by Animator Artist Life on Animator Artist Life
View my bio on BeeToons TV: https://beetoons.tv/c/animatorartistlife
This is my first interview, and it's epic. I'm interviewing Cody Martin, one of the cinematic animators who worked on the new God of War Ragnarok video game for Sony Playstation!
We chat about how he landed a dream job in game animation, what it's like to work for such a huge company as Sony and how you can also get there to! We cover the software, working remotely, character animation demo reels and much much more.
If you are a junior or senior character animator wondering what it's like to work for such a huge studio, then you will enjoy this. We also chat about the industry and what it takes to make it.
I really enjoyed making this video, which is very different to the tutorials I make for you all. Please let me know in the comments if you'd like to see more of these.
π To jump to a specific part of the video you can skip to any chapter by clicking in the timeline
β¬ Contents of this video β¬β¬β¬β¬β¬β¬β¬β¬β¬β¬
0:00 - Intro
00:34 - How you got here?
02:29 - Education
06:06 - How did you get the job?
10:59 - How did they find you?
12:23 - Sony training
14:36 - Animation tasks
17:29 - Maya?
18:22 - Specialist tools
19:34 - Working remotely
22:46 - Times have changed
23:58 - How do I get a job at Sony?
29:07 - Showreel feedback
30:41 - Junior animators
38:14 - What's next?
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