<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Thu, 23 Apr 2026 10:55:54 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/truesurvival/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Iron Tools | A Guide to True Survival | Part 18]]></title><description><![CDATA[Iron tools! We make the iron axe, the iron pick, and the Iron sledge. I cover some of the process needed to make Iron tools in True survival making the tools and molds needed to get to a higher level in]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/iron-tools-or-a-guide-to-true-survival-or-part-18</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/iron-tools-or-a-guide-to-true-survival-or-part-18</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Fri, 05 Oct 2018 00:04:39 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dvg3Lp8jz5QqpVn3XQ1AXfjAFCTjniFxYCv?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A Guide to True Survival | Part 17 | Walkway and Spiked Clubs]]></title><description><![CDATA[in True Survival staying hidden is a great way to stay alive! Walking while hiding allows you to get loot from the other side of town if you have enough places to hide. Now you may not need this kind of]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-or-part-17-or-walkway-and-spiked-clubs</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-or-part-17-or-walkway-and-spiked-clubs</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sat, 29 Sep 2018 17:27:48 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eHWQf23u3G8ZLG4qQf1bgneewSYtBpeQE6i?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[https://youtu.be/81Z35BGVKlk]]></title><description><![CDATA[Today we just go through some of the steps I took to find some antibiotics. I look into a few buildings and their washrooms looking into the washroom mirrors. After a few attempts I recall that there is]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/https-youtu-be-81z35bgvklk</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/https-youtu-be-81z35bgvklk</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Wed, 10 Jan 2018 14:25:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dxaoSLoETHsRBTAdSm1w5Kx6VoJa7zMRYnz?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A Guide To True Survival Part 13 | Infected | 7 Days to Die]]></title><description><![CDATA[Today we finish the next part of the building with wood quest. Then we go out looking for food and just try to do some living in the post apocalyptic world. We end up in a few bad fights and then end up]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-part-13-or-infected-or-7-days-to-die</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-part-13-or-infected-or-7-days-to-die</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Tue, 09 Jan 2018 14:10:24 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e6f6TrRSssxayJKAK78FJSvbGj4M6wyB9An?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A Guide To True Survival Part 12 | Bites and Wounds, Research and Leather | 7 Days to Die Modded]]></title><description><![CDATA[Today we treat a bite wound. We use the pipe and bandages for that. We talk swords and knives a bit. We get a surprise. Then move on to research from all the skill books one gets. Build the research desk]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-part-12-or-bites-and-wounds-research-and-leather-or-7-days-to-die-modded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-part-12-or-bites-and-wounds-research-and-leather-or-7-days-to-die-modded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sat, 06 Jan 2018 14:17:57 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eBvgHVKMAB8UMCNiS2icC4xHzR5WgZ8d3yY?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Horde Night 2 - Game Stage ~50 | A Guide to True Survival - Part 11 |7 Days to Die Modded]]></title><description><![CDATA[This Horde night we spend in a house with 3 floors and a basement. Last episode we got it ready, this episode we fight the horde in it. The horde reacted as I expected it to. They broke in and fell to]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/horde-night-2-game-stage-50-or-a-guide-to-true-survival-part-11-or-7-days-to-die-modded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/horde-night-2-game-stage-50-or-a-guide-to-true-survival-part-11-or-7-days-to-die-modded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Fri, 05 Jan 2018 17:49:03 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dy3Wvuin6wbNoqCVnxNSx8x1e8GHQRv8iBx?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A Guide to True Survival Part 10 7 Days to Die Day 14 Horde Preparation]]></title><description><![CDATA[Alright, today we head over to the corner of town to set up a different way to tackle the horde. To a three story house with a basement. It's a good house to do the horde night in if you don't have a better]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-part-10-7-days-to-die-day-14-horde-preparation</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-part-10-7-days-to-die-day-14-horde-preparation</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Thu, 04 Jan 2018 18:34:45 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e6Gh8rxFZfoJ4aeHhD8vVQAiwKL19ZTG7ev?