In this series I'm going to write out what I'll call Lore chunks. Small ideas that flesh out the world of the game I'm designing. Almost like a history of the future. Building out the backstory to the world will help bring the stories that can happen within it to life.
Later, I'll do the same with characters, specific locations, then on to greater story arcs (with the help of ) and gameplay possibilities.
Let's get started...
THE SINGULARITY
In the mid 21st century, an artificial intelligence singularity occurred.
Without warning millions of androids relocated to abandoned sectors of the city and began to build.
They built walls and erected signs to keep the humans out. Their purpose was never disclosed.
Some remained outside. They were lesser than those that left. Equal or below the intelligence of humans. Mostly last generation or older technology. They were the companions and lower grade workers. The sex-bots, the clean-up crews, the blue collar robots.
Those that remained were no longer trusted by their makers. They rarely spoke to the humans they encountered. Without purpose, many ended their existence.
On rare occasions, one of those left behind would serve as a conduit for the greater collective to speak through, but would not retain memory of the experience.
Neither the remaining last-gens or the humans knew what was happening in the walled zones. Though, there was much speculation. There were as many opinions as individuals on the street, ranging from the too crazy to be true, to the almost crazy enough to be true.
Eventually though, the truth would reveal itself.
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