This post is in reply to the Worldbuilding Weekend Prompt #145 - Calendars
In-world this date is reflected as 117 SA (Since Accords), but if we were looking at years since the fall of the Empire, the year would be recorded as 425 LF. Most folks keep track of years in LF, but scholars and some government officials will reference SA dating instead.
The Current Age, which officially began after the Peace Accords 117 years ago. (308 years since the Last Fall of the Empire). For most common folk, the recognized year is 425 LF, and the campaign begins on the first official day of Fall, the 23rd of Harvestwane.
Mazenus has two moons:
Mazenus observes an 8-day week, and 12 32-day months.
The days are:
Because I've decided to mimic Earth's 12 months, I've included the Mazenus month names and what their approximate real-world months are:
Each year begins on the last day of Starbirth, which is when they believe the creator first made their system's star.
There are four widely recognized "ages" in Trothguard prior to the Current Age. They are:
The Forgotten Age: A largely forgotten time of lost civilizations from many thousands of years ago. Rarely, unique relics or ruins of this age can be found, and they generally lead to more questions than answers.
The Age of Myth: Some myths from before the founding of the Empire exist, tales of heroes turned gods, ancient and terrible foes, and shattered earth comprise most of these. (There is a credible myth to suggest that there had once been a landmass below [[Doth Domar]] in this Age, but it was destroyed in a fight against some horrible being(s).)
The Age of Kings: Before the Empire, there were many kings and queens ruling little chunks of the continent. Many ruins exist from this time, and adventurers can often find coins and other treasures created in this age.
The Age of the Empire: out of the dust of the Age of Kings rose the First Emperor and from him rose the Empire. For thousands of years Emperors and Empresses ruled over Trothguard.
Within the Age of the Empire, there is an overlapping Age of Magic. A golden age of magic on this continent. The historical dates given this age are often debated, as scholars often argue that the magic of the Age of Myth was stronger than even the Age of Kings, which was still stronger than the Age of Magic/Age of the Empire. Proponents of the current structure will often point out that while there was undoubtedly stronger magic in prior ages, there was little refinement until the Age of the Empire. Schools of magic thought too dangerous for widespread use in prior ages were refined and perfected in this Age (Blood magic, Chaos magic, Summoning and binding magics, Time magic, etc.)
And finally, we come to the Current Age, which is detailed at the beginning of this document.