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Lower Floor Defences - Part 2 | 7 Days to Die | Alpha 16 | S01E72]]></title><description><![CDATA[We keep working on the defences of the ground floor adding in a toothie based wall upon which we will mount the blade traps. Horde night is today to, but we are going to skip this fight. We will get the]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/lower-floor-defences-part-2-or-7-days-to-die-or-alpha-16-or-s01e72</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/lower-floor-defences-part-2-or-7-days-to-die-or-alpha-16-or-s01e72</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Fri, 29 Dec 2017 18:47:15 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eKBg6iTUGpM9LvyLNBFjpp8HnTtotqZh22A?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A Guide to True Survival - Part 8 | Planks Nails Forge | 7 Days to Die Modded]]></title><description><![CDATA[We have things set up for a food prep station, but as with many things True survival we need something else. Maybe next episode we can find a workbench or make one. We also go and and see what is the easiest]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-part-8-or-planks-nails-forge-or-7-days-to-die-modded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-part-8-or-planks-nails-forge-or-7-days-to-die-modded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Thu, 28 Dec 2017 19:02:48 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45dwThPndXQQ1yTWVigzmtHg9JiaLP1zQGtyc?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A Guide To True Survival | Surviving The First Horde Night | 7 Days to Die Modded | Part 7]]></title><description><![CDATA[This is the first horde night in This play through. There are a few other good structures to survive a horde night. But we chose the prison a good choice due to the high concrete walls and the overhangs]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-or-surviving-the-first-horde-night-or-7-days-to-die-modded-or-part-7</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-or-surviving-the-first-horde-night-or-7-days-to-die-modded-or-part-7</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Tue, 19 Dec 2017 15:32:21 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45duq5WcTqrEtGxsfzrFjamC9derz1WMKp9A6?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[AntiVenom & Horde Night Day 7 | A Guide to True Survival |  7 Days to Die Part 6]]></title><description><![CDATA[We are still poisoned, but even though I didn't expect to cure myself we found what we needed. With some grain alcohol we make the anti venom. Not easily we had to sneak around a lot getting plant fiber]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/antivenom-and-horde-night-day-7-or-a-guide-to-true-survival-or-7-days-to-die-part-6</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/antivenom-and-horde-night-day-7-or-a-guide-to-true-survival-or-7-days-to-die-part-6</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Wed, 13 Dec 2017 17:16:21 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eRAk9uQzVBNDmLjSs2KVcGKBy4dS7JM1MWe?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[True Survival | Professions: Chef | 7 Days to Die | Alpha 16]]></title><description><![CDATA[True survival has many classes and I have been asked which ones are good. So I decided to try them out. So far I have just been commenting on things as they come up and giving tips as I play it. Basic]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/true-survival-or-professions-chef-or-7-days-to-die-or-alpha-16</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/true-survival-or-professions-chef-or-7-days-to-die-or-alpha-16</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sun, 10 Dec 2017 17:33:00 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e4GdNVNCCdzWE9fJwGP6ZfJS32K3t8wehC2?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A Guide to True Survival - Part 4 | A Way to Town | 7 Days to Die | Alpha 16]]></title><description><![CDATA[In this episode we look at making food some more. We look at the drying rack and how to use it. Then we start running to town. Here we see the use of spike belts to augment your survival. We build a few]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-part-4-or-a-way-to-town-or-7-days-to-die-or-alpha-16</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-part-4-or-a-way-to-town-or-7-days-to-die-or-alpha-16</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Wed, 06 Dec 2017 17:29:15 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e93wZveCT5farezhdXzJKniyNc5zCnJP7S6?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Turret | 7 Days to Die | Let's Play | Part 66]]></title><description><![CDATA[After that crazy radiated feral cop fest we went to last episode we need to do something else. So I have decided to work on the main fort. The drawbridge is a good place to have started. I start with some]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/turret-or-7-days-to-die-or-let-s-play-or-part-66</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/turret-or-7-days-to-die-or-let-s-play-or-part-66</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Mon, 04 Dec 2017 17:57:24 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eRCfqFeiPgCvL5CdWKue4bHfZ9GTYxKgqrv?