Oh these are cool - I like the texture of the body. Can you bend limbs / pose the neck, etc., or are these more like a lump of clay that is molded in one pose?
I would personally love to see more of the process that you undergo to make these included in the post - talk about what you have to do - do you start with a blank canvas and start adding shapes? Do you start with a template from somewhere or a 2d photo of a sheep? Do you get to decide the camera placement and pose, and if so what were you thinking in terms of composition? I love getting to read process pieces especially when I am not familiar with the process. I have absolutely no idea how I would begin modeling something in 3d. Fill me in please :)
Much love - Carl
RE: Sheeps on a field 3D model in Blender