The Yeti requested that he didn't want to be just a static image, he is a lively character and said he needed to be brought to life. When creating a gif using still images there needs to be some elements that are changing, like colour and size. I didn't want to go too crazy changing the overall design of the yeti, so I stayed within the colour range of the original design. I did however want to give yeti that fluffy appearance, that I would imagine a character like himself to have. Yeti is from a cold place so I decided to source icy images, which also adds texture and the appearance of movement.
I started out by gathering all the images I needed to create slightly different colours from the original, then I removed colour block sections from the original image but making sure to keep the outline of the original drawing.
I then added my own textures in layers, I did a few variations of yeti in different projects and saved the final images.
I then brought all the final images including the orginal design into one project, I made duplicates of the layers and changed their sizes. Then I added a timeline in to the view port and added new frames into the timeline. I saved several different versions of the GiF because it is hard to tell inside photoshop what it will actually look and play like. (photoshop often lags so the playback feature isn't true to reality,) Plus I made it with a transparent background (so it can be added to pages of different colours) but I needed to see it against a white background which is his normal backdrop.
After saving several different versions of yeti, I couldn't decide which was best, also I was unsure if yeti himself was happy with the final outcome (because he doesn't speak English) So I thought i'd post the top six up here, and see what you all think?
GiF commission for
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Posting this only for STEEM
I'm doing all my business on steemit, working and taking commissions for SBD
-K R Y S T A L - E Y E-
Digital / installation Artist, Designer, Electronic Music, live VJ and More +++