<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Mon, 18 May 2026 00:10:26 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/historyofgaming/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[ Duke Nukem 3D - 30th Anniversary of the Legend Game | Duke Nukem 3D - 30-lecie gry legendy ]]></title><description><![CDATA[[Introduction] 30 years and (almost) a month ago, the world of first-person shooter games changed. Gamers craving fast, dynamic, and bloody action got their Doom, and then a slew of similar clones. Some]]></description><link>http://direct.ecency.com/hive-140217/@herosik/duke-nukem-3d-30th-anniversary-of-the-legend-game-or-duke-nukem-3d-30-lecie-gry-legendy</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@herosik/duke-nukem-3d-30th-anniversary-of-the-legend-game-or-duke-nukem-3d-30-lecie-gry-legendy</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[herosik]]></dc:creator><pubDate>Thu, 19 Feb 2026 13:42:15 GMT</pubDate><enclosure url="https://i.ecency.com/p/4HFqJv9qRjVecs4xkhd5EvhidWEEBnn9tCVDBkBhQpUFvab78MhbU1VtGWCkLFrzWGu9Es4PEbRfA6ZSBPxp8q4YpueavuEBXGvgNFWLnopN35kZDDLeod6NWZkYmZ9F921ZyrBUUJtgR8DVshuk8shJaj4dcfcJmpz?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A Brief History of Fighting Games and One Must Fall 2097 | Krótka historia bijatyk i One Must Fall 2097 ]]></title><description><![CDATA[Although I mainly write about RTS and FPS on my blog, there was another incredibly popular genre in the '90s. These were fighter games, like Mortal Kombat, Tekken, Street Fighter, Virtua Fighter, etc.]]></description><link>http://direct.ecency.com/hive-140217/@herosik/a-brief-history-of-fighting-games-and-one-must-fall-2097-or-krotka-historia-bijatyk-i-one-must-fall-2097</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@herosik/a-brief-history-of-fighting-games-and-one-must-fall-2097-or-krotka-historia-bijatyk-i-one-must-fall-2097</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[herosik]]></dc:creator><pubDate>Mon, 02 Feb 2026 13:28:12 GMT</pubDate><enclosure url="https://i.ecency.com/p/W5LtFUPm6g7293LJ3Vg8LGMxSXJbQHxtovyJAqw2j9RsivpZ42Ycyswp1tY7oFgVzTBxmR39L64J8V93tpSuVKnTk3rpd3BabMwxZFQjSKS5QS6VaDmW1nXW1qkKvzRnpnJA6YDCMMwWwH1S7CM5kYT6WEhNE?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Donkey Kong Country - The Story Behind My Favorite SNES Game | Donkey Kong Country - Historia powstania mojej ulubionej gry z SNES]]></title><description><![CDATA[Although I'm not a Nintendo fan, as a child I owned an SNES console and a few games with it. The Donkey Kong trilogy, Maximum Carnage, Aladdin, Lion King, Super Castlevania IV, and Star Fox. If you asked]]></description><link>http://direct.ecency.com/hive-140217/@herosik/donkey-kong-country-the-story-behind-my-favorite-snes-game-or-donkey-kong-country-historia-powstania-mojej-ulubionej-gry-z-snes</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@herosik/donkey-kong-country-the-story-behind-my-favorite-snes-game-or-donkey-kong-country-historia-powstania-mojej-ulubionej-gry-z-snes</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[herosik]]></dc:creator><pubDate>Fri, 26 Dec 2025 13:55:54 GMT</pubDate><enclosure url="https://i.ecency.com/p/26uUsAjKTsXCDw7zixZR182JbFKvgzJ9YwsFpTVcRaGCmsqhA1unTgpqhqWsrRBDwuMV6YEGxARxWduQCxoLZgzBzSf8eDq6bFYwLKMYiJzfqyL9tkit8kja9gXfKM9sFVqSeoNiGncR4F5qmh2B11qf8a1RGxK2w14LdU?