<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Fri, 22 May 2026 07:34:20 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/modifiers/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Explaining in depth the "Modifier" called "Brute Force" in Splinterlands [ES-EN]]]></title><description><![CDATA[Cover created in Canva Algo súper importante en el ecosistema de Splinterlands es aprender y/o manejar a la perfección son los diferentes modificadores o anteriormente llamadas reglas que nos permiten]]></description><link>http://direct.ecency.com/hive-13323/@lenonmc21/explaining-in-depth-the-modifier-called-brute-force-in-splinterlands-es-en</link><guid isPermaLink="true">http://direct.ecency.com/hive-13323/@lenonmc21/explaining-in-depth-the-modifier-called-brute-force-in-splinterlands-es-en</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[lenonmc21]]></dc:creator><pubDate>Sat, 31 Jan 2026 02:44:39 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4NLdYCheANUzrazBCWp71Ur45zcv6JWE5oX78kMsvUUNUXTtm4AXncsdn5ozm1QFQmamPDCmmjq8XVA32jJ85ozquhD6QdYVXaP5edBm74WduBEWS2?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[These are the types of skills that improve our units individually (Part 2) [ES-EN]]]></title><description><![CDATA[Cover created in Canva En el post pasado hable sobre los tipos de habilidades que mejoran el juego de equipo en “Splinterlands”, con las cuales podemos crear estrategias y/o combinaciones increíbles que]]></description><link>http://direct.ecency.com/hive-13323/@lenonmc21/these-are-the-types-of-skills-that-improve-our-units-individually-part-2-es-en</link><guid isPermaLink="true">http://direct.ecency.com/hive-13323/@lenonmc21/these-are-the-types-of-skills-that-improve-our-units-individually-part-2-es-en</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[lenonmc21]]></dc:creator><pubDate>Thu, 18 Dec 2025 04:57:36 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4NLdYCheANUzrazBCWSxiQPdt1fixuGG8UsbKaC1BAvAy7PANzCqfXw4JNWAHiDo4ZKc3Ap8nCQSSAPiUqy3aNHoxn8A3vpVM9fgwt7xgd62T1FvN2?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Unraveling the types of "Abilities" in Splinterlands – Abilities that grant magical Buffs (Part 1) [ES-EN]]]></title><description><![CDATA[Cover created in Canva Algo que no tienen los jugadores cuando inician en “Splinterlands” es una guía para conocer todos los detalles sobre la jugabilidad en “Splinterlands”, pues, nosotros como creadores]]></description><link>http://direct.ecency.com/hive-13323/@lenonmc21/unraveling-the-types-of-abilities-in-splinterlands-abilities-that-grant-magical-buffs-part-1-es-en</link><guid isPermaLink="true">http://direct.ecency.com/hive-13323/@lenonmc21/unraveling-the-types-of-abilities-in-splinterlands-abilities-that-grant-magical-buffs-part-1-es-en</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[lenonmc21]]></dc:creator><pubDate>Tue, 16 Dec 2025 03:32:06 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4NLdYCheANUzrazBCWfhjMfYFR6tSxsSd6speuEMvCXypnd55CiSuvi9mbvwXo5giezSBgPpTugaYCrbuSjcvN91tts4rcpjJbbUr4GTZ89Ju82b2E?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[How to master one of the "Temporary Modifiers" called "Dragon Breath"? [ES-EN]]]></title><description><![CDATA[Cover created in Canva En el post pasado hable sobre uno de los modificadores temporales que se agregaron en el juego en la temporada de “Halloween”, este modificador llamado “Blood Moon” es increíble,]]></description><link>http://direct.ecency.com/hive-13323/@lenonmc21/how-to-master-one-of-the-temporary-modifiers-called-dragon-breath-es-en</link><guid isPermaLink="true">http://direct.ecency.com/hive-13323/@lenonmc21/how-to-master-one-of-the-temporary-modifiers-called-dragon-breath-es-en</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[lenonmc21]]></dc:creator><pubDate>Thu, 11 Dec 2025 05:08:30 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4NLdYCheANUzrazBCX4UDhpqLkApfikALQuqQLJ9pbzLoLiyhmyyCFiVJsHN1DSz9eKDrvxX27XktWPe1svDSRHxdRWBJsFpwE96fGnpFwgv6JyC1k?