<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Fri, 01 May 2026 13:38:09 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/manipulateuv/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Manipulating UV's directly in UE4]]></title><description><![CDATA[My workflow use to be along the lines of me editing the texture placement in Sketchup and then Re-Importing into UE4. However there are many cases where i needed the flexibility of managing the UV co-ordinates]]></description><link>http://direct.ecency.com/manipulateuv/@f3emarketing/nhd9w0tr</link><guid isPermaLink="true">http://direct.ecency.com/manipulateuv/@f3emarketing/nhd9w0tr</guid><category><![CDATA[manipulateuv]]></category><dc:creator><![CDATA[f3emarketing]]></dc:creator><pubDate>Sun, 06 May 2018 20:29:30 GMT</pubDate><enclosure url="https://images.ecency.com/p/46aP2QbqUqBqwzwxM6L1P6uLNceBDDCM8FHsg3vZzR8LCDcbjTJSiL6ixqcDBqe3UTXvsUiY4iQwZbAuuPpu2YcJWMpk?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>