Most of the sculpting I do now is multires for detailing specific characters, I haven't done any from scratch (or from a cube in my case) for a while. I pretty much exclusively use Blender as it does everything I need :)
Most of the sculpting I do now is multires for detailing specific characters, I haven't done any from scratch (or from a cube in my case) for a while. I pretty much exclusively use Blender as it does everything I need :)
RE: January ProgBlog #2: I cannot help myself.