<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Wed, 22 Apr 2026 20:39:03 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/sound-design/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[A Sonic Universe - Sound Design as Key to Understanding Physical Reality | #2: Life as a Sine Wave]]></title><description><![CDATA[Sound is one of those phenomena that works great as an analogy for life itself, despite standing on somewhat spooky, almost magical grounds - physically speaking. Before we get to that though, maybe it'd]]></description><link>http://direct.ecency.com/life/@paradigmprospect/a-sonic-universe-sound-design-as-key-to-understanding-physical-reality-2-life-as-a-sine-wave-1574170975</link><guid isPermaLink="true">http://direct.ecency.com/life/@paradigmprospect/a-sonic-universe-sound-design-as-key-to-understanding-physical-reality-2-life-as-a-sine-wave-1574170975</guid><category><![CDATA[life]]></category><dc:creator><![CDATA[paradigmprospect]]></dc:creator><pubDate>Tue, 19 Nov 2019 21:43:09 GMT</pubDate><enclosure url="https://images.ecency.com/p/32FTXiZsHoAW6noHJDhrg3W8ZKHVFSsLYM859aTDCF8iErWEsafs8hhtkWawno5MPckgG3NozgKYm1ptDrtAhnYfQ1GE98EX6numLdBrdp65gerGQnSimAy78kvZwUgEyFuFXxhyHbvYtFDp?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A Sonic Universe - Sound Design as Key to Understanding Physical Reality | #1: Everything as Vibration on One Spectrum]]></title><description><![CDATA[Long before understanding anything about sound design I came across an idea that I found most peculiar and effortless to relate to, an idea that should definitely be mentioned here in part 1 before diving]]></description><link>http://direct.ecency.com/frequency-spectrum/@paradigmprospect/a-sonic-universe-sound-design-as-key-to-understanding-physical-reality-1-everything-as-vibration-on-one-spectrum-1570534068</link><guid isPermaLink="true">http://direct.ecency.com/frequency-spectrum/@paradigmprospect/a-sonic-universe-sound-design-as-key-to-understanding-physical-reality-1-everything-as-vibration-on-one-spectrum-1570534068</guid><category><![CDATA[frequency-spectrum]]></category><dc:creator><![CDATA[paradigmprospect]]></dc:creator><pubDate>Thu, 10 Oct 2019 20:27:51 GMT</pubDate><enclosure url="https://images.ecency.com/p/Zskj9C56UonWToSX8tGXNY8jeXKSedJ2aRhGRj6HDecqrep6yaCGkYBBd4ngDvEjjoHuTXykALrHCmACrcwL3LEFQZ36DD2H4XxKdM7VyMMFPJLEoiVk?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A Sonic Universe - Sound Design as Key to Understanding Physical Reality | Foreword]]></title><description><![CDATA[A bold title I know, but ever since I got into sound design I have come across many curious parallels between sonic mechanics and how life unfolds within our immediate experience as human beings. There]]></description><link>http://direct.ecency.com/experiential-hypothesis/@paradigmprospect/a-sonic-universe-sound-design-as-key-to-understanding-physical-reality-foreword-1570460557</link><guid isPermaLink="true">http://direct.ecency.com/experiential-hypothesis/@paradigmprospect/a-sonic-universe-sound-design-as-key-to-understanding-physical-reality-foreword-1570460557</guid><category><![CDATA[experiential-hypothesis]]></category><dc:creator><![CDATA[paradigmprospect]]></dc:creator><pubDate>Mon, 07 Oct 2019 20:02:42 GMT</pubDate><enclosure url="https://images.ecency.com/p/qjrE4yyfw5pEPvDbJDzhdNXM7mjt1tbr2kM3X28F6SraZejyjH83ynX5SRRK1np1UK3Tu3KriCCeuwvfsdfXfbsoyxLs1RMhXqmEMpZeM4rA8TkeHnfQ5jie?