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[What makes a game a triple A title? | Co sprawia, że gra jest tytułem triple A? ]]></title><description><![CDATA[Although Final Fantasy 7 is considered the first AAA game, that doesn't mean they didn't exist before. Games from Nintendo, id Software, the best games from Sierra, Lucas Arts, and others can all be considered]]></description><link>http://direct.ecency.com/hive-140217/@herosik/what-makes-a-game-a-triple-a-title-or-co-sprawia-ze-gra-jest-tytulem-triple-a</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@herosik/what-makes-a-game-a-triple-a-title-or-co-sprawia-ze-gra-jest-tytulem-triple-a</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[herosik]]></dc:creator><pubDate>Sun, 21 Dec 2025 13:25:33 GMT</pubDate><enclosure url="https://i.ecency.com/p/26uUsAjKTsXCDw7zixZR182JbFKvgzJ9YwsFpTVcRaGCmsqhA1unTgpqhqWsrRBDwuMV7Ahum8MybNp1YtqqsdMLuSHu45Ndj5E3zejfT1XjKKAAWnTtHH9do9G53985KsaPyRhNsDw3j3u1JsTs1PorZhpigvvd7bTHHQ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[How Id Software created a title from an old era that ushered us into a new one. |  Jak Id Software stworzyło tytuł pochodzący ze starej ery, który wprowadził nas do nowej.  ]]></title><description><![CDATA[[Introduction] We sometimes hear about cross-generational games. Mainly in the context of rushed releases on inferior hardware, such as CP2077 (and it looks like The Witcher 4 will be no different). The]]></description><link>http://direct.ecency.com/hive-140217/@herosik/how-id-software-created-a-title-from-an-old-era-that-ushered-us-into-a-new-one-or-jak-id-software-stworzylo-tytul-pochodzacy-ze</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@herosik/how-id-software-created-a-title-from-an-old-era-that-ushered-us-into-a-new-one-or-jak-id-software-stworzylo-tytul-pochodzacy-ze</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[herosik]]></dc:creator><pubDate>Sun, 30 Nov 2025 13:15:54 GMT</pubDate><enclosure url="https://i.ecency.com/p/26uUsAjKTsXCDw7zixZR182JbFKvgzJ9YwsFpTVcRaGCmsqhA1unTgpqhqWsrRBDwuMV6YEyq8i5u2zUK5RvrTXV1zfZmWBdKkdGP7mNmVW65LSdgFD9wcf4pkwVYDzwR4DKb5zPW3ex8AWyg7gtAveVcSVRYJS5jStqnn?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[GTA 6 has been delayed | GTA 6 opóźnione. ]]></title><description><![CDATA[And what some people predicted after the premiere of the last trailer happened. A few days ago, they returned, and I wanted to write about them, but Rockstar informed us of the release date change before]]></description><link>http://direct.ecency.com/hive-140217/@herosik/gta-6-has-been-delayed-or-gta-6-opoznione</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@herosik/gta-6-has-been-delayed-or-gta-6-opoznione</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[herosik]]></dc:creator><pubDate>Sun, 09 Nov 2025 14:02:57 GMT</pubDate><enclosure url="https://i.ecency.com/p/5s4dzRwnVbzGY5ssnCE4wXzkeAEXyVtgk1ApQTwHMTp6y5PvEo1yenn9yF8sT7i89L5R1VbcVMck5iMn5YYGRaYR3YdHPBzodKU5m4rYEMf81d9vdQqiyDRDaJ9ekH7hWUVteNfqRVRuYUY6o18ybQnFSxaJCXUfivgib7M?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[  How Blizzard Became the King of Multiplayer 2A/3, or a short history of Blizzard. | Jak Blizzard został królem Multiplayer 2A/3 , czyli skrócona historia Blizzarda. ]]></title><description><![CDATA[[Introduction] After the fall of King Westwood I, the era of Blizzard I began. I spent several posts explaining why the new king of the RTS genre is so awesome. Two words are enough to describe the genius]]></description><link>http://direct.ecency.com/hive-140217/@herosik/how-blizzard-became-the-king-of-multiplayer-2a3-or-a-short-history-of-blizzard-or-jak-blizzard-zostal-krolem-multiplayer-2a3-cz</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@herosik/how-blizzard-became-the-king-of-multiplayer-2a3-or-a-short-history-of-blizzard-or-jak-blizzard-zostal-krolem-multiplayer-2a3-cz</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[herosik]]></dc:creator><pubDate>Sat, 08 Nov 2025 12:55:57 GMT</pubDate><enclosure url="https://i.ecency.com/p/4HFqJv9qRjVecs4xkhd5EvhidWEEBnn9tCVDBkBhQpUFvab78MhbU1VtGWCkLFrzWGu9EnwmYn8r8vzN2MKYbzn2qKo3MRUYavW2vxo2uRZe3hgrQhZjCMGMkTGkpzzNvVHj9KHNALs9GJharX2fo7W6Ap6Dx6sNaGN?