I'm a Lucker. I had the fantastic idea of only hiring other Luckers to crew my ship, so we could hunt pirates and collect the bounties on them. We're all Luckers, bad news for Pirates. But man, this is getting boring! -- DaniAndShali
Testing your luck isn't fun when you know it's certain. It's even less fun when there's like fifty people exactly like you manning a ship.
It's just... too easy.
No challenge. We're the luckiest bunch of bounty hunters in known space. No pirate shot fired can hit us. No tech installed on board can break down at the worst possible moment. Flakk, it never breaks down or has glitches on us at all.
You would not believe how dull and boring that can be.
Why?
There's no challenge to it. We all have luck on our side.
I mean, sure the corporation we made is raking in the bounties. We all have more than enough for our needs and everything, but... it's not fun when you know you will always win.
Pretty much all of us are tired of that to be honest.
So what do we do about it?
Well. It's a franchise now. One Lucker per vessel, which is just enough to keep things interesting. Just enough to make the battles with pirates fun.
Yeah, I know. Humans have this weird thing about having our jobs being exciting. There's some entities out there that would absolutely adore having guaranteed success every time they took what would ordinarily be a risk.
We're just not like that.
We like a good challenge.
[Photo by Dustin Humes on Unsplash]
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