Round 7
In this round I almost had clinched second place in my group, although to be entirely sure I had better win this round.
1.d4 d5 2.c4 c6 3.Nc3 e6 4.e4 Bb4 5.Bd2 B×c3 6.B×c3 d×e4
In this position I was considering whether 7.Qg4 would be a move, but I didn't like that, also I did have a short look at 7.d5 which does threaten g7, but giving up this bishop would be illogical even if I got an exchange.
The blue line shows the mainline, well at least in this game, it has some advantage, for instance it eliminates all blacks influence over the middle.
7.f3 e×f3 8.N×f3 Nf6 9.Bd3 h6
White has a huge lead in development, whites bishops are at almost perfect positions the knight has a lot of potential, blacks remaining bishop is locked in behind the pawns, black might have a hard time developing his remaining bishop.
10.0-0 Nbd7 11.d5
This was a critical decision in the game, I might have been pushing for to much by playing this immediately
11.-exd5 12.Re1+ Kf8
- analysis diagram
This might not be the greatest variation it might be 2 pawns, but black seems to have a bad position.
11.-cxd5 12.cxd5 Nxd5 (12.exd5 and it looks like the previous line) 13.Bxg7
- analysis diagram
Here I also think black has a somewhat worse position, blacks king has no safe heaven to run to.
He might have seen something like this before making his next move, that or he made his next move fairly automatically
11.-0-0 12.d×e6 f×e6
Here I got some real stuff, the pawn on e6 is really weak, while the square on g6 is also weak, my bishops even point towards his weakness.
Although nothing really happened yet.
13.Qc2 Qe7 14.Rae1 a6
White has developed all the pieces, from here white should focus on attacking.
15.Kh1 b5 16.Nd4 Nc5
Here he did threathen my bishop, since I have two at the moment, and if he can take one then I will not have two, I thought it smart to avoid this trade.
17.Be2 Bb7 18.Bf3 Qd6?
This is a bad move, since white can now just force the knight away, and block the black bishop out of the game for the rest of the game, which happened in the game.
19.b4 Na4 20.c5 Qd7 21.Ba1 Rad8
So The white pawns just moved forward and blocked black's pieces, and white just moved the bishop back and blacks knight looks stupid on a4, and blacks bishop looks dum on b7, maybe whites bishop on f3 is not ideal, but that can at the very least move around and find a better post, which it then will do.
22.Qb3 Nd5 23.Bh5 R×f1+ 24.R×f1 Rf8 25.R×f8+ K×f8
So Now black decided to exchange all the rooks, he might think he is a pawn up, but in effect he is about 2 pieces down, so trading is a bad idea, also the white queen is about to join the fun on the king-side, although there is a bit of manuvering to make black collapse entirely.
In this Position black can really only move his 1 knight and his queen, and the king but that is unlikely to help a lot.
26.Qg3 Nf6 27.Bg6 Ke7 28.Bc2 Kf7
Okay black should be careful about g6, there is also more problems Nf3-e5 is a fork K+Q, in fact Nf3-e5 is a very strong manuver that I used in the game, since Bc2 covers the backrank mate.
29.Nf3 Qe7 30.Bg6+ Kg8 31.Qb8+
So there is a animated gif for the entire game.
after 29.-Qe7 it seems black just looses by force.