<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Tue, 21 Apr 2026 14:04:54 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/opengl/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[OpenGL 1.0 mit C++ – Teil 1: Fenster, Schleife und erstes Dreieck]]></title><description><![CDATA[Hallo zusammen, ich habe in den letzten Jahren, wie bereits erwähnt, mein Informatikstudium begonnen und mich intensiver mit der Mathematik von Videospielen beschäftigt. Vor allem erstmal mit den älteren]]></description><link>http://direct.ecency.com/deutsch/@platuro/game-math-1-warum-du-mathe-fur-spiele-brauchst-auch-wenn-du-sie-hasst</link><guid isPermaLink="true">http://direct.ecency.com/deutsch/@platuro/game-math-1-warum-du-mathe-fur-spiele-brauchst-auch-wenn-du-sie-hasst</guid><category><![CDATA[deutsch]]></category><dc:creator><![CDATA[platuro]]></dc:creator><pubDate>Tue, 06 May 2025 19:25:27 GMT</pubDate><enclosure url="https://images.ecency.com/p/4HFqJv9qRjVecs4xkhd5EvhidWEEBnn9tCVDBkBhQpUFvab78MhbU1VuRArwQCgK1AzgAPUjX7fgD8aWGuEANSyxb5pxsyqGM3Y1d19emVyZgwSmgPLeCb6MS1VKNTUP23oNXeCmjmjpVkRNQzVrRSN85DrAbcavmm8?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[英特尔的开源 OpenGL 驱动程序增加了对“受保护内容”的支持]]></title><description><![CDATA[合并到Mesa 22.3中的英特尔“Iris”Gallium3D 驱动程序是“受保护内容”支持以及 EGL_EXT_protected_content 扩展。 EGL_EXT_protected_content 允许创建受保护的上下文，进而创建“受保护”的表面和]]></description><link>http://direct.ecency.com/egl/@ericjiang/opengl-snx6hle3gf6k8uymvuvm</link><guid isPermaLink="true">http://direct.ecency.com/egl/@ericjiang/opengl-snx6hle3gf6k8uymvuvm</guid><category><![CDATA[egl]]></category><dc:creator><![CDATA[ericjiang]]></dc:creator><pubDate>Fri, 28 Oct 2022 01:30:03 GMT</pubDate><enclosure url="https://images.ecency.com/p/2YRZBi4FZVHekBjEMt4gfkXjZKE8vtDafYv1RGWq27QHEpf6y7aqRxwScawHvrnjEo9bW4MgcEirm6UypsFPNhBaVy8jY1x2D2e?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Zink 在 Mesa 22.2 中针对 Vulkan 上的 OpenGL 进行了更多性能优化]]></title><description><![CDATA[Valve 承包商 Mike Blumenkrantz在 Vulkan 上实现了Zink for OpenGL，他在即将发布的Mesa 22.2季度功能发布中管理了更多性能优化。 Blumenkrantz 以他一贯的创作风格在博客中介绍了 Zink 在处理 Vulkan 渲染通道和传输操作方面的改进。它始于一名 Linux 游戏玩家在使用 Zink 运行 Unreal Tournament 99 时报告纹理闪烁。]]></description><link>http://direct.ecency.com/opengl/@ericjiang/zinkmesa222vulkanopengl-t33yy7eqhnm4233gmkmz</link><guid isPermaLink="true">http://direct.ecency.com/opengl/@ericjiang/zinkmesa222vulkanopengl-t33yy7eqhnm4233gmkmz</guid><category><![CDATA[opengl]]></category><dc:creator><![CDATA[ericjiang]]></dc:creator><pubDate>Sat, 13 Aug 2022 09:35:03 GMT</pubDate><enclosure url="https://images.ecency.com/p/2YRZBi4FZVHekBjEMt4gfkXjZKE8vtDafYv1RGWq27QHEpf6y7aqRxwScawHvrnjEo9bW4MgbTKZkubhMDzdjdWJ4AnnuGkJJSa?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A voxel experiment in OpenGL]]></title><description><![CDATA[I did this little project as part of a uni homework, and I gotta admit, voxels are some interesting technology. In this demo, I'm playing with the isometric level, increasing and decreasing. Not gonna]]></description><link>http://direct.ecency.com/hive-176981/@cm0isa/fczceiip</link><guid isPermaLink="true">http://direct.ecency.com/hive-176981/@cm0isa/fczceiip</guid><category><![CDATA[hive-176981]]></category><dc:creator><![CDATA[cm0isa]]></dc:creator><pubDate>Sat, 02 Apr 2022 13:23:06 GMT</pubDate><enclosure url="https://images.ecency.com/p/99pyU5Ga1kwr5bsMXthzYLbcngN4W2P8NtU9TWTdHC3HaQbjuuRfKKVdjVdQV1JqNKbTxDfEW9JytJjX9XvxhbbjKBadNKRFjbPmMq6R6ZRev982vka5vgYqPqoZCmGgMt?