Hi Guys,
Sorry for posting after a long time. Didnt have my laptop for almost a month. Just want to share my latest game ready asset.
Final Render:
Steps:
1)So the first task was to create the base on which the armor would be made. I could have used existing human bodies but I decided to build one for this project. The most important step is to google for references.
2)I began with sculpting with the body. For this sculpt I am targeting to do only the upper half of the character.
I keep sculpting till i think the proportions are something that seems alright to me.
Finally, Just adjusting the proportions a bit more.
3)Once the base is done I start sculpting the armor one part at a time.
I keep building on this.
Final sculpt:
4)Once the sculpt is completed I convert it to low polygon so that it ready for games. The only thing I added was wing/blades just to push the sculpt a bit more.
5)After this is converted to low polygon, I layout the UVs so that the texture is applied nicely without distortions.
- Finally used 3D coat to texture the armor. I think it turned out pretty good.