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Reign of Darkness - The videogame I'm composing music to]]></title><description><![CDATA[The developer found me on YouTube and I talked him into a job. It's been a goal of mine for a few years to be a videogame composer. I'm also the sound-designer for this game. For business inquires, contact]]></description><link>http://direct.ecency.com/sound-design/@montanacellist/reign-of-darkness-the-videogame-i-m-composing-music-to</link><guid isPermaLink="true">http://direct.ecency.com/sound-design/@montanacellist/reign-of-darkness-the-videogame-i-m-composing-music-to</guid><category><![CDATA[sound-design]]></category><dc:creator><![CDATA[montanacellist]]></dc:creator><pubDate>Tue, 22 May 2018 01:40:30 GMT</pubDate></item><item><title><![CDATA[Dream-Thief-Preset]]></title><description><![CDATA[Dream Thief is an instrument preset for Ableton Live, built with Ableton’s Collision synth and factory effects. It utilizes resonators and noise carriers to create ambient and morphing pad or key sounds.]]></description><link>http://direct.ecency.com/music/@mariogiancini/u8uxdns6</link><guid isPermaLink="true">http://direct.ecency.com/music/@mariogiancini/u8uxdns6</guid><category><![CDATA[music]]></category><dc:creator><![CDATA[mariogiancini]]></dc:creator><pubDate>Sun, 21 Jan 2018 15:14:27 GMT</pubDate><enclosure url="https://images.ecency.com/p/46aP2QbqUqBqwzwxM6L1P6uLNceBDDCMCqSFLcLFzGGEA1LKNTDcqN52rS4t6qzuRb75LjkrvyFxnETvGcarRjhuB1Y2?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Marble Machine: Free Sounds For Ableton Live]]></title><description><![CDATA[Marble Machine is a custom preset for Ableton Live made with Live’s Operator synth and factory effects. It utilizes 3 Material Macros Glass, Sand, Metal to add texture and metallic distortion artifacts.]]></description><link>http://direct.ecency.com/dtube/@mariogiancini/pyowq1f5</link><guid isPermaLink="true">http://direct.ecency.com/dtube/@mariogiancini/pyowq1f5</guid><category><![CDATA[dtube]]></category><dc:creator><![CDATA[mariogiancini]]></dc:creator><pubDate>Sun, 14 Jan 2018 05:21:39 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eJjX84UVGPsepZAKTgBA2Y3FqRHcnXnphcr?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[[NI Massive Tutorial] Bitcrushed Saw (Wolfgang Gartner Style)]]></title><description><![CDATA[[NI Massive Tutorial] Bitcrushed Lead SRAO In order to get things started, I will be posting my older tutorials for Native Instruments Massive, which is still a soft synth I use to this day. Although these]]></description><link>http://direct.ecency.com/music/@srao-media/ni-massive-tutorial-bitcrushed-saw-wolfgang-gartner-style</link><guid isPermaLink="true">http://direct.ecency.com/music/@srao-media/ni-massive-tutorial-bitcrushed-saw-wolfgang-gartner-style</guid><category><![CDATA[music]]></category><dc:creator><![CDATA[srao-media]]></dc:creator><pubDate>Mon, 11 Sep 2017 23:27:15 GMT</pubDate></item><item><title><![CDATA[[NI Massive Tutorial] Pitch Gliding Methods]]></title><description><![CDATA[[NI Massive Tutorial] Pitch Gliding Methods SRAO In order to get things started, I will be posting my older tutorials for Native Instruments Massive, which is still a soft synth I use to this day. Although]]></description><link>http://direct.ecency.com/music/@srao-media/ni-massive-tutorial-pitch-gliding-methods</link><guid isPermaLink="true">http://direct.ecency.com/music/@srao-media/ni-massive-tutorial-pitch-gliding-methods</guid><category><![CDATA[music]]></category><dc:creator><![CDATA[srao-media]]></dc:creator><pubDate>Mon, 