Presenting a new game prototype from me, three times a week. Each of them is made under 2 hours.
Gamedev prototype in 2 hours #1 - Saturday, December 1st
Rules for development are:
- Must be worked on during 120 minutes non-stop.
- Uses any image I see fit as placeholders.
- Starts with a main menu.
- Gameplay must be smoothly playable, even if raw.
- The game's goal must be achievable.
Today's edition prompt - 3 player boardgame
Game name
MOBA Tactics
About
A boardgame where each action represents progress in a MOBA game. Spend your gold to move (-200g), draw a card for a lucky action (-150g) or get gold (+200g). Card outcomes: gain a lot of gold(+300 end difference), take away gold from other players (-150g each) or move forward 3 times. The player who reaches the end of the board first is the winner.
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