<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Mon, 11 May 2026 16:55:46 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/settlersmod/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Playtime | Settlers Mod - Part 12 | 7 Days to Die]]></title><description><![CDATA[We start are preparations for hordenight. We also play like kiddies on the playground in a zombie apocalypse. We go out a couple times looking for wood. We also try to get a few parts from some ones air]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/playtime-or-settlers-mod-part-12-or-7-days-to-die</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/playtime-or-settlers-mod-part-12-or-7-days-to-die</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Fri, 12 Jan 2018 14:11:39 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eLm2TT4mFVF4wUtHSGqqj9nSutaWv9SKpjg?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Trading for a Spiked Club Near New Town | Settlers Mod | Part 11 | 7 Days to Die Modded]]></title><description><![CDATA[Today there is an airdrop, but we have to leave it. There was just to much heat in the area so we head to the main objective. Trader Rekt. We find the spiked club schematic and then try to trade for it.]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/trading-for-a-spiked-club-near-new-town-or-settlers-mod-or-part-11-or-7-days-to-die-modded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/trading-for-a-spiked-club-near-new-town-or-settlers-mod-or-part-11-or-7-days-to-die-modded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sun, 07 Jan 2018 16:10:57 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dw4NJpcszpJ4rb2uBzTavWoRLfRtA4LrJVt?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Looting the School | Settlers mod Part 10 | 7 Days to Die  Modded]]></title><description><![CDATA[Today we finish looting the last building, home of the Navezgane survivors. It takes some time but I spend the evening night and morning finishing all the loot locations. I will come back later for the]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/looting-the-school-or-settlers-mod-part-10-or-7-days-to-die-modded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/looting-the-school-or-settlers-mod-part-10-or-7-days-to-die-modded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Mon, 01 Jan 2018 00:18:15 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eK7QVj8wBevXGqZJMnAkPgB4caB9PKrxmNE?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Looting and Experimenting in 4K | Settlers Mod Part 9 | 7 Days to Die]]></title><description><![CDATA[To he video is a bit odd. This is the first test run for doing an episode in 4k. The first few minutes until about 130 in the morning are 1080p and after that is 4k. Things we get up to are working on]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/looting-and-experimenting-in-4k-or-settlers-mod-part-9-or-7-days-to-die</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/looting-and-experimenting-in-4k-or-settlers-mod-part-9-or-7-days-to-die</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sun, 31 Dec 2017 00:00:03 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dvgKDrLBCSLQzD74GUFV2EXnMJzUCHJAP3c?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Settlers Mod | Part 8 | 7 Days to Die | Modded]]></title><description><![CDATA[The horde is over and we have collected the loot. This week we need to get more supplies and get iron tools. Also we need a spiked club and armour. So we try to move through the rest of the building in]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/settlers-mod-or-part-8-or-7-days-to-die-or-modded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/settlers-mod-or-part-8-or-7-days-to-die-or-modded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Wed, 27 Dec 2017 02:16:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eNLHcCU4U9pkcMgwXKyh47vSgNgCiBCnRFc?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Horde Night 1 | Game stage 22 | Settlers Mod | 7 Days to Die]]></title><description><![CDATA[Finally horde prep for a game stage 22 horde night. I really wasn't sure how this was going to be. It turned out to be perfect. I felt like I was balanced on the edge of life and death. If my concentration]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/horde-night-1-or-game-stage-22-or-settlers-mod-or-7-days-to-die</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/horde-night-1-or-game-stage-22-or-settlers-mod-or-7-days-to-die</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sat, 23 Dec 2017 17:29:30 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dxb5DhJH4yfqpVsM7BP9pwxxuhDajxDmNVU?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Settlers Mod | Part 6 | Comments | 7 Days to Die]]></title><description><![CDATA[Today was a busy one :) I built a hammer so I could build the workbench. We needed to get another level to get the workbench skill so had to go make the town clear again. Then I moved on to signs for]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/settlers-mod-or-part-6-or-comments-or-7-days-to-die</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/settlers-mod-or-part-6-or-comments-or-7-days-to-die</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sun, 17 Dec 2017 15:40:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eEKpEPENNo6ZAFdP9giuh3gDJ64qHuLgAwY?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Night Time Looting Fun | 7 Days to Die Modded | Settlers Mod | Part 5]]></title><description><![CDATA[I really want to make some signs for people but they are locked a little bit behind a couple of things. So I need to loot a few things. I also like the excitement of the night time. Makes things more]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/night-time-looting-fun-or-7-days-to-die-modded-or-settlers-mod-or-part-5</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/night-time-looting-fun-or-7-days-to-die-modded-or-settlers-mod-or-part-5</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Fri, 08 Dec 2017 15:03:15 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eLpwy2ZtS1YcixASFA6P1bt5WU1P7WNwnfQ?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A Swim | Settlers Mod | 7 Days to Die | Part 4]]></title><description><![CDATA[Overnight we found a mining helmet and now we are out and about. There is a lot of loot to be had and we are looking for it in the small hotel. There is an interruption and we end up in the pool. Business]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/5ysp6j-a-swim-or-settlers-mod-or-7-days-to-die-or-part-4</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/5ysp6j-a-swim-or-settlers-mod-or-7-days-to-die-or-part-4</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Wed, 06 Dec 2017 17:18:30 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dtF1HrzvsFfC8HUYrmCnW4GSDeHgd3276Nr?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A Swim | Settlers Mod | 7 Days to Die | Part 4]]></title><description><![CDATA[Overnight we found a mining helmet and now we are out and about. There is a lot of loot to be had and we are looking for it in the small hotel. There is an interruption and we end up in the pool. Business]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/a-swim-or-settlers-mod-or-7-days-to-die-or-part-4</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/a-swim-or-settlers-mod-or-7-days-to-die-or-part-4</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Tue, 05 Dec 2017 14:11:54 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dtF1HrzvsFfC8HUYrmCnW4GSDeHgd3276Nr?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[HOT! | Settlers Mod Lets Play | 7 Days to Die Modded | Part 2]]></title><description><![CDATA[Today we break into the boobie trap. I reminisce a bit and give my reasons for making this my first stop. We check the gas station a bit, get some clay for a forge. We get way to hot in the desert heat]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/hot-or-settlers-mod-lets-play-or-7-days-to-die-modded-or-part-2</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/hot-or-settlers-mod-lets-play-or-7-days-to-die-modded-or-part-2</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sun, 26 Nov 2017 17:12:51 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eGj7MwjXL8Ktp3PbJKv6yMDDA7HnoEpV9Hx?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Settlers Mod - part 1 | Finding Home | 7 Days to Die | Modded]]></title><description><![CDATA[I am excited to play this. There are a lot of new things done and a lot of great work, here we go. We spawn in in a burnt biome and head down hill to find a town. We find a respectable building to call]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/settlers-mod-part-1-or-finding-home-or-7-days-to-die-or-modded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/settlers-mod-part-1-or-finding-home-or-7-days-to-die-or-modded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Thu, 23 Nov 2017 13:46:30 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eQNswcjzyGkdbNMsgNAuxyY9fvK6iEesBJe?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>