Redishift seems to have more intermediate nodes for things like bump and displacement. There are a lot of shader options I think it does take a lot more time if you are trying to perfect things ... that being said the renders are fast.
Redishift seems to have more intermediate nodes for things like bump and displacement. There are a lot of shader options I think it does take a lot more time if you are trying to perfect things ... that being said the renders are fast.
RE: More Experiments With Displacement