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[How Blizzard Became King Multiplayer 1/3 + the original idea for Diablo 3. Short history of Blizzard. | Jak Blizzard został królem Multiplayer 1/3 + pierwotny pomysł na Diablo 3, czyli skrócona historia Blizzarda. ]]></title><description><![CDATA[[Introduction] As you might have gathered from the previous text on Blizzard's brief history, multiplayer was a gamechanger. It's generally impossible to explain this to younger generations, as we live]]></description><link>http://direct.ecency.com/hive-140217/@herosik/how-blizzard-became-king-multiplayer-12--the-original-idea-for-diablo-3-short-history-of-blizzard-or-jak-blizzard-zostal-krol</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@herosik/how-blizzard-became-king-multiplayer-12--the-original-idea-for-diablo-3-short-history-of-blizzard-or-jak-blizzard-zostal-krol</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[herosik]]></dc:creator><pubDate>Fri, 31 Oct 2025 13:48:06 GMT</pubDate><enclosure url="https://i.ecency.com/p/k75bsZMwYNu2L3iBMXq5y7xeiy1isFJsZxnMZSXuXEsxe4ee1cUkGyPVSCGi4paRJdtLKMRPt4k3JV9v7jEZQc4eDbkYsZzMNGML5Cj5qDj7ZMbC7vSApufQXcHJ7R4VgLXGoZGqegEdaBkujnKQLW72tyMUcj6zi?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Why Westwood Failed: A Brief History of Blizzard, Part 2.5  | Dlaczego Westwood upadł, czyli skrócona historia Blizzarda, część 2.5 ]]></title><description><![CDATA[[Introduction] In the first additional text, I compared Blizzard and Westwood to the characters in the Dragon Ball anime. Goku, or Blizzard, was initially in a weaker position compared to Westwood. Blizzard]]></description><link>http://direct.ecency.com/hive-140217/@herosik/why-westwood-failed-a-brief-history-of-blizzard-part-25-or-dlaczego-westwood-upadl-czyli-skrocona-historia-blizzarda-czesc-25</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@herosik/why-westwood-failed-a-brief-history-of-blizzard-part-25-or-dlaczego-westwood-upadl-czyli-skrocona-historia-blizzarda-czesc-25</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[herosik]]></dc:creator><pubDate>Fri, 24 Oct 2025 12:09:24 GMT</pubDate><enclosure url="https://i.ecency.com/p/26uUsAjKTsXCDw7zixZR182JbFKvgzJ9YwsFpTVcRaGCmsqhA1unTgpqhqWsrRBDwuMV6Xh2j8U8pvSRNgHV1pHp6AAmyu73uULExosxUtkKmQXDc4vr5LDGUzMQhrpBeEetYA4FkLGuijUPCGxGUBGtoQ5Q9wsSrgDAJS?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[28th anniversary of one of the best RTS in the history of the genre. | 28 rocznica jednego z najlepszych RTS-ów w historii gatunku. ]]></title><description><![CDATA[[Introduction] On October 15, 1997, the launch of one of the most important strategy games in history took place. Twenty-eight years ago, no one expected newcomers to break through and gain the attention]]></description><link>http://direct.ecency.com/hive-140217/@herosik/28th-anniversary-of-one-of-the-best-rts-in-the-history-of-the-genre-or-28-rocznica-jednego-z-najlepszych-rts-ow-w-historii-gatu</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@herosik/28th-anniversary-of-one-of-the-best-rts-in-the-history-of-the-genre-or-28-rocznica-jednego-z-najlepszych-rts-ow-w-historii-gatu</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[herosik]]></dc:creator><pubDate>Fri, 17 Oct 2025 12:16:48 GMT</pubDate><enclosure url="https://i.ecency.com/p/4HFqJv9qRjVecs4xkhd5EvhidWEEBnn9tCVDBkBhQpUFvab78MhbU1VtGWCkLFrzWGu9EtEZQvqV1H26UyEHEwwyWiihrzNVnHeDiyjZqz2Kn5iKdsX6Pj9FnRQ2E8vDxSj2KYhGTLkGtqBAbCWYxFYiT3Dzm9oxyCJ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[ Without Diablo, there would be no WoW. A Brief History of Blizzard, Part 2. | Gdyby nie Diablo, nie byłoby WoW-a, czyli skrócona historia Blizzarda, część 2.  ]]></title><description><![CDATA[[WarCraft 2] Work began about a quarter of a year after WarCraft 1's release, in February 1995. The game went on sale on December 5th of that same year in America and Australia. It debuted in Europe a]]></description><link>http://direct.ecency.com/hive-140217/@herosik/without-diablo-there-would-be-no-wow-a-brief-history-of-blizzard-part-2-or-gdyby-nie-diablo-nie-byloby-wow-a-czyli-skrocona-hi</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@herosik/without-diablo-there-would-be-no-wow-a-brief-history-of-blizzard-part-2-or-gdyby-nie-diablo-nie-byloby-wow-a-czyli-skrocona-hi</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[herosik]]></dc:creator><pubDate>Tue, 23 Sep 2025 12:29:42 GMT</pubDate><enclosure url="https://i.ecency.com/p/26uUsAjKTsXCDw7zixZR182JbFKvgzJ9YwsFpTVcRaGCmsqhA1unTgpqhqWsrRBDwuMV6XhWiEDv73M94u1oAuix3MBTxBu5w5qPjbvWovohqYgzbUKiyXu1hvQAdJC9v8Jtqnd1NJqNiivo67jWY9ndZtC7QWJj6vRhCS?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Wizordum - Endgame for retro-FPS fans / trailer commentary.  | Wizordum - Endgame dla fanów retro-FPS / komentarz do trailera. ]]></title><description><![CDATA[While I love old FPS games, I'm not a fan of the retro-shooter genre. I played through part of the Ion Fury demo on PC and started playing WH 40k: Boltgun, but I lacked the motivation to finish them. It]]></description><link>http://direct.ecency.com/hive-140217/@herosik/wizordum-endgame-for-retro-fps-fans-trailer-commentary-or-wizordum-endgame-dla-fanow-retro-fps-komentarz-do-trailera</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@herosik/wizordum-endgame-for-retro-fps-fans-trailer-commentary-or-wizordum-endgame-dla-fanow-retro-fps-komentarz-do-trailera</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[herosik]]></dc:creator><pubDate>Sat, 30 Aug 2025 10:23:48 GMT</pubDate><enclosure url="https://i.ecency.com/p/26uUsAjKTsXCDw7zixZR182JbFKvgzJ9YwsFpTVcRaGCmsqhA1unTgpqhqWsrRBDwuMV6XfyKPhkm2nzM7A7gSqB6aX6i8ceGYAsARL3VbqYaVXkQeV6B1p2Q1FgvHxsjzvDWCYFGWknidXVA5U8QasoX1ntCeTEf2UZtJ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[ A Brief History of the RTS Genre / A Brief History of the Creation of WarCraft 1 - Skrócona historia gatunku gier RTS / Skrócona historia powstania WarCraft 1 ]]></title><description><![CDATA[[Before Dune 2] Contrary to popular belief, Dune 2 wasn't the first RTS game. Neither was another title, Mega Lo Mania, created by Sensible Software. The genre's origins can be traced back to the 1980s.]]></description><link>http://direct.ecency.com/hive-140217/@herosik/a-brief-history-of-the-rts-genre-a-brief-history-of-the-creation-of-warcraft-1-skrocona-historia-gatunku-gier-rts-skrocona-histo</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@herosik/a-brief-history-of-the-rts-genre-a-brief-history-of-the-creation-of-warcraft-1-skrocona-historia-gatunku-gier-rts-skrocona-histo</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[herosik]]></dc:creator><pubDate>Wed, 27 Aug 2025 12:02:54 GMT</pubDate><enclosure url="https://i.ecency.com/p/W5LtFUPm6g7293LJ3Vg8LGMxSXJbQHxtovyJAqw2j9RsivpZ42Ycyswp1tY7oFgVzTBy6dhQ7V4c26vjmgkTWBMFLChzrmepFDRayazEhzzQJsegumXueh5fFfsrzBt9nFsTBamvUTEE6JMkje1Up3MKwgWjQ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[My memories of the game "Doom 1" / Moje wspomnienia z gry "Doom 1"]]></title><description><![CDATA[10 days ago, we had another anniversary of the release of "Doom 1". One of the most breakthrough titles in the history of the industry. The game that established a new genre (such as "Dune]]></description><link>http://direct.ecency.com/hive-140217/@herosik/my-memories-of-the-game-doom-1-moje-wspomnienia-z-gry-doom-1</link><guid isPermaLink="true">http://direct.ecency.com/hive-140217/@herosik/my-memories-of-the-game-doom-1-moje-wspomnienia-z-gry-doom-1</guid><category><![CDATA[hive-140217]]></category><dc:creator><![CDATA[herosik]]></dc:creator><pubDate>Mon, 20 Dec 2021 15:36:21 GMT</pubDate><enclosure url="https://i.ecency.com/p/26uUsAjKTsXCDw7zixZR182JbFKvgzJ9YwsFpTVcRaGCmsqhA1unTgpqhqWsrRBDwuMV6YF1t8x45Nt1Qaf3YdqRVJmfu4sdV85XCqjJJr2zkWZcntmHw3EscrNUaZmUgsg2ZhxncY5v2fh7nZGxJQBEReafNPfaZUUzYv?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>