technically-a-release-but-it-s-diy</link><guid isPermaLink="true">http://direct.ecency.com/tabletop-rpg/@loreshapergames/a-final-delay-well-technically-a-release-but-it-s-diy</guid><category><![CDATA[tabletop-rpg]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Fri, 28 Dec 2018 05:56:45 GMT</pubDate><enclosure url="https://images.ecency.com/p/JvFFVmatwWHSNcw6hFFP2bouKcknhaTBtB81rYV3v1sLGmULU99EjJWPUcyWoQLGJRq372L4Xfbvcacntq1GghkAr5xkbxGn9BLsVJMNG8xkQmNc9rSBn4HQDTj8ss7biE9MhoxTB4?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Another (very short) delay]]></title><description><![CDATA[Currently I estimate that Segira is about three hours away from being finished. If it finishes tonight, I'll make a new post, but I'm pretty sure I'm going to be posting it tomorrow morning, so we'll get]]></description><link>http://direct.ecency.com/tabletop-rpg/@loreshapergames/another-very-short-delay</link><guid isPermaLink="true">http://direct.ecency.com/tabletop-rpg/@loreshapergames/another-very-short-delay</guid><category><![CDATA[tabletop-rpg]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Thu, 27 Dec 2018 04:31:42 GMT</pubDate></item><item><title><![CDATA[Another Delay (but a short one, I promise!)]]></title><description><![CDATA[So, a quick mea culpa: I'm not going to get Segira done tonight. It's just not feasible, and while I could ship it it will be pretty seriously deficient. I'm missing up-to-date character sheets, it's still]]></description><link>http://direct.ecency.com/tabletop-rpg/@loreshapergames/another-delay-but-a-short-one-i-promise</link><guid isPermaLink="true">http://direct.ecency.com/tabletop-rpg/@loreshapergames/another-delay-but-a-short-one-i-promise</guid><category><![CDATA[tabletop-rpg]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Tue, 25 Dec 2018 04:51:36 GMT</pubDate><enclosure url="https://images.ecency.com/p/62PdCouTvNPD4Ewnt81FvEHNPP2xP53f42tk2gyuA5VaQuBbPW5i423mvnJ6JLx7nAyDHcFYXpkAKWMYYwHrvJBDg4ShHQZCkQVW811fWPHo1US?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Segira One Day from Release, a Map, and an Example of Play]]></title><description><![CDATA[One day left until I publish Segira, and it's coming along mostly well. There are always going to be things that I want to change, tweak and polish, but I think I'm going to be pretty happy with the finished]]></description><link>http://direct.ecency.com/gaming/@loreshapergames/segira-one-day-from-release-a-map-and-an-example-of-play</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@loreshapergames/segira-one-day-from-release-a-map-and-an-example-of-play</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Mon, 24 Dec 2018 06:01:57 GMT</pubDate><enclosure url="https://images.ecency.com/p/PB8ro82ZpZP2DJYqWdv8qwdFPnFdSQrixPMNvTU9D4q8UVKknKMnCKdFJNvSPZ4GvP17EJbCB3jW8gZgFQc8t5ESc5NP4Y8xsx3QzeBRVNuj4r8N?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Segira Two Days Away]]></title><description><![CDATA[So I mentioned a while back that Segira's hard release date is December 24, and I'm aiming to keep that promise. Some things that are probably going to change are the maps. I'm really unhappy with the]]></description><link>http://direct.ecency.com/tabletop-rpg/@loreshapergames/segira-two-days-away</link><guid isPermaLink="true">http://direct.ecency.com/tabletop-rpg/@loreshapergames/segira-two-days-away</guid><category><![CDATA[tabletop-rpg]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Sun, 23 Dec 2018 06:03:12 GMT</pubDate></item><item><title><![CDATA[Prepping for Segira's Launch]]></title><description><![CDATA[Segira still has a lot of important parts to put together before it's ready, but I think that it's moving toward shaping up nicely. The big thing is finally finishing all the parts so that I can lay it]]></description><link>http://direct.ecency.com/gaming/@loreshapergames/prepping-for-segira-s-launch</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@loreshapergames/prepping-for-segira-s-launch</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[loreshapergames]]></dc:creator><pubDate>Sat, 15 Dec 2018 04:03:03 GMT</pubDate></item></channel></rss>