At one point i was down to 5 health while my opponent still had a full life bar. If you were a betting man, you'd have wagered on my opponent to win. This was one of those games where the entire outcome was changed by a single card. Surviving till the later rounds seems to be a challenge without many taunts in this deck.
Once i had my Ironbark Protector out, the match went downhill for my opponent. It just goes to show how important having a card that can return a minion to your opponent's deck or destroy a single minion are. If he had an "assassinate" or "meteor strike", i'd have been done for.
Overall, i'm liking the druid a lot more than the mage. The hero power of getting 1 shield and 1 attack is a lot better than just a 1 damage fireball. Just an observation but the new catacomb cards are a lot more powerful than the traditional Hearthstone ones. My mage deck was built with only traditional hearthstone and it's limitations show in Arena.
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