Here's a summary of where the game and platform teams stand based on their recent update:
🕹 StakeHouse Den (SHD) & Game Development
- The team is being extra cautious with SHD to avoid previous issues.
- Estimated timelines:
- ~50% confidence SHD will launch by next Arcade Colony office hours (~2 weeks).
- ~85% confidence for launch by end of June.
- Mobile Builds:
- Currently blocked by a keychain integration in progress by the platform team.
- Same confidence levels: 50% in 2 weeks, 85% by end of June.
- Once unblocked: upload builds, navigate Apple/Google approval process.
- Mobile version of Splinterlands is showing promise — hoping for similar engagement.
- Upcoming Games:
- Post-mobile, the team will support Hyper Rail Blaster completion.
- Focus then shifts to 5 remaining games for SHD:
- Next: Video Poker (single-player).
- Then: multiplayer/social games like Craps, Blackjack, Texas Hold’em.
- Final plan: 8 total SHD games → 4 single-player, 4 multiplayer/table games.
🕹 Genesis League Goals - Game Development
- GLG Player Images:
- Rolled out, with some bugs in-game and in the market/collection UI.
- Lower priority but being addressed.
🛠 Arcade Colony Platform Development
- A new admin panel is underway to:
- Upgrade users to publisher accounts.
- Let publishers create apps, generate tokens, and define distribution schemes using no-code smart contract modules.
- Support features like airdrops, claimdrops, card/promo sales, and full Unity game integration.
- Goal: make onboarding and integration the easiest in crypto.
- Streamlined UX with Keychain SSO, delegated authority, and quick gameplay access.
🏎 Moon Karts
- Rewards distribution needs adjustment — currently too concentrated.
- Plan: tweak and test iteratively to encourage competitive, fair distribution.
Its looking very promising! See you next week for more updates! 😍