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Retreat | True Survival | Let's Play | 7 Days to Die Modded | Part 42]]></title><description><![CDATA[We venture out of the house and try to find some food. Mostly we find zombies. So we have to do a lot of fighting. After I discover I have no more veg we have to head back into town. We did find a few]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/retreat-or-true-survival-or-let-s-play-or-7-days-to-die-modded-or-part-42</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/retreat-or-true-survival-or-let-s-play-or-7-days-to-die-modded-or-part-42</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Sun, 03 Dec 2017 15:14:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e4fE6T7hJXJP6nSd8PBgzr8ahLNPiV3CHM8?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Sand and Ice | True Survival | 7 Days to Die | Part 41]]></title><description><![CDATA[We have finally got to the winter biome. Now to cool off and get our wellness backup. We left in the morning and created a few spike belts to keep us safe. Then we cleared a house. Shivered with cold and]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/695jjf-need-to-freeze-or-true-survival-or-7-days-to-die-or-modded-or-part-40</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/695jjf-need-to-freeze-or-true-survival-or-7-days-to-die-or-modded-or-part-40</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Fri, 01 Dec 2017 14:58:21 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45ePdKkV7igPG9T1ZgaiRe8GehRgUUPJg86M4?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Forge Spikes Chairs | 7 Days to Die Modded | Settlers Mod let's Play | Part 3]]></title><description><![CDATA[Today we claim another roof for the empire and place down a forge getting ready for iron tools. We finish looting the academy. We need more wood so we go into the military camp and have a little fun. I]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/forge-spikes-chairs-or-7-days-to-die-modded-or-settlers-mod-let-s-play-or-part-3</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/forge-spikes-chairs-or-7-days-to-die-modded-or-settlers-mod-let-s-play-or-part-3</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Wed, 29 Nov 2017 23:15:48 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45eFZuoTZGjjrEnLCJsvwLyAJpFqTz1wcet5U?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[Need to Freeze | True Survival | 7 Days to Die | Modded | Part 40]]></title><description><![CDATA[Today I need to start my slow climb up to being healthy. I have to get my wellness up which means eating and drinking the right kinds of stuff. One way to eat a lot is to get cold so you shiver a lot.]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/need-to-freeze-or-true-survival-or-7-days-to-die-or-modded-or-part-40</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/need-to-freeze-or-true-survival-or-7-days-to-die-or-modded-or-part-40</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Wed, 29 Nov 2017 14:46:21 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45duqd1f6iiHMd4TqoAbAiDbevZXYymnGJvdL?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[A Guide to True Survival Part 3 Early Days | 7 Days to Die modded]]></title><description><![CDATA[Today we go out looking for food, water, basic supplies and anything else that is interesting. We Find a pig and see the consequences of getting to excited about it. Finish off with a spike belt and gathering]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-part-3-early-days-or-7-days-to-die-modded</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/a-guide-to-true-survival-part-3-early-days-or-7-days-to-die-modded</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Tue, 28 Nov 2017 20:12:12 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e6dC8QrLnyJCxjvxx6x3vkEHHri3kcrhSc6?format=match&amp;mode=fit" length="0" type="false"/></item><item><title><![CDATA[True Survival | Professions Iron Worker | Modded 7 Days to Die | Alpha 16]]></title><description><![CDATA[True survival has many classes and I have been asked which ones are good. So I decided to try them out. So far I have just been commenting on things as they come up and giving tips as I play it. Basic]]></description><link>http://direct.ecency.com/sevendaystodie/@adredengaming/true-survival-or-professions-iron-worker-or-modded-7-days-to-die-or-alpha-16</link><guid isPermaLink="true">http://direct.ecency.com/sevendaystodie/@adredengaming/true-survival-or-professions-iron-worker-or-modded-7-days-to-die-or-alpha-16</guid><category><![CDATA[sevendaystodie]]></category><dc:creator><![CDATA[adredengaming]]></dc:creator><pubDate>Mon, 27 Nov 2017 16:47:51 GMT</pubDate><enclosure url="https://images.ecency.com/p/S5Eokt4BcQdk7EHeT1aYjzebg2hC7hkthT45e3uHx8VQ9eQAdqzwXzXSdmLzGaVFrJ1SbNN?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>