11 Sep 2017 23:21:48 GMT</pubDate></item><item><title><![CDATA[[NI Massive] Dirty Electro Bass Tutorial]]></title><description><![CDATA[[NI Massive Tutorial] Dirty Electro Bass SRAO In order to get things started, I will be posting my older tutorials for Native Instruments Massive, which is still a soft synth I use to this day. Although]]></description><link>http://direct.ecency.com/music/@srao-media/ni-massive-dirty-electro-bass-tutorial</link><guid isPermaLink="true">http://direct.ecency.com/music/@srao-media/ni-massive-dirty-electro-bass-tutorial</guid><category><![CDATA[music]]></category><dc:creator><![CDATA[srao-media]]></dc:creator><pubDate>Mon, 11 Sep 2017 23:13:42 GMT</pubDate></item><item><title><![CDATA[[NI Massive Tutorial] Electro Pluck Bass]]></title><description><![CDATA[[NI Massive Tutorial] Electro Pluck Bass SRAO In order to get things started, I will be posting my older tutorials for Native Instruments Massive, which is still a soft synth I use to this day. Although]]></description><link>http://direct.ecency.com/music/@srao-media/ni-massive-tutorial-electro-pluck-bass</link><guid isPermaLink="true">http://direct.ecency.com/music/@srao-media/ni-massive-tutorial-electro-pluck-bass</guid><category><![CDATA[music]]></category><dc:creator><![CDATA[srao-media]]></dc:creator><pubDate>Mon, 11 Sep 2017 23:07:06 GMT</pubDate></item><item><title><![CDATA[Introduction: SRAO]]></title><description><![CDATA[Hi There My name is Jamie and I'm here to try something new, not new in the sense that it hasn't been done before, just new to me. Over the coming weeks, months and potentially years, I will be using Steemit]]></description><link>http://direct.ecency.com/introduceyourself/@srao-media/introduction-srao</link><guid isPermaLink="true">http://direct.ecency.com/introduceyourself/@srao-media/introduction-srao</guid><category><![CDATA[introduceyourself]]></category><dc:creator><![CDATA[srao-media]]></dc:creator><pubDate>Mon, 11 Sep 2017 22:39:33 GMT</pubDate></item><item><title><![CDATA[Reimagined : Synthesized Soundscapes of California]]></title><description><![CDATA[Reimagined : Synthesized Soundscapes of California from Micah Frank on Vimeo.]]></description><link>http://direct.ecency.com/nature/@chronopolis5000/reimagined-synthesized-soundscapes-of-california</link><guid isPermaLink="true">http://direct.ecency.com/nature/@chronopolis5000/reimagined-synthesized-soundscapes-of-california</guid><category><![CDATA[nature]]></category><dc:creator><![CDATA[chronopolis5000]]></dc:creator><pubDate>Wed, 21 Jun 2017 22:03:21 GMT</pubDate><enclosure url="https://images.ecency.com/p/HNWT6DgoBc18GVREvvsnAjfLwLF5qHHFduNHKinpzSkbbaPL46Ywm4gepKst77MoXu4YTs732AMwCBJZrjXWXFDnsY7cVpAd92JaNZDhx3bXobepCkvieSvroCS?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Talented Scottish Sound Designer for hire]]></title><description><![CDATA[Please check out my buddies page, he has some great music up there (some of which Im involved with) and is a talented sound designer + musician and has worked in pubs and clubs around Edinburgh building]]></description><link>http://direct.ecency.com/music/@analogmunky/talented-scottish-sound-designer-for-hire</link><guid isPermaLink="true">http://direct.ecency.com/music/@analogmunky/talented-scottish-sound-designer-for-hire</guid><category><![CDATA[music]]></category><dc:creator><![CDATA[analogmunky]]></dc:creator><pubDate>Tue, 16 May 2017 16:36:21 GMT</pubDate></item></channel></rss>