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[How to master one of the "Temporary Modifiers" called "Blood Moon"? [ES-EN]]]></title><description><![CDATA[Cover created in Canva Durante el mes de “Halloween” y en esa temporada, Splinterlands implemento un modificador temporal que estaría activo solo durante dicha temporada, lo que es una total revolución,]]></description><link>http://direct.ecency.com/hive-13323/@lenonmc21/how-to-master-one-of-the-temporary-modifiers-called-blood-moon-es-en</link><guid isPermaLink="true">http://direct.ecency.com/hive-13323/@lenonmc21/how-to-master-one-of-the-temporary-modifiers-called-blood-moon-es-en</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[lenonmc21]]></dc:creator><pubDate>Tue, 09 Dec 2025 02:29:48 GMT</pubDate><enclosure url="https://i.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4NLdYCheANUzrazBCXCsKVAhcZHJ2R4uKitrcvCtVo2CYCA7VrC9awdrZRXtF4VXAYUy2Y78WNcE18d5DmHZhrhYBD7TstG2bnyrFHfUA4a2RSmfNW?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A Reckless Situation That Resulted To Collateral Damage]]></title><description><![CDATA[Hello there! @saydie here, playing Splinterlands everyday! For this week's Community Engagement Challenge, the task was to dive into game modifiers or the rules that alters the conditions of each match]]></description><link>http://direct.ecency.com/hive-13323/@saydie/a-reckless-situation-that-resulted-to-collateral-damage</link><guid isPermaLink="true">http://direct.ecency.com/hive-13323/@saydie/a-reckless-situation-that-resulted-to-collateral-damage</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[saydie]]></dc:creator><pubDate>Mon, 08 Dec 2025 14:02:30 GMT</pubDate><enclosure url="https://i.ecency.com/p/FUkUE5bzkAZT3HzV5tJDiU2ik81PCd4JCyhWnRcDN8XJsVFY3UNB8DCcE6LUCDRUvyvUQH2dg8PCVLxR4rvoofpQJP2i8hhfwk17u1VGpeVER1TmGwdDsmVQvxT29FUXBiFNGPv1BmUTQBFB5nnPxbY8WPohLgdBC8Uv?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Modifiers For Panda-X: A Step Back For Milestones]]></title><description><![CDATA[Pointing out issues or giving ideas to a thorough work should be one of the hardest things to do because that is exactly how I feel trying to find whatever I can out of the Panda-X project. It's not like]]></description><link>http://direct.ecency.com/hive-153850/@merit.ahama/modifiers-for-pandax-a-step-back-for-milestones-lkb</link><guid isPermaLink="true">http://direct.ecency.com/hive-153850/@merit.ahama/modifiers-for-pandax-a-step-back-for-milestones-lkb</guid><category><![CDATA[hive-153850]]></category><dc:creator><![CDATA[merit.ahama]]></dc:creator><pubDate>Sat, 07 Sep 2024 21:57:36 GMT</pubDate><enclosure url="https://i.ecency.com/p/8DAuGnTQCLptZgjHUrRAJGcW4y1D4A5QVJJ7zjzqqKdfVHSS6NapSCC9kknnhAtrEmQuGYyfvf67hBTZ3T3Lq2kkVbaR3yxMEFM8s5cidLzg27ifpXm7futmH4P6VS9kVqXNVQ8z19gskyVAxf64uC9ENfjvSS9oA1bePjotXYJ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[I did it!]]></title><description><![CDATA[I finally managed to break into Bronze 2! Huge shoutout to my Merchants Guild, as I couldn't have gotten there half as fast if they weren't helping me out. Unfortunately, this now means I get to butt my]]></description><link>http://direct.ecency.com/hive-13323/@seamoose/i-did-it</link><guid isPermaLink="true">http://direct.ecency.com/hive-13323/@seamoose/i-did-it</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[seamoose]]></dc:creator><pubDate>Mon, 10 Jan 2022 23:36:42 GMT</pubDate></item><item><title><![CDATA["MODIFIERS IN ALCOHOLIC DRINKS"]]></title><description><![CDATA[These are the available modifiers in our Bartending Class. Among the Creme De Menthe, Creme DE Banana and Grenadine 'my favorite is the grenadine. I like the taste of drinks when I used it in "Tequila]]></description><link>http://direct.ecency.com/modifiers/@leereyn26/modifiers-in-alcoholic-drinks</link><guid isPermaLink="true">http://direct.ecency.com/modifiers/@leereyn26/modifiers-in-alcoholic-drinks</guid><category><![CDATA[modifiers]]></category><dc:creator><![CDATA[leereyn26]]></dc:creator><pubDate>Sat, 01 Sep 2018 04:48:51 GMT</pubDate><enclosure url="https://i.ecency.com/p/vM1pGHgNcyCXUWJECrZbvn1NMPj1oFGUo3gYfF3NNPRD9Tbi7pmMsWvdRB6qqRx4Y4NeE3dMHfwL2vL29UWqhwqyc1SFiofatPNRGzQPxVRXHqYJDBAXcFSuwbWHiy12f7gNKG2?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Friction Modifiers Industry Size, Growth, Global Market Analysis, Share, Segments and Forecast 2018-2025]]></title><description><![CDATA[Friction Modifiers Industry 2018 Global Market report inspects the execution of the Friction Modifiers Market size, growth, trends; share, as well as driving factors and cost structure comprehensively.]]></description><link>http://direct.ecency.com/frictionmodifiers/@dynamicinnovaton/friction-modifiers-industry-size-growth-global-market-analysis-share-segments-and-forecast-2018-2025</link><guid isPermaLink="true">http://direct.ecency.com/frictionmodifiers/@dynamicinnovaton/friction-modifiers-industry-size-growth-global-market-analysis-share-segments-and-forecast-2018-2025</guid><category><![CDATA[frictionmodifiers]]></category><dc:creator><![CDATA[dynamicinnovaton]]></dc:creator><pubDate>Mon, 18 Jun 2018 11:34:33 GMT</pubDate></item><item><title><![CDATA[کاربرد Modifierها در Solidity]]></title><description><![CDATA[Modifierها توابعی هستند که بر روی سایر توابع اعمال می‌شوند و از آنها می‌توان برای چک‌کردن بعضی پیش‌نیازها مانند کنترل سطوح دسترسی قبل از اجرا شدن سایر توابع استفاده کرد. فرض کنید تابعی داریم که فقط ایجادکننده]]></description><link>http://direct.ecency.com/solidity/@mersana/arbrd-modifierha-dr-solidity</link><guid isPermaLink="true">http://direct.ecency.com/solidity/@mersana/arbrd-modifierha-dr-solidity</guid><category><![CDATA[solidity]]></category><dc:creator><![CDATA[mersana]]></dc:creator><pubDate>Wed, 28 Mar 2018 12:02:27 GMT</pubDate><enclosure url="https://i.ecency.com/p/7DceLftyMswXjj6vjAmujaCyEiwSfYaWNBAN1U1gymvdSVWnM1RcfZ7owd7ZMLUr8rfTRAi5UncbMwYLVXpWi?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[C# language: ref, out i params modifiers parameters]]></title><description><![CDATA[I do not know if you were wondering, but the variables sent as parameters to the method are copies because the method will not affect the sent variable and you may wonder if you can do so that the variable]]></description><link>http://direct.ecency.com/programming/@slawas/c-language-ref-out-i-params-modifiers-parameters</link><guid isPermaLink="true">http://direct.ecency.com/programming/@slawas/c-language-ref-out-i-params-modifiers-parameters</guid><category><![CDATA[programming]]></category><dc:creator><![CDATA[slawas]]></dc:creator><pubDate>Tue, 20 Mar 2018 14:59:12 GMT</pubDate><enclosure url="https://i.ecency.com/p/2923mN3pnd7PrxqAS8My84z8QnDpEsSBnKFsBYXvnbus5JWEGK3ekie9KC9ZhPBwn41pxasbdfnQogyEuHDBG3vZDrYM4BBvzyc1DJDNEgTBmg?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>