<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Fri, 17 Apr 2026 01:58:50 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/splintertactics/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[SplinterTactics Dev Log 9]]></title><description><![CDATA[Today I was extremely busy, so I didn't get much time. However I gave myself a Quality-of-Life feature - the SoundForge. I'm getting obsessed with the 90s SNES RPG vibes of the songs I've been generating]]></description><link>http://direct.ecency.com/hive-13323/@bravetofu/splintertactics-dev-log-9</link><guid isPermaLink="true">http://direct.ecency.com/hive-13323/@bravetofu/splintertactics-dev-log-9</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[bravetofu]]></dc:creator><pubDate>Thu, 02 Apr 2026 12:36:39 GMT</pubDate><enclosure url="https://images.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4D1v8prSVViABU1y6jroxv3FBKsNVRvPPKdQ2uG9hHBbUD5pEK9EMbcFKKmdEdFHAfDq18mL2MfkXzemnTanVp2J7kJY51E4pwV6ZohQZvpwiRfUj8?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[SplinterTactics Dev Log 8]]></title><description><![CDATA[The Boss battles MVP is done! This one was pretty hard (took a long time to debug), because the tile system is really designed to house 1 unit per tile, so tons of extra logic was needed to ensure a 2x2]]></description><link>http://direct.ecency.com/hive-13323/@bravetofu/splintertactics-dev-log-8</link><guid isPermaLink="true">http://direct.ecency.com/hive-13323/@bravetofu/splintertactics-dev-log-8</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[bravetofu]]></dc:creator><pubDate>Wed, 01 Apr 2026 11:46:45 GMT</pubDate><enclosure url="https://images.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4D1v8prSVViABU1y6k3Jo8vhFAcbza4vX3FdD2bnjGAw9XT3S32hn7f5Cr1pgdE97vjYynisdYRAX3U6YiuSG9P1Zieb7W3RZZ31XaCLkkezrjSKTL?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[SplinterTactics Dev Log 7]]></title><description><![CDATA[Today I had less time, but still managed to sneak in a few new features: Support for 4 new skills: -- Sneak (Active skill) -- Snipe (Active skill) -- Scavenger (Passive skill) -- Snare (Passive skill)]]></description><link>http://direct.ecency.com/hive-13323/@bravetofu/splintertactics-dev-log-7</link><guid isPermaLink="true">http://direct.ecency.com/hive-13323/@bravetofu/splintertactics-dev-log-7</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[bravetofu]]></dc:creator><pubDate>Tue, 31 Mar 2026 15:27:24 GMT</pubDate><enclosure url="https://images.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4D1v8prSVViABU1y6jt12jZA8nqEzwjMriXTUztbcYB89tMqtKN8SMBKvU5heUZeoTuTGwN3dCjVnkjJcdD9JorEQGAhH5QXcMab24zRgRLgC9wa46?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Splinterlands Dev Log 6]]></title><description><![CDATA[Today I made the following updates: Added the ability to select your game board in Practice mode Added the "Thornwood Forest" game board, which is covered in overgrowth that's hard to pass, has]]></description><link>http://direct.ecency.com/hive-13323/@bravetofu/splinterlands-dev-log-6</link><guid isPermaLink="true">http://direct.ecency.com/hive-13323/@bravetofu/splinterlands-dev-log-6</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[bravetofu]]></dc:creator><pubDate>Mon, 30 Mar 2026 13:25:48 GMT</pubDate><enclosure url="https://images.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4D1v8prSVViABU1y6kHF2TXQcwdneBfGxqZHqHnB8CDp4uZTutkWu9cJGMs7TwSnmq6b4WfVWJeQ9bPiA8aP5ttvfnpbQS3ZPwD79PVGvnttrBg6hC?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[SplinterTactics Dev Log 5]]></title><description><![CDATA[Lots more progress on SplinterTactics in the last few days (that's the name I'm landing on for the game). I finally have a proper game loop in place. Lots of balancing remains to be done, but overall it]]></description><link>http://direct.ecency.com/hive-13323/@bravetofu/splintertactics-dev-log-5</link><guid isPermaLink="true">http://direct.ecency.com/hive-13323/@bravetofu/splintertactics-dev-log-5</guid><category><![CDATA[hive-13323]]></category><dc:creator><![CDATA[bravetofu]]></dc:creator><pubDate>Sun, 29 Mar 2026 13:03:06 GMT</pubDate><enclosure url="https://images.ecency.com/p/NTy4GV6ooFRmaCXZ8UYgPhoud1kjiNX8QokLEZtbBKLuLWQ9yt7K3o4D1v8prSVViABU1y6jt14NeFFQNF3cPFujNbbNCJ3tatYLzoeRk5X8SEXG6JBHDgC3hVYQbK5R48hLw4FadBCxptVbDjGen9M7YCYuyqP5ZN4RRmpr?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>