<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Mon, 11 May 2026 21:59:16 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/strimi-gamedev/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Projektant Wiedźmina 3 i Cyberpunk 2077 o pracy i odejściu z CDProjekt RED ]]></title><description><![CDATA[[ENG]Posted on Strimi.itSee the full content Projektant Wiedźmina 3 i Cyberpunk 2077 o pracy i odejściu z CDProjekt RED]]></description><link>http://direct.ecency.com/strimi/@ziel0ny/strimi-projektant-wiedmina-3-i-cyberpunk-2077-o-pracy-i-odejciu-z-cdprojekt-red-20180305t173134814z</link><guid isPermaLink="true">http://direct.ecency.com/strimi/@ziel0ny/strimi-projektant-wiedmina-3-i-cyberpunk-2077-o-pracy-i-odejciu-z-cdprojekt-red-20180305t173134814z</guid><category><![CDATA[strimi]]></category><dc:creator><![CDATA[ziel0ny]]></dc:creator><pubDate>Mon, 05 Mar 2018 17:31:39 GMT</pubDate></item><item><title><![CDATA[Raylib - prosta i łatwa biblioteka do nauki programowania gier i nie tylko. Napisana w C.]]></title><description><![CDATA[Biblioteka napisana w czystym C (C99), posiada własną, unikalną warstwę abstrakcji dla OpenGL. 2D, 3D, dźwięk, fonty, tekstury, pady i cała masa innych rzeczy. Dla wielu platform: Windows, Linux, Mac,]]></description><link>http://direct.ecency.com/strimi/@roomtzeyes/strimi-raylib-prosta-i-atwa-biblioteka-do-nauki-programowania-gier-i-nie-tylko-napisana-w-c-20180302t134201702z</link><guid isPermaLink="true">http://direct.ecency.com/strimi/@roomtzeyes/strimi-raylib-prosta-i-atwa-biblioteka-do-nauki-programowania-gier-i-nie-tylko-napisana-w-c-20180302t134201702z</guid><category><![CDATA[strimi]]></category><dc:creator><![CDATA[roomtzeyes]]></dc:creator><pubDate>Fri, 02 Mar 2018 13:41:45 GMT</pubDate><enclosure url="https://images.ecency.com/p/6gUbcJtcgqxeXNHkb4eWpjyAniRTcJZaqiv3bXmoVxSfSbWmP5o8jpG4Adc6zyHn1JcjSE?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Jak Blockchain Może Zmienić Rynek Gier Komputerowych]]></title><description><![CDATA[Rynek gier wideo jest olbrzymi i pełen możliwości dla początkujących twórców gier. W 2017 roku rynek został wyceniony na 108,9 miliardów dolarów przez Newzoo, a jego wzrost z roku na rok znacząco się]]></description><link>http://direct.ecency.com/strimi/@m-b-b/strimi-jak-blockchain-moe-zmieni-rynek-gier-komputerowych-20180301t102203190z</link><guid isPermaLink="true">http://direct.ecency.com/strimi/@m-b-b/strimi-jak-blockchain-moe-zmieni-rynek-gier-komputerowych-20180301t102203190z</guid><category><![CDATA[strimi]]></category><dc:creator><![CDATA[m-b-b]]></dc:creator><pubDate>Thu, 01 Mar 2018 10:22:03 GMT</pubDate><enclosure url="https://images.ecency.com/p/X37EMQ9WSwsK27ZMi7QeQW6VRSDs31aLC3mUWjGotZZXwguTpTKUtGf6HrTfmVeEd2QdpeFtKEtmuVRF15qkmgBRxtYxSQ9tS97BU?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Book of the Dead - Unity Interactive Demo - Realtime Teaser]]></title><description><![CDATA[Unity’s Demo Team, creators of “Adam” (2016) and “The Blacksmith” (2015), are excited to announce Book of the Dead, a first-person interactive story showcasing the capabilities of Unity 2018 for powering]]></description><link>http://direct.ecency.com/strimi/@b-m/strimi-book-of-the-dead-unity-interactive-demo-realtime-teaser-20180117t155533803z</link><guid isPermaLink="true">http://direct.ecency.com/strimi/@b-m/strimi-book-of-the-dead-unity-interactive-demo-realtime-teaser-20180117t155533803z</guid><category><![CDATA[strimi]]></category><dc:creator><![CDATA[b-m]]></dc:creator><pubDate>Wed, 17 Jan 2018 15:55:30 GMT</pubDate></item></channel></rss>