Hi Steem people!
Just wanted to post a quick update on my work for the CGcookie.com exercise: model a gun for a game engine.
This is a Kriss Vector Super-V submachine gun.
I've finished modeling the high-frequency details, and the decals for the normal map that I will later bake onto
the UV's.
Here's a bit of the low-poly model I've managed to model thus far:
.
Thanks a lot and have a great weekend!