<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Sun, 26 Apr 2026 16:12:40 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/hideordie/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Hunters: What We Know So Far | Hide or Die]]></title><description><![CDATA[In this video, I break down all the known killers, including what we know about them and my own speculations on the Hunters' strengths and abilities. It's worth noting that some of this information is]]></description><link>http://direct.ecency.com/dlive/@dandyass-gaming/695f9c20-7de0-11e8-bbe8-435b8d3c86e8</link><guid isPermaLink="true">http://direct.ecency.com/dlive/@dandyass-gaming/695f9c20-7de0-11e8-bbe8-435b8d3c86e8</guid><category><![CDATA[dlive]]></category><dc:creator><![CDATA[dandyass-gaming]]></dc:creator><pubDate>Mon, 02 Jul 2018 14:15:33 GMT</pubDate><enclosure url="https://images.ecency.com/p/KWcVEiwEzuiCuSt3rCYguvZ98x2mj34d8w7B41nUEs71kU6B2fYpyTTyxsCZyWTh3pJ9arjhRLHCJX9A7K?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Hide Or Die... Will It Be Good?]]></title><description><![CDATA[The upcoming asymmetrical horror royale multiplayer has lots going for it: large, procedurally generated maps, dark ambiance, creepy killer design, immersive HUD, and just the right level of unpredictability.]]></description><link>http://direct.ecency.com/gaming/@dandyass-gaming/hide-or-die-will-it-be-good</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@dandyass-gaming/hide-or-die-will-it-be-good</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[dandyass-gaming]]></dc:creator><pubDate>Sun, 03 Jun 2018 08:07:09 GMT</pubDate><enclosure url="https://images.ecency.com/p/C3TZR1g81UNaPs7vzNXHueW5ZM76DSHWEY7onmfLxcK2iNuqqV3bvpqaW5d2NZCZrLr4dkxBAzqv1HCxRGvATt9VLHpBwN6zLBHDgVuAn1MweQ2JpUajnna?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA["Hide Or Die" | Upcoming Asymmetrical Horror Royale | Support Their Kickstarter!]]></title><description><![CDATA[Hide Or Die is an upcoming asymmetrical, horror PvP that combines elements from the rogue-like and battle royale genres to create a very fascinating and unique game! In this video, I summarize the core]]></description><link>http://direct.ecency.com/dlive/@dandyass-gaming/00bbcab0-5f11-11e8-80ae-97b33bad0315</link><guid isPermaLink="true">http://direct.ecency.com/dlive/@dandyass-gaming/00bbcab0-5f11-11e8-80ae-97b33bad0315</guid><category><![CDATA[dlive]]></category><dc:creator><![CDATA[dandyass-gaming]]></dc:creator><pubDate>Thu, 24 May 2018 05:36:45 GMT</pubDate><enclosure url="https://images.ecency.com/p/23KQwnti57stsyd46TG181DVhYAGQR15TgAzuhddNhKyYJZz4eJ5UgzoAcXamAbmc3n3nbFx8EJwc9CZg4vhArZCW6UnKrZ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Hide Or Die: Game Summary and Kickstarter Support!]]></title><description><![CDATA[Hide Or Die is an upcoming asymmetrical, PvP horror game like no other! In this video, I break down the core game mechanics and explain what makes it so unique. Please support VecFour Digital by backing]]></description><link>http://direct.ecency.com/gaming/@dandyass-gaming/hide-or-die-game-summary-and-kickstarter-support</link><guid isPermaLink="true">http://direct.ecency.com/gaming/@dandyass-gaming/hide-or-die-game-summary-and-kickstarter-support</guid><category><![CDATA[gaming]]></category><dc:creator><![CDATA[dandyass-gaming]]></dc:creator><pubDate>Wed, 23 May 2018 20:29:36 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eJLTrkkJXM4BsHySrTbPtB3t2wEzRzmqtkW?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>