<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[RSS Feed]]></title><description><![CDATA[RSS Feed]]></description><link>http://direct.ecency.com</link><image><url>http://direct.ecency.com/logo512.png</url><title>RSS Feed</title><link>http://direct.ecency.com</link></image><generator>RSS for Node</generator><lastBuildDate>Fri, 24 Apr 2026 08:36:09 GMT</lastBuildDate><atom:link href="http://direct.ecency.com/created/violency/rss.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[DO VIOLENT VIDEO GAMES CAUSE CHANGES IN BEHAVIOR?]]></title><description><![CDATA[In the step of the development of war games and violent toys, the creation of this mode of entertainment has generated much success, but what is the background of these video games? Why has so much success]]></description><link>http://direct.ecency.com/english/@luismarin/do-violent-video-games-cause-changes-in-behavior</link><guid isPermaLink="true">http://direct.ecency.com/english/@luismarin/do-violent-video-games-cause-changes-in-behavior</guid><category><![CDATA[english]]></category><dc:creator><![CDATA[luismarin]]></dc:creator><pubDate>Fri, 06 Apr 2018 19:28:30 GMT</pubDate><enclosure url="https://images.ecency.com/p/2bP4pJr4wVimqCWjYimXJe2cnCgnGeXb3MGWArsgbzW?format=match&amp;mode=fit" length="0" type="false"/></item></channel></rss>