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Solar System made in OpenGL]]></title><description><![CDATA[I've continued my journey into the OpenGL Adventure and came out with another little project. It's not very complicated, basically made of multiple simple operations like translation, rotation and scaling]]></description><link>http://direct.ecency.com/hive-176981/@cm0isa/qiuccqgn</link><guid isPermaLink="true">http://direct.ecency.com/hive-176981/@cm0isa/qiuccqgn</guid><category><![CDATA[hive-176981]]></category><dc:creator><![CDATA[cm0isa]]></dc:creator><pubDate>Sun, 31 Oct 2021 17:05:06 GMT</pubDate><enclosure url="https://images.ecency.com/p/eAyTuXc4toTXvjczQpXyRFR18E7ALGyK7epcQVgfE3YUNTL8aPMrQMUUYmGqu6RoeU3dinPf614?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[OpenGL First Project]]></title><description><![CDATA[OpenGL Project with basic object interaction I started recently to study graphics, with a main focus on OpenGL. I found it fascinating what you can do with just a few lines of code, even without a game]]></description><link>http://direct.ecency.com/hive-176981/@cm0isa/xgydyytt</link><guid isPermaLink="true">http://direct.ecency.com/hive-176981/@cm0isa/xgydyytt</guid><category><![CDATA[hive-176981]]></category><dc:creator><![CDATA[cm0isa]]></dc:creator><pubDate>Sat, 16 Oct 2021 16:16:39 GMT</pubDate><enclosure url="https://images.ecency.com/p/eAyTuXc4toTXvjczQpXyRFR18E7ALGyK7m1HKDqnytTaiy8WVjnkQ2rem3huaKM6QnJ8iy5nxCe?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[**So I knew about #Vulcan Graphic's API. My interest in it soared when ...]]></title><description><![CDATA[So I knew about #Vulcan Graphic's API. My interest in it soared when I noticed the performance jump switching from OpenGL in my mobile. Today I read The benefits of Vulkan & I like it even more now!]]></description><link>http://direct.ecency.com/hive-193084/@ahmadmangazap/atqexs1qf8lvd52fb5ig54</link><guid isPermaLink="true">http://direct.ecency.com/hive-193084/@ahmadmangazap/atqexs1qf8lvd52fb5ig54</guid><category><![CDATA[hive-193084]]></category><dc:creator><![CDATA[ahmadmangazap]]></dc:creator><pubDate>Mon, 24 May 2021 18:42:48 GMT</pubDate><enclosure url="https://images.ecency.com/p/2bP4pJr4wVimqCWjYimXJe2cnCgnAv3aWUNMeskoRxr?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Raspberry Pi 4 is Now OpenGL ES 3.1 Conformant, Work on Vulkan Drivers Started]]></title><description><![CDATA[Raspberry Pi 4 Model B 4 was launched last June with a new Broadcom BCM2711 SoC featuring an upgraded Videocore VI GPU supporting OpenGL ES 3.0 graphics API. Some drivers only implement a subset of OpenGL]]></description><link>http://direct.ecency.com/embedded/@cnxsoft/raspberrypi4isnowopengles31conformantworkonvulkandriversstarted-6caatlprzw</link><guid isPermaLink="true">http://direct.ecency.com/embedded/@cnxsoft/raspberrypi4isnowopengles31conformantworkonvulkandriversstarted-6caatlprzw</guid><category><![CDATA[embedded]]></category><dc:creator><![CDATA[cnxsoft]]></dc:creator><pubDate>Mon, 03 Feb 2020 19:25:06 GMT</pubDate><enclosure url="https://images.ecency.com/p/62PdCouTvNPEAghD4GFuQ8txcW7zuYQRd6yG43v1prtywcc2mV2fZw9vnnKNqC9BPQ7ArtjvFXoqhn1ateE5i7qYWDwXqxCrWwKc37gNsui4uCJ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A new outline for GUI upgrades]]></title><description><![CDATA[First off, a couple of hopefully small updates: A new OSC message, /amanuensis/message s where the argument is a string to be displayed along the very bottom of the screen in the same font (white, size]]></description><link>http://direct.ecency.com/utopian/@to-the-sun/a-new-outline-for-gui-upgrades</link><guid isPermaLink="true">http://direct.ecency.com/utopian/@to-the-sun/a-new-outline-for-gui-upgrades</guid><category><![CDATA[utopian]]></category><dc:creator><![CDATA[to-the-sun]]></dc:creator><pubDate>Wed, 23 Oct 2019 17:14:54 GMT</pubDate><enclosure url="https://images.ecency.com/p/C3TZR1g81UNaPs7vzNXHueW5ZM76DSHWEY7onmfLxcK2iPKVj2QFPfskYqHjkBB1v31QfEzZPqQEuBWxkhcXePWkE2y65AnPh2TGvkyygDnaPkcNPpcWqen?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[[HIRING] Create a game-like GUI for my project using Unity]]></title><description><![CDATA[imagine the stars shimmering in the sky (but rainbow -colored) all fading in and out]]></description><link>http://direct.ecency.com/utopian/@to-the-sun/7eaca3-hiring-create-a-game-like-gui-for-my-project-using-unity</link><guid isPermaLink="true">http://direct.ecency.com/utopian/@to-the-sun/7eaca3-hiring-create-a-game-like-gui-for-my-project-using-unity</guid><category><![CDATA[utopian]]></category><dc:creator><![CDATA[to-the-sun]]></dc:creator><pubDate>Mon, 07 Oct 2019 02:15:03 GMT</pubDate><enclosure url="https://images.ecency.com/p/8SzwQc8j2KJZWBXFXnbnQ1FtoZhRqrTWozhqoqWHpGmpmnSMYvU5AFyLFxnqFSr3q3DDQnN18b1VD2JUQPrUC2WaWTgnGvxYJ8JjSCGq6adD4bp83PU?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[[HIRING] Create a game-like GUI for my project using Unity]]></title><description><![CDATA[I'm looking to hire someone to create a game-like GUI in Unity for an existing project, which is already written in Max/MSP. Therefore, I would like this new GUI to be a full standalone app that can run]]></description><link>http://direct.ecency.com/utopian/@to-the-sun/hiring-create-a-game-like-gui-for-my-project-using-unity</link><guid isPermaLink="true">http://direct.ecency.com/utopian/@to-the-sun/hiring-create-a-game-like-gui-for-my-project-using-unity</guid><category><![CDATA[utopian]]></category><dc:creator><![CDATA[to-the-sun]]></dc:creator><pubDate>Sat, 05 Oct 2019 18:52:06 GMT</pubDate><enclosure url="https://images.ecency.com/p/8SzwQc8j2KJZWBXFXnbnQ1FtoZhRqrTWozhqoqWHpGmpmnSMYvU5AFyLFxnqFSr3q3DDQnN18b1VD2JUQPrUC2WaWTgnGvxYJ8JjSCGq6adD4bp83PU?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[[HIRING] Create a game-like GUI for my project using Unity]]></title><description><![CDATA[I'm looking to hire someone to put a game-like GUI on my Max/MSP project. Eventually I would like to build this into a full game with Unity, but for now I'm only looking for the very beginnings of one]]></description><link>http://direct.ecency.com/utopian/@to-the-sun/hiring-using-opengl-create-a-game-like-gui-with-a-unique-creative-aesthetic</link><guid isPermaLink="true">http://direct.ecency.com/utopian/@to-the-sun/hiring-using-opengl-create-a-game-like-gui-with-a-unique-creative-aesthetic</guid><category><![CDATA[utopian]]></category><dc:creator><![CDATA[to-the-sun]]></dc:creator><pubDate>Wed, 02 Oct 2019 01:31:54 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dvH4Y3Z7xgZQsazpsjQ3RUmeeFxPbTJKwhY?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Looking to hire a freelancer [300 STEEM bounty!] CREATE A GAME-LIKE USER INTERFACE USING OPENGL: a task request for the open-source project The Amanuensis: Automated Songwriting and Recording]]></title><description><![CDATA[Repository The Amanuensis is an automated songwriting and recording system aimed at ridding the process of anything left-brained, so one need never leave a creative, spontaneous and improvisational state]]></description><link>http://direct.ecency.com/utopian/@to-the-sun/looking-to-hire-a-freelancer-300-steem-bounty-create-a-game-like-user-interface-using-opengl-a-task-request-for-the-open-source</link><guid isPermaLink="true">http://direct.ecency.com/utopian/@to-the-sun/looking-to-hire-a-freelancer-300-steem-bounty-create-a-game-like-user-interface-using-opengl-a-task-request-for-the-open-source</guid><category><![CDATA[utopian]]></category><dc:creator><![CDATA[to-the-sun]]></dc:creator><pubDate>Sun, 04 Aug 2019 23:14:39 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dvH4Y3Z7xgZQsazpsjQ3RUmeeFxPbTJKwhY?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[C++ OpenGL Tutorial [Deutsch] #006 Initialisierung von GLEW]]></title><description><![CDATA[Link zu Github Repository: Meine Spiele: Just a Paddle (Android): Mehr Spiele folgen bald, schau auf meiner Website oder meinen Social Media Kanälen vorbei, um auf dem Laufenden zu bleiben ;) Wo du mich]]></description><link>http://direct.ecency.com/dtube/@pilzschaf/oio6vwzv</link><guid isPermaLink="true">http://direct.ecency.com/dtube/@pilzschaf/oio6vwzv</guid><category><![CDATA[dtube]]></category><dc:creator><![CDATA[pilzschaf]]></dc:creator><pubDate>Fri, 03 May 2019 08:18:39 GMT</pubDate><enclosure url="https://images.ecency.com/p/46aP2QbqUqBqwzwxM6L1P6uLNceBDDCM8sz1sZB67jLLi6E94bAE2oXANGofd2YDTU5bF5h1uLBeM4pbHkwYBUf5srgp?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[C++ OpenGL Tutorial [Deutsch] #005 Die OpenGL Rendering Pipeline]]></title><description><![CDATA[Link zu Github Repository: Meine Spiele: Just a Paddle (Android): Mehr Spiele folgen bald, schau auf meiner Website oder meinen Social Media Kanälen vorbei, um auf dem Laufenden zu bleiben ;) Wo du mich]]></description><link>http://direct.ecency.com/dtube/@pilzschaf/whsvp9um</link><guid isPermaLink="true">http://direct.ecency.com/dtube/@pilzschaf/whsvp9um</guid><category><![CDATA[dtube]]></category><dc:creator><![CDATA[pilzschaf]]></dc:creator><pubDate>Sat, 27 Apr 2019 08:26:03 GMT</pubDate><enclosure url="https://images.ecency.com/p/46aP2QbqUqBqwzwxM6L1P6uLNceBDDCM9YMRcNtncmF6CQmGYfdQXVLZ2LSUmQQLf5yya5BS3Uvvs6NEdiZSjJJj6dkw?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[C++ OpenGL Tutorial [Deutsch] #004 SDL Fenster und OpenGL Initialisierung]]></title><description><![CDATA[Link zu Github Repository: Meine Spiele: Just a Paddle (Android): Mehr Spiele folgen bald, schau auf meiner Website oder meinen Social Media Kanälen vorbei, um auf dem Laufenden zu bleiben ;) Wo du mich]]></description><link>http://direct.ecency.com/dtube/@pilzschaf/i7tz9we1</link><guid isPermaLink="true">http://direct.ecency.com/dtube/@pilzschaf/i7tz9we1</guid><category><![CDATA[dtube]]></category><dc:creator><![CDATA[pilzschaf]]></dc:creator><pubDate>Sun, 21 Apr 2019 08:17:18 GMT</pubDate><enclosure url="https://images.ecency.com/p/46aP2QbqUqBqwzwxM6L1P6uLNceBDDCMDmSoBU2rwiBfFCEz76idzXpgFKTzYLUpPCWHsS2KbPv8ShcUzE1ygdNSGsjZ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[C++ OpenGL Tutorial [Deutsch] #003 Einrichtung auf Linux]]></title><description><![CDATA[Pakete auf Ubuntu/Linux Mint/Debian: libsdl2-dev libglew-dev Pakete auf Arch/Manjaro: sdl2 glew Link zu Github Repository: Meine Spiele: Just a Paddle (Android): Mehr Spiele folgen bald, schau auf meiner]]></description><link>http://direct.ecency.com/dtube/@pilzschaf/k12a176r</link><guid isPermaLink="true">http://direct.ecency.com/dtube/@pilzschaf/k12a176r</guid><category><![CDATA[dtube]]></category><dc:creator><![CDATA[pilzschaf]]></dc:creator><pubDate>Sun, 14 Apr 2019 18:53:24 GMT</pubDate><enclosure url="https://images.ecency.com/p/46aP2QbqUqBqwzwxM6L1P6uLNceBDDCMD9LpSiWZwHth1rBeJRzXvXrCRuAxWFocASPR2sA1GzUFPCXgf3etVw3DjQEw?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[C++ OpenGL Tutorial [Deutsch] #002 Einrichtung auf Windows]]></title><description><![CDATA[SDL2: GLEW: Meine Spiele: Just a Paddle (Android): Mehr Spiele folgen bald, schau auf meiner Website oder meinen Social Media Kanälen vorbei, um auf dem Laufenden zu bleiben ;) Wo du mich noch finden kannst]]></description><link>http://direct.ecency.com/dtube/@pilzschaf/9m0l0z9i</link><guid isPermaLink="true">http://direct.ecency.com/dtube/@pilzschaf/9m0l0z9i</guid><category><![CDATA[dtube]]></category><dc:creator><![CDATA[pilzschaf]]></dc:creator><pubDate>Sun, 07 Apr 2019 11:03:24 GMT</pubDate><enclosure url="https://images.ecency.com/p/46aP2QbqUqBqwzwxM6L1P6uLNceBDDCM7cTDsNSoMcKDiCu2zxuUH1VehVbvdW8jWDuZnuqJSTYzPodcXzVE3V1h3dRT?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[C++ OpenGL Tutorial [Deutsch] #001 Allgemeines]]></title><description><![CDATA[Meine Spiele: Just a Paddle (Android): Mehr Spiele folgen bald, schau auf meiner Website oder meinen Social Media Kanälen vorbei, um auf dem Laufenden zu bleiben ;) Wo du mich noch finden kannst Website:]]></description><link>http://direct.ecency.com/dtube/@pilzschaf/dblkrzdr</link><guid isPermaLink="true">http://direct.ecency.com/dtube/@pilzschaf/dblkrzdr</guid><category><![CDATA[dtube]]></category><dc:creator><![CDATA[pilzschaf]]></dc:creator><pubDate>Wed, 03 Apr 2019 09:35:57 GMT</pubDate><enclosure url="https://images.ecency.com/p/46aP2QbqUqBqwzwxM6L1P6uLNceBDDCM8bG6ESu9Gijj74KZkm53JVdkhxjiWTD2UaesoySyPqGQo9CbyxQajZqiUaHn?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Non-Euclidean Worlds Engine]]></title><description><![CDATA[Sources: This is a game engine written with C++ and OpenGL for using in games with non-euclidean geometries. The engine has several interesting example rooms, that shown on the video. It's a cool example]]></description><link>http://direct.ecency.com/gamedev/@pinkwonder/non-euclidean-worlds-engine</link><guid isPermaLink="true">http://direct.ecency.com/gamedev/@pinkwonder/non-euclidean-worlds-engine</guid><category><![CDATA[gamedev]]></category><dc:creator><![CDATA[pinkwonder]]></dc:creator><pubDate>Sat, 09 Mar 2019 16:05:24 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eK8rTK5NkVt5zQ5KAiuCc8wGcAXCtD